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OPL/Source/PluginProcessor.cpp

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#include "PluginProcessor.h"
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#include "PluginEditor.h"
#include "EnumFloatParameter.h"
#include "IntFloatParameter.h"
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#include "SbiLoader.h"
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#include <iterator>
const char *AdlibBlasterAudioProcessor::PROGRAM_INDEX = "Program Index";
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//==============================================================================
AdlibBlasterAudioProcessor::AdlibBlasterAudioProcessor()
: i_program(-1)
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{
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// Initalize OPL
velocity = false;
Opl = new Hiopl();
Opl->SetSampleRate(44100);
Opl->EnableWaveformControl();
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// Initialize parameters
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const String waveforms[] = {"Sine", "Half Sine", "Abs Sine", "Quarter Sine", "Alternating Sine", "Camel Sine", "Square", "Logarithmic Sawtooth"};
params.push_back(new EnumFloatParameter("Carrier Wave",
StringArray(waveforms, sizeof(waveforms)/sizeof(String)))
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);
params.push_back(new EnumFloatParameter("Modulator Wave",
StringArray(waveforms, sizeof(waveforms)/sizeof(String)))
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);
const String frq_multipliers[] = {
"x0.5", "x1", "x2", "x3", "x4", "x5", "x6", "x7", "x8", "x9", "x10", "x10", "x12", "x12", "x15", "x15"
};
params.push_back(new EnumFloatParameter("Carrier Frequency Multiplier",
StringArray(frq_multipliers, sizeof(frq_multipliers)/sizeof(String)))
);
params.push_back(new EnumFloatParameter("Modulator Frequency Multiplier",
StringArray(frq_multipliers, sizeof(frq_multipliers)/sizeof(String)))
);
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const String levels[] = {"0.00 dB", "0.75 dB", "1.50 dB", "2.25 dB", "3.00 dB", "3.75 dB", "4.50 dB", "5.25 dB", "6.00 dB", "6.75 dB", "7.50 dB", "8.25 dB", "9.00 dB", "9.75 dB", "10.50 dB", "11.25 dB", "12.00 dB", "12.75 dB", "13.50 dB", "14.25 dB", "15.00 dB", "15.75 dB", "16.50 dB", "17.25 dB", "18.00 dB", "18.75 dB", "19.50 dB", "20.25 dB", "21.00 dB", "21.75 dB", "22.50 dB", "23.25 dB", "24.00 dB", "24.75 dB", "25.50 dB", "26.25 dB", "27.00 dB", "27.75 dB", "28.50 dB", "29.25 dB", "30.00 dB", "30.75 dB", "31.50 dB", "32.25 dB", "33.00 dB", "33.75 dB", "34.50 dB", "35.25 dB", "36.00 dB", "36.75 dB", "37.50 dB", "38.25 dB", "39.00 dB", "39.75 dB", "40.50 dB", "41.25 dB", "42.00 dB", "42.75 dB", "43.50 dB", "44.25 dB", "45.00 dB", "45.75 dB", "46.50 dB", "47.25 dB"};
params.push_back(new EnumFloatParameter("Carrier Attenuation",
StringArray(levels, sizeof(levels)/sizeof(String)))
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);
params.push_back(new EnumFloatParameter("Modulator Attenuation",
StringArray(levels, sizeof(levels)/sizeof(String)))
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);
const String depth[] = {"Light", "Heavy"};
params.push_back(new EnumFloatParameter("Tremolo Depth",
StringArray(depth, sizeof(depth)/sizeof(String)))
);
params.push_back(new EnumFloatParameter("Vibrato Depth",
StringArray(depth, sizeof(depth)/sizeof(String)))
);
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const String onoff[] = {"Disable", "Enable"};
params.push_back(new EnumFloatParameter("Carrier Tremolo",
StringArray(onoff, sizeof(onoff)/sizeof(String)))
);
params.push_back(new EnumFloatParameter("Carrier Vibrato",
StringArray(onoff, sizeof(onoff)/sizeof(String)))
);
params.push_back(new EnumFloatParameter("Carrier Sustain",
StringArray(onoff, sizeof(onoff)/sizeof(String)))
);
params.push_back(new EnumFloatParameter("Carrier Keyscale Rate",
StringArray(onoff, sizeof(onoff)/sizeof(String)))
);
params.push_back(new EnumFloatParameter("Modulator Tremolo",
StringArray(onoff, sizeof(onoff)/sizeof(String)))
);
params.push_back(new EnumFloatParameter("Modulator Vibrato",
StringArray(onoff, sizeof(onoff)/sizeof(String)))
);
params.push_back(new EnumFloatParameter("Modulator Sustain",
