foxy-moxy/js/fox.js

115 lines
3.4 KiB
JavaScript

const Chance = require('chance');
const hsl = function (h, s, l) {
return "hsl(" + h + "," + s + "%, " + l + "%)";
}
const Fox = function (IMG_WIDTH, IMG_HEIGHT, seed) {
if (seed) {
chance = new Chance(seed);
} else {
chance = new Chance();
}
// origin: head top left corner
const kappa = chance.floating({min: 0.2, max: 0.45})
const hue = chance.integer({min: 5, max: 50});
const saturation = chance.integer({min: 70, max: 90});
const lightness = chance.integer({min: 40, max: 60});
const head = {
width: 0.6 * IMG_WIDTH,
height: 0.6 * IMG_HEIGHT,
kappa: kappa,
color: hsl(hue, saturation, lightness)
}
const origin = {x: IMG_WIDTH / 2 - head.width / 2, y: 0.5 * IMG_HEIGHT - head.height / 2};
const ears = (function (origin, headWidth, headHeight, headColor) {
const offsetX = chance.floating({min: 0.17 * headWidth, max: 0.2 * headWidth});
const angle = chance.floating({min: 0.05 * Math.PI, max: 0.2 * Math.PI});
return {
color: headColor,
kappa: 0.9 * kappa,
left: {
x: origin.x + (headWidth/2) - offsetX,
y: origin.y + (0.15 * headHeight),
angle: angle,
width: 0.4 * headWidth,
height: 0.8 * headHeight
},
right: {
x: origin.x + (headWidth/2) + offsetX,
y: origin.y + (0.15 * headHeight),
angle: -angle,
width: 0.4 * headWidth,
height: 0.8 * headHeight
}
};
}(origin, head.width, head.height, head.color));
const eyes = (function (origin, headWidth, headHeight) {
// TODO: color
const offsetY = chance.floating({min: -0.05 * headHeight, max: -0.025 * headHeight});
const offsetX = chance.floating({min: 0.13 * headWidth, max: 0.25 * headWidth});
const eyeHeight = chance.floating({min: 0.08 * headHeight, max: 0.13 * headHeight});
return {
height: eyeHeight,
width: eyeHeight/2,
style: 'ellipse',
// style: chance.pickone(['ellipse', 'smiley']),
left: {
x: origin.x + (headWidth/2) - offsetX,
y: origin.y + (headHeight/2) + offsetY
},
right: {
x: origin.x + (headWidth/2) + offsetX,
y: origin.y + (headHeight/2) + offsetY
}
}
}(origin, head.width, head.height));
const nose = {
x: origin.x + (head.width/2),
y: (eyes.left.y + chance.floating({min: 0.2, max: 0.4}) * (origin.y + head.height - eyes.left.y)),
width: chance.floating({min: 0.03, max: 0.04}) * head.width,
height: chance.floating({min: 0.03, max: 0.04}) * head.width
}
const mouth = {
x: origin.x + (head.width/2),
y: (nose.y + chance.floating({min: 0.2, max: 0.35}) * (origin.y + head.height - nose.y)),
width: chance.floating({min: 0.08, max: 0.15}) * head.width,
height: chance.floating({min: 0.03, max: 0.06}) * head.width,
style: chance.pickone(['smirk', 'cat', 'none'])
}
const mask = {
width: chance.floating({min: 0.5 * IMG_WIDTH, max: IMG_WIDTH}),
height: chance.floating({min: 1.7 * (IMG_HEIGHT - eyes.left.y), max: 1.85 * (IMG_HEIGHT - eyes.left.y)})
}
head.mask = mask;
return {
canvas: {
height: IMG_HEIGHT,
width: IMG_WIDTH,
color: hsl(
chance.integer({min:0, max:360}),
chance.integer({min:0, max:100}),
chance.integer({min:10, max:100})
),
},
head: head,
ears: ears,
eyes: eyes,
nose: nose,
mouth: mouth
};
};
module.exports = Fox;