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https://git.sleeping.town/mirrors/foxy-moxy
synced 2024-11-24 04:57:42 +00:00
mouth and cancel eyes
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parent
b4d13dccc4
commit
9497ef36f7
2 changed files with 35 additions and 4 deletions
15
js/fox.js
15
js/fox.js
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@ -54,7 +54,8 @@ var Fox = function (IMG_WIDTH, IMG_HEIGHT) {
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return {
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height: eyeHeight,
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width: eyeHeight/2,
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style: chance.pickone(['ellipse', 'smiley']),
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style: 'ellipse',
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// style: chance.pickone(['ellipse', 'smiley']),
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left: {
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x: origin.x + (headWidth/2) - offsetX,
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y: origin.y + (headHeight/2) + offsetY
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@ -75,6 +76,16 @@ var Fox = function (IMG_WIDTH, IMG_HEIGHT) {
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}
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}(eyes));
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var mouth = (function (nose) {
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return {
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x: origin.x + (headWidth/2),
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y: (nose.y + 0.15 * (origin.y + headHeight - nose.y)),
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width: 0.08 * headWidth,
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height: 0.04 * headWidth,
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style: chance.pickone(['smirk', 'cat'])
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}
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}(nose));
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return {
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canvas: {
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height: IMG_HEIGHT,
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@ -98,7 +109,7 @@ var Fox = function (IMG_WIDTH, IMG_HEIGHT) {
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ears: ears,
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eyes: eyes,
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nose: nose,
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// mouth: mouth
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mouth: mouth
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};
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};
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24
server.js
24
server.js
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@ -52,6 +52,7 @@ var renderFox = function (canvas, opts) {
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// draw nose
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renderNose(ctx, opts.nose);
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// draw mouth
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renderMouth(ctx, opts.mouth);
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};
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function renderHead(ctx, opts) {
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@ -116,10 +117,29 @@ function renderNose(ctx, opts) {
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ctx.bezierCurveTo(opts.x - opts.width/2, opts.y - opts.height/2, opts.x, opts.y - opts.height, opts.x + opts.width/2, opts.y - opts.height/2);
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ctx.bezierCurveTo(opts.x + opts.width/2, opts.y - opts.height/2, opts.x + opts.width/2, opts.y + opts.height/2, opts.x, opts.y + opts.height/2);
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ctx.bezierCurveTo(opts.x, opts.y + opts.height/2, opts.x - opts.width/2, opts.y + opts.height/2, opts.x - opts.width/2, opts.y - opts.height/2);
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// drawEllipseByCenter(ctx, opts.x, opts.y, opts.width, opts.height, "black", null, 0.5);
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ctx.fillStyle = "black";
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ctx.fill();
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//ctx.closePath(); // not used correctly, see comments (use to close off open path)
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ctx.stroke();
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}
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function renderMouth(ctx, opts) {
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ctx.strokeStyle = "black";
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ctx.lineWidth = 2;
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ctx.beginPath();
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switch (opts.style) {
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case "smirk":
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ctx.moveTo(opts.x - opts.width/2, opts.y - opts.height/2);
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ctx.bezierCurveTo(opts.x - opts.width/2, opts.y - opts.height/2,
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opts.x - opts.width/2, opts.y + opts.height/2,
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opts.x + opts.width/2, opts.y
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)
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break;
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case "cat":
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ctx.moveTo(opts.x - opts.width/2, opts.y + opts.height/2);
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ctx.lineTo(opts.x, opts.y - opts.height/2);
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ctx.lineTo(opts.x + opts.width/2, opts.y + opts.height/2);
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break;
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}
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ctx.stroke();
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}
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