StringArray(onoff, sizeof(onoff)/sizeof(String)))
);
params.push_back(new EnumFloatParameter("Modulator Keyscale Rate",
StringArray(onoff, sizeof(onoff)/sizeof(String)))
);
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const String ksrs[] = {"None","1.5 dB/8ve","3 dB/8ve","6 dB/8ve"};
params.push_back(new EnumFloatParameter("Carrier Keyscale Level",
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StringArray(ksrs, sizeof(ksrs)/sizeof(String)))
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);
params.push_back(new EnumFloatParameter("Modulator Keyscale Level",
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StringArray(ksrs, sizeof(ksrs)/sizeof(String)))
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);
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const String algos[] = {"Frequency Modulation", "Additive"};
params.push_back(new EnumFloatParameter("Algorithm",
StringArray(algos, sizeof(algos)/sizeof(String)))
);
params.push_back(new IntFloatParameter("Modulator Feedback", 0, 7));
params.push_back(new IntFloatParameter("Carrier Attack", 0, 15));
params.push_back(new IntFloatParameter("Carrier Decay", 0, 15));
params.push_back(new IntFloatParameter("Carrier Sustain Level", 0, 15));
params.push_back(new IntFloatParameter("Carrier Release", 0, 15));
params.push_back(new IntFloatParameter("Modulator Attack", 0, 15));
params.push_back(new IntFloatParameter("Modulator Decay", 0, 15));
params.push_back(new IntFloatParameter("Modulator Sustain Level", 0, 15));
params.push_back(new IntFloatParameter("Modulator Release", 0, 15));
const String sensitivitySettings[] = {"None", "Low", "High"};
params.push_back(new EnumFloatParameter("Carrier Velocity Sensitivity",
StringArray(sensitivitySettings, sizeof(sensitivitySettings)/sizeof(String)))
);
params.push_back(new EnumFloatParameter("Modulator Velocity Sensitivity",
StringArray(sensitivitySettings, sizeof(sensitivitySettings)/sizeof(String)))
);
const String emulators[] = {"DOSBox", "ZDoom"};
params.push_back(new EnumFloatParameter("Emulator",
StringArray(emulators, sizeof(emulators)/sizeof(String)))
);
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const String percussion[] = { "Off", "Bass drum", "Snare", "Tom", "Cymbal", "Hi-hat" };
params.push_back(new EnumFloatParameter("Percussion Mode",
StringArray(percussion, sizeof(percussion) / sizeof(String)))
);
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for(unsigned int i = 0; i < params.size(); i++) {
paramIdxByName[params[i]->getName()] = i;
}
initPrograms();
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for(std::map<String,std::vector<float>>::iterator it = programs.begin(); it != programs.end(); ++it) {
program_order.push_back(it->first);
}
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setCurrentProgram(0);
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for (int i = 0; i < Hiopl::CHANNELS+1; i++) {
active_notes[i] = NO_NOTE;
channel_enabled[i] = true;
}
currentScaledBend = 1.0f;
for (int i = 1; i <= Hiopl::CHANNELS; ++i)
available_channels.push_back(i);
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}
void AdlibBlasterAudioProcessor::initPrograms()
{
// these ones from the Syndicate in-game music
const float i_params_0[] = {
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0.000000f, 0.330000f, // waveforms
0.066667f, 0.133333f, // frq multipliers
0.142857f, 0.412698f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
0.0f, 0.0f, 1.0f, 0.0f, // tre / vib / sus / ks
0.0f, 0.0f, 1.0f, 1.0f, // tre / vib / sus / ks
0.000000f, 0.000000f, // KSR/8ve
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0.000000f, // algorithm
0.000000f, // feedback
0.5f, 0.3f, 0.3f, 0.3f, // adsr
0.5f, 0.3f, 0.1f, 0.6f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_0 (i_params_0, i_params_0 + sizeof(i_params_0) / sizeof(float));
programs["Mercenary Bass"] = std::vector<float>(v_i_params_0);
const float i_params_19189[] = {
0.000000f, 0.000000f, // waveforms
0.066667f, 0.200000f, // frq multipliers
0.000000f, 0.285714f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
0.0f, 0.0f, 0.0f, 1.0f, // tre / vib / sus / ks
0.0f, 0.0f, 0.0f, 1.0f, // tre / vib / sus / ks
0.000000f, 0.000000f, // KSR/8ve
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0.000000f, // algorithm
0.571429f, // feedback
1.0f, 1.0f, 0.0f, 0.3f, // adsr
1.0f, 0.5f, 0.2f, 0.3f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_19189 (i_params_19189, i_params_19189 + sizeof(i_params_19189) / sizeof(float));
programs["Patrol Bass"] = std::vector<float>(v_i_params_19189);
const float i_params_38377[] = {
0.000000f, 0.160000f, // waveforms
0.066667f, 0.066667f, // frq multipliers
0.000000f, 0.460317f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks
0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks
0.000000f, 0.000000f, // KSR/8ve
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0.000000f, // algorithm
0.000000f, // feedback
1.0f, 0.3f, 0.5f, 0.5f, // adsr
1.0f, 0.1f, 0.9f, 1.0f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_38377 (i_params_38377, i_params_38377 + sizeof(i_params_38377) / sizeof(float));
programs["Subdue Bass"] = std::vector<float>(v_i_params_38377);
const float i_params_38392[] = {
0.000000f, 0.000000f, // waveforms
0.000000f, 0.000000f, // frq multipliers
0.000000f, 0.000000f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
0.0f, 0.0f, 1.0f, 0.0f, // tre / vib / sus / ks
0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks
0.000000f, 0.000000f, // KSR/8ve
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0.000000f, // algorithm
0.000000f, // feedback
0.1f, 0.1f, 0.7f, 0.1f, // adsr
0.1f, 0.9f, 0.1f, 0.1f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_38392 (i_params_38392, i_params_38392 + sizeof(i_params_38392) / sizeof(float));
programs["Dark Future Sweep"] = std::vector<float>(v_i_params_38392);
const float i_params_39687[] = {
0.000000f, 0.000000f, // waveforms
0.066667f, 0.333333f, // frq multipliers
0.000000f, 0.301587f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks
0.0f, 0.0f, 0.0f, 1.0f, // tre / vib / sus / ks
0.000000f, 1.000000f, // KSR/8ve
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0.000000f, // algorithm
0.571429f, // feedback
1.0f, 0.3f, 0.1f, 0.3f, // adsr
1.0f, 0.7f, 0.0f, 0.4f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_39687 (i_params_39687, i_params_39687 + sizeof(i_params_39687) / sizeof(float));
programs["Sinister Bass"] = std::vector<float>(v_i_params_39687);
const float i_params_76784[] = {
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0.000000f, 0.330000f, // waveforms
0.066667f, 0.133333f, // frq multipliers
0.000000f, 0.428571f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
0.0f, 0.0f, 1.0f, 0.0f, // tre / vib / sus / ks
0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks
0.000000f, 0.000000f, // KSR/8ve
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0.000000f, // algorithm
0.000000f, // feedback
1.0f, 0.3f, 0.4f, 0.4f, // adsr
1.0f, 0.4f, 0.5f, 0.3f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_76784 (i_params_76784, i_params_76784 + sizeof(i_params_76784) / sizeof(float));
programs["Buzcut Bass"] = std::vector<float>(v_i_params_76784);
const float i_params_97283[] = {
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0.000000f, 0.330000f, // waveforms
0.133333f, 0.400000f, // frq multipliers
0.000000f, 0.365079f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
0.0f, 0.0f, 0.0f, 1.0f, // tre / vib / sus / ks
0.0f, 0.0f, 0.0f, 1.0f, // tre / vib / sus / ks
0.000000f, 0.660000f, // KSR/8ve
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0.000000f, // algorithm
0.000000f, // feedback
0.6f, 0.7f, 0.0f, 0.2f, // adsr
0.6f, 0.7f, 0.1f, 0.1f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_97283 (i_params_97283, i_params_97283 + sizeof(i_params_97283) / sizeof(float));
programs["Death Toll Bell"] = std::vector<float>(v_i_params_97283);
// The start of the Dune 2 introduction
const float i_params_3136[] = {
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0.000000f, 0.330000f, // waveforms
0.133333f, 0.133333f, // frq multipliers
0.000000f, 0.333333f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks
0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks
0.000000f, 0.330000f, // KSR/8ve
0.000000f, // algorithm
0.571429f, // feedback
1.0f, 0.1f, 0.1f, 0.3f, // adsr
1.0f, 0.4f, 0.2f, 0.3f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_3136 (i_params_3136, i_params_3136 + sizeof(i_params_3136) / sizeof(float));
programs["Westwood Chime"] = std::vector<float>(v_i_params_3136);
const float i_params_7254[] = {
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0.000000f, 0.160000f, // waveforms
0.066667f, 0.066667f, // frq multipliers
0.253968f, 0.476190f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
1.0f, 1.0f, 1.0f, 1.0f, // tre / vib / sus / ks
1.0f, 1.0f, 0.0f, 0.0f, // tre / vib / sus / ks
0.000000f, 0.330000f, // KSR/8ve
0.000000f, // algorithm
0.571429f, // feedback
0.1f, 0.1f, 0.1f, 0.1f, // adsr
0.2f, 0.1f, 0.1f, 0.0f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_7254 (i_params_7254, i_params_7254 + sizeof(i_params_7254) / sizeof(float));
programs["Desert Pipe"] = std::vector<float>(v_i_params_7254);
const float i_params_20108[] = {
0.000000f, 0.000000f, // waveforms
0.400000f, 0.066667f, // frq multipliers
0.238095f, 0.000000f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
1.0f, 1.0f, 1.0f, 0.0f, // tre / vib / sus / ks
0.0f, 1.0f, 1.0f, 0.0f, // tre / vib / sus / ks
0.000000f, 0.330000f, // KSR/8ve
0.000000f, // algorithm
0.000000f, // feedback
0.1f, 0.1f, 0.1f, 0.1f, // adsr
0.1f, 0.1f, 0.1f, 0.1f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_20108 (i_params_20108, i_params_20108 + sizeof(i_params_20108) / sizeof(float));
programs["Y2180 Strings"] = std::vector<float>(v_i_params_20108);
const float i_params_27550[] = {
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0.500000f, 0.000000f, // waveforms
0.000000f, 0.066667f, // frq multipliers
0.238095f, 0.793651f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
0.0f, 1.0f, 0.0f, 0.0f, // tre / vib / sus / ks
0.0f, 0.0f, 1.0f, 1.0f, // tre / vib / sus / ks
0.000000f, 0.000000f, // KSR/8ve
0.000000f, // algorithm
0.571429f, // feedback
1.0f, 0.0f, 1.0f, 1.0f, // adsr
0.9f, 0.1f, 0.0f, 1.0f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_27550 (i_params_27550, i_params_27550 + sizeof(i_params_27550) / sizeof(float));
programs["Emperor Chord"] = std::vector<float>(v_i_params_27550);
const float i_params_harpsi[] = {
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0.330000f, 0.160000f, // waveforms
0.066667f, 0.200000f, // frq multipliers
0.142857f, 0.260000f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
0.0f, 0.0f, 1.0f, 0.0f, // tre / vib / sus / ks
0.0f, 1.0f, 1.0f, 1.0f, // tre / vib / sus / ks
0.000000f, 0.000000f, // KSR/8ve
0.000000f, // algorithm
0.000000f, // feedback
0.85f, 0.3f, 0.3f, 0.3f, // adsr
0.85f, 0.3f, 0.1f, 0.6f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_harpsi (i_params_harpsi, i_params_harpsi + sizeof(i_params_harpsi) / sizeof(float));
programs["Harpsi"] = std::vector<float>(v_i_params_harpsi);
const float i_params_tromba[] = {
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0.000000f, 0.160000f, // waveforms
0.066667f, 0.000000f, // frq multipliers
0.142857f, 0.220000f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
0.0f, 0.0f, 1.0f, 0.0f, // tre / vib / sus / ks
1.0f, 0.0f, 1.0f, 1.0f, // tre / vib / sus / ks
0.000000f, 0.000000f, // KSR/8ve
0.000000f, // algorithm
0.500000f, // feedback
0.45f, 0.3f, 0.3f, 0.3f, // adsr
0.45f, 0.45f, 0.1f, 0.6f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_tromba (i_params_tromba, i_params_tromba + sizeof(i_params_tromba) / sizeof(float));
programs["Tromba"] = std::vector<float>(v_i_params_tromba);
const float i_params_bassdrum[] = {
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0.000000f, 0.500000f, // waveforms
0.000000f, 0.000000f, // frq multipliers
0.000000f, 0.090000f, // attenuation
0.000000f, 0.000000f, // tremolo / vibrato depth
1.0f, 1.0f, 1.0f, 0.0f, // tre / vib / sus / ks
1.0f, 1.0f, 1.0f, 1.0f, // tre / vib / sus / ks
0.000000f, 0.000000f, // KSR/8ve
0.000000f, // algorithm
0.500000f, // feedback
1.00f, 0.5f, 0.3f, 0.4f, // adsr
1.00f, 0.75f, 0.5f, 0.5f, // adsr
0.0f, 0.0f, // velocity sensitivity
0.0f, // emulator
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0.0f, // percussion mode
};
std::vector<float> v_i_params_bassdrum (i_params_bassdrum, i_params_bassdrum + sizeof(i_params_bassdrum) / sizeof(float));
programs["Bass Drum"] = std::vector<float>(v_i_params_bassdrum);
}
void AdlibBlasterAudioProcessor::applyPitchBend()
{ // apply the currently configured pitch bend to all active notes.
for (int i = 1; i <= Hiopl::CHANNELS; i++) {
if (NO_NOTE != active_notes[i]) {
float f = (float)MidiMessage::getMidiNoteInHertz(active_notes[i]);
f *= currentScaledBend;
Opl->SetFrequency(i, f);
}
}
}
AdlibBlasterAudioProcessor::~AdlibBlasterAudioProcessor()
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{
for (unsigned int i=0; i < params.size(); ++i)
delete params[i];
delete Opl;
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}
//==============================================================================
const String AdlibBlasterAudioProcessor::getName() const
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{
return JucePlugin_Name;
}
int AdlibBlasterAudioProcessor::getNumParameters()
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{
return (int)params.size();
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}
float AdlibBlasterAudioProcessor::getParameter (int index)
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{
return params[index]->getParameter();
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}
void AdlibBlasterAudioProcessor::setIntParameter (String name, int value)
{
int i = paramIdxByName[name];
IntFloatParameter* p = (IntFloatParameter*)params[i];
p->setParameterValue(value);
setParameter(i, p->getParameter());
}
void AdlibBlasterAudioProcessor::setEnumParameter (String name, int index)
{
int i = paramIdxByName[name];
EnumFloatParameter* p = (EnumFloatParameter*)params[i];
p->setParameterIndex(index);
setParameter(i, p->getParameter());
}
int AdlibBlasterAudioProcessor::getIntParameter (String name)
{
int i = paramIdxByName[name];
IntFloatParameter* p = (IntFloatParameter*)params[i];
return p->getParameterValue();
}
int AdlibBlasterAudioProcessor::getEnumParameter (String name)
{
int i = paramIdxByName[name];
EnumFloatParameter* p = (EnumFloatParameter*)params[i];
return p->getParameterIndex();
}
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bool AdlibBlasterAudioProcessor::getBoolParameter(String name)
{
return 0 != getEnumParameter(name);
}
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// Parameters which apply directly to the OPL
void AdlibBlasterAudioProcessor::setParameter (int index, float newValue)
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{
FloatParameter* p = params[index];
p->setParameter(newValue);
String name = p->getName();
int osc = 2; // Carrier
if (name.startsWith("Modulator")) {
osc = 1;
}
if (name.endsWith("Wave")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetWaveform(c, osc, (Waveform)((EnumFloatParameter*)p)->getParameterIndex());
} else if (name.endsWith("Attenuation")) {
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for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetAttenuation(c, osc, ((EnumFloatParameter*)p)->getParameterIndex());
} else if (name.endsWith("Frequency Multiplier")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetFrequencyMultiple(c, osc, (FreqMultiple)((EnumFloatParameter*)p)->getParameterIndex());
} else if (name.endsWith("Attack")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetEnvelopeAttack(c, osc, ((IntFloatParameter*)p)->getParameterValue());
} else if (name.endsWith("Decay")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetEnvelopeDecay(c, osc, ((IntFloatParameter*)p)->getParameterValue());
} else if (name.endsWith("Sustain Level")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetEnvelopeSustain(c, osc, ((IntFloatParameter*)p)->getParameterValue());
} else if (name.endsWith("Release")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetEnvelopeRelease(c, osc, ((IntFloatParameter*)p)->getParameterValue());
} else if (name.endsWith("Feedback")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetModulatorFeedback(c, ((IntFloatParameter*)p)->getParameterValue());
} else if (name.endsWith("Keyscale Level")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetKsl(c, osc, ((EnumFloatParameter*)p)->getParameterIndex());
} else if (name.endsWith("Keyscale Rate")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->EnableKsr(c, osc, ((EnumFloatParameter*)p)->getParameterIndex() > 0);
} else if (name.endsWith("Sustain")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->EnableSustain(c, osc, ((EnumFloatParameter*)p)->getParameterIndex() > 0);
} else if (name.endsWith("Tremolo")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->EnableTremolo(c, osc, ((EnumFloatParameter*)p)->getParameterIndex() > 0);
} else if (name.endsWith("Vibrato")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->EnableVibrato(c, osc, ((EnumFloatParameter*)p)->getParameterIndex() > 0);
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} else if (name.endsWith("Algorithm")) {
for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->EnableAdditiveSynthesis(c, ((EnumFloatParameter*)p)->getParameterIndex() > 0);
} else if (name.startsWith("Tremolo Depth")) {
Opl->TremoloDepth(((EnumFloatParameter*)p)->getParameterIndex() > 0);
} else if (name.startsWith("Vibrato Depth")) {
Opl->VibratoDepth(((EnumFloatParameter*)p)->getParameterIndex() > 0);
} else if (name.startsWith("Emulator")) {
Opl->SetEmulator((Emulator)((EnumFloatParameter*)p)->getParameterIndex());
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} else if (name.startsWith("Percussion")) {
Opl->SetPercussionMode(((EnumFloatParameter*)p)->getParameterIndex() > 0);
}
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}
void AdlibBlasterAudioProcessor::loadInstrumentFromFile(String filename)
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{
FILE* f = fopen(filename.toUTF8(), "rb");
unsigned char buf[MAX_INSTRUMENT_FILE_SIZE_BYTES];
int n = (int)fread(buf, 1, MAX_INSTRUMENT_FILE_SIZE_BYTES, f);
fclose(f);
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SbiLoader* loader = new SbiLoader();
loader->loadInstrumentData(n, buf, this);
delete loader;
updateGuiIfPresent();
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}
void AdlibBlasterAudioProcessor::saveInstrumentToFile(String filename)
{
// http://www.shikadi.net/moddingwiki/SBI_Format
const Bit32u sbi_registers[] = {
0x20, 0x23, 0x40, 0x43, 0x60, 0x63, 0x80, 0x83, 0xe0, 0xe3, 0xc0
};
FILE* f = fopen(filename.toUTF8(), "wb");
if (f) {
fwrite("SBI\x1a", 1, 4, f);
fwrite("JuceOPLVSTi instrument \0", 1, 32, f);
for (int i = 0; i < 11; i++) {
Bit8u regVal = Opl->_ReadReg(sbi_registers[i]);
fwrite(&regVal, 1, 1, f);
}
char padding[5] = { 0x00, 0x00, 0x00, 0x00, 0x00 };
fwrite(padding, 1, 5, f);
fclose(f);
}
}
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// Used to configure parameters from .SBI instrument file
void AdlibBlasterAudioProcessor::setParametersByRegister(int register_base, int op, uint8 value)
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{
const String operators[] = {"Modulator", "Carrier"};
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register_base &= 0xF0;
switch (register_base) {
case 0x20:
setEnumParameter(operators[op] + " Tremolo", (value & 0x80) ? 1 : 0);
setEnumParameter(operators[op] + " Vibrato", (value & 0x40) ? 1 : 0);
setEnumParameter(operators[op] + " Sustain", (value & 0x20) ? 1 : 0);
setEnumParameter(operators[op] + " Keyscale Rate", (value & 0x10) ? 1 : 0);
setEnumParameter(operators[op] + " Frequency Multiplier", value & 0x0f);
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break;
case 0x40:
setEnumParameter(operators[op] + " Keyscale Level", (value & 0xc0) >> 6);
setEnumParameter(operators[op] + " Attenuation", value & 0x3f);
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break;
case 0x60:
setIntParameter(operators[op] + " Attack", (value & 0xf0) >> 4);
setIntParameter(operators[op] + " Decay", value & 0x0f);
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break;
case 0x80:
setIntParameter(operators[op] + " Sustain Level", (value & 0xf0) >> 4);
setIntParameter(operators[op] + " Release", value & 0x0f);
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break;
case 0xC0:
setIntParameter("Modulator Feedback", (value & 0xe) >> 1);
setEnumParameter("Algorithm", value & 0x1);
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break;
case 0xE0:
setEnumParameter(operators[op] + " Wave", value & 0x7);
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break;
default:
break;
}
}
const String AdlibBlasterAudioProcessor::getParameterName (int index)
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{
return params[index]->getName();
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}
const String AdlibBlasterAudioProcessor::getParameterText (int index)
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{
return params[index]->getParameterText();
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}
const String AdlibBlasterAudioProcessor::getInputChannelName (int channelIndex) const
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{
return String (channelIndex + 1);
}
const String AdlibBlasterAudioProcessor::getOutputChannelName (int channelIndex) const
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{
return String (channelIndex + 1);
}
bool AdlibBlasterAudioProcessor::isInputChannelStereoPair (int index) const
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{
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return false;
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}
bool AdlibBlasterAudioProcessor::isOutputChannelStereoPair (int index) const
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{
return true; //// Jeff-Russ changed to true for AU version. for vsti make it false
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}
bool AdlibBlasterAudioProcessor::acceptsMidi() const
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{
#if JucePlugin_WantsMidiInput
return true;
#else
return false;
#endif
}
bool AdlibBlasterAudioProcessor::producesMidi() const
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{
#if JucePlugin_ProducesMidiOutput
return true;
#else
return false;
#endif
}
bool AdlibBlasterAudioProcessor::silenceInProducesSilenceOut() const
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{
return false;
}
double AdlibBlasterAudioProcessor::getTailLengthSeconds() const
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{
return 0.0;
}
int AdlibBlasterAudioProcessor::getNumPrograms()
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{
return (int)programs.size();
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}
int AdlibBlasterAudioProcessor::getCurrentProgram()
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{
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return i_program;
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}
void AdlibBlasterAudioProcessor::updateGuiIfPresent()
{
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PluginEditor* gui = (PluginEditor*)getActiveEditor();
if (gui) {
gui->updateFromParameters();
}
}
void AdlibBlasterAudioProcessor::setCurrentProgram (int index)
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{
if (i_program==index)
return;
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i_program = index;
std::vector<float> &v_params = programs[getProgramName(index)];
for (unsigned int i = 0; i < params.size() && i < v_params.size(); i++) {
setParameter(i, v_params[i]);
}
updateGuiIfPresent();
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}
const String AdlibBlasterAudioProcessor::getProgramName (int index)
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{
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return program_order[index];
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}
void AdlibBlasterAudioProcessor::changeProgramName (int index, const String& newName)
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{
}
//==============================================================================
void AdlibBlasterAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
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{
Opl->SetSampleRate((int)sampleRate);
Opl->EnableWaveformControl();
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// Use this method as the place to do any pre-playback
// initialisation that you need..
}
void AdlibBlasterAudioProcessor::releaseResources()
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{
// When playback stops, you can use this as an opportunity to free up any
// spare memory, etc.
}
static const Drum DRUM_INDEX[] = { BDRUM, SNARE, TOM, CYMBAL, HIHAT };
void AdlibBlasterAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages)
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{
buffer.clear(0, 0, buffer.getNumSamples());
MidiBuffer::Iterator midi_buffer_iterator(midiMessages);
MidiMessage midi_message;
int sample_number;
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int perc = getEnumParameter("Percussion Mode");
while (midi_buffer_iterator.getNextEvent(midi_message,sample_number)) {
if (midi_message.isNoteOn()) {
//note on at sample_number samples after
//the beginning of the current buffer
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int n = midi_message.getNoteNumber();
float noteHz = (float)MidiMessage::getMidiNoteInHertz(n);
int ch;
if (perc > 0) {
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for (int i = 1; i <= Hiopl::CHANNELS; i++) {
Opl->SetFrequency(i, noteHz, false);
}
Opl->HitPercussion(DRUM_INDEX[perc - 1]);
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} else {
if (!available_channels.empty())
{
ch = available_channels.front();
available_channels.pop_front();
}
else
{
ch = used_channels.back(); // steal earliest/longest running active channel if out of free channels
used_channels.pop_back();
Opl->KeyOff(ch);
}
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used_channels.push_front(ch);
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switch (getEnumParameter("Carrier Velocity Sensitivity")) {
case 0:
Opl->SetAttenuation(ch, 2, getEnumParameter("Carrier Attenuation"));
break;
case 1:
Opl->SetAttenuation(ch, 2, 32 - (midi_message.getVelocity() / 4));
break;
case 2:
Opl->SetAttenuation(ch, 2, 63 - (midi_message.getVelocity() / 2));
break;
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}
switch (getEnumParameter("Modulator Velocity Sensitivity")) {
case 0:
Opl->SetAttenuation(ch, 1, getEnumParameter("Modulator Attenuation"));
break;
case 1:
Opl->SetAttenuation(ch, 1, 32 - (midi_message.getVelocity() / 4));
break;
case 2:
Opl->SetAttenuation(ch, 1, 63 - (midi_message.getVelocity() / 2));
break;
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}
Opl->KeyOn(ch, noteHz);
active_notes[ch] = n;
applyPitchBend();
}
}
else if (midi_message.isNoteOff()) {
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if (perc > 0) {
Opl->ReleasePercussion();
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}
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else {
int n = midi_message.getNoteNumber();
int ch = 1;
while (ch <= Hiopl::CHANNELS && n != active_notes[ch]) {
ch += 1;
}
if (ch <= Hiopl::CHANNELS)
{
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for (auto i = used_channels.begin(); i != used_channels.end(); ++i)
{
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if (*i == ch)
{
used_channels.erase(i);
available_channels.push_back(ch);
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break;
}
}
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Opl->KeyOff(ch);
active_notes[ch] = NO_NOTE;
}
}
}
else if (midi_message.isPitchWheel()) {
int bend = midi_message.getPitchWheelValue() - 0x2000; // range -8192 to 8191
// 1.05946309436 == (2^(1/1200))^100 == 1 semitone == 100 cents
currentScaledBend = 1.0f + bend * .05775f / 8192;
applyPitchBend();
}
}
/// Jeff-Russ: getSampleData(int) is deprecated. use getWritePointer(int)
Opl->Generate(buffer.getNumSamples(), buffer.getWritePointer(0));
/// Jeff-Russ added loop to copy left channel to right channel. uncomment when building to {0,2} AU
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const float* LChanRead = buffer.getReadPointer(0, 0);
float* RChanWrite = buffer.getWritePointer(1, 0);
for (int i = 0; i < buffer.getNumSamples(); i++) { RChanWrite[i] = LChanRead[i]; }
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}
//==============================================================================
bool AdlibBlasterAudioProcessor::hasEditor() const
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{
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return true; // (change this to false if you choose to not supply an editor)
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}
AudioProcessorEditor* AdlibBlasterAudioProcessor::createEditor()
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{
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PluginEditor* gui = new PluginEditor(this);
gui->updateFromParameters();
return gui;
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}
//==============================================================================
// JUCE requires that JSON names are valid Identifiers (restricted character set) even though the JSON standard allows any valid string.
// Per http://www.juce.com/forum/topic/problem-spaces-json-identifier jules allowed Strings to bypass the assertion check
// but a regression occured in 4317f60 re-enabling this check, so we need to sanitize the names.
// Technically, the code still works without this, but it will trigger a gargantuan number of assertions hindering effective debugging.
Identifier stringToIdentifier(const String &s)
{
return s.replaceCharacters(" ", "_");
}
void AdlibBlasterAudioProcessor::getStateInformation(MemoryBlock& destData)
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{
ReferenceCountedObjectPtr<DynamicObject> v(new DynamicObject);
v->setProperty(stringToIdentifier(PROGRAM_INDEX), i_program);
for (int i = 0; i < getNumParameters(); i++) {
double p = getParameter(i);
v->setProperty(stringToIdentifier(getParameterName(i)), p);
}
String s = JSON::toString(v.get());
destData.setSize(s.length());
destData.copyFrom(s.getCharPointer(), 0, destData.getSize());
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}
void AdlibBlasterAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
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{
if (sizeInBytes < 1)
return;
const char *first = static_cast<const char *>(data);
const char *last = first + sizeInBytes - 1;
// simple check for JSON data - assume always object
if (*first=='{' && *last=='}')
{
// json format
String s(first, sizeInBytes);
var v = JSON::fromString(s);
{
var program = v[stringToIdentifier(PROGRAM_INDEX)];
if (!program.isVoid())
i_program = program;
}
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for (int i=0; i < getNumParameters(); ++i)
{
var param = v[stringToIdentifier(getParameterName(i))];
if (!param.isVoid())
setParameter(i, param);
}
updateGuiIfPresent();
return;
}
float* fdata = (float*)data;
const int parametersToLoad = std::min<int>(sizeInBytes / sizeof(float), getNumParameters());
for (int i = 0; i < parametersToLoad; i++) {
setParameter(i, fdata[i]);
}
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}
bool AdlibBlasterAudioProcessor::isChannelEnabled(const int idx) const {
return channel_enabled[idx];
}
// @param idx 1-based channel index
void AdlibBlasterAudioProcessor::disableChannel(const int idx)
{
if (isChannelEnabled(idx)) {
std::deque<int>::const_iterator pos = std::find(available_channels.begin(), available_channels.end(), idx);
if (pos != available_channels.end()) {
available_channels.erase(pos);
channel_enabled[idx] = false;
}
}
}
void AdlibBlasterAudioProcessor::enableChannel(const int idx)
{
if (!isChannelEnabled(idx)) {
available_channels.push_back(idx);
channel_enabled[idx] = true;
}
}
void AdlibBlasterAudioProcessor::toggleChannel(const int idx)
{
isChannelEnabled(idx) ? disableChannel(idx) : enableChannel(idx);
}
size_t AdlibBlasterAudioProcessor::nChannelsEnabled()
{
return available_channels.size();
}
const char* CHANNEL_DISABLED_STRING = "x";
// @param idx 1-based channel index
const char* AdlibBlasterAudioProcessor::getChannelEnvelopeStage(int idx) const
{
return isChannelEnabled(idx) ? Opl->GetState(idx) : CHANNEL_DISABLED_STRING;
}
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//==============================================================================
// This creates new instances of the plugin..
AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new AdlibBlasterAudioProcessor();
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}