mirror of
https://git.sleeping.town/mirrors/foxy-moxy
synced 2024-11-23 12:37:43 +00:00
115 lines
3.4 KiB
JavaScript
115 lines
3.4 KiB
JavaScript
const Chance = require('chance');
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const hsl = function (h, s, l) {
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return "hsl(" + h + "," + s + "%, " + l + "%)";
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}
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const Fox = function (IMG_WIDTH, IMG_HEIGHT, seed) {
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if (seed) {
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chance = new Chance(seed);
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} else {
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chance = new Chance();
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}
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// origin: head top left corner
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const kappa = chance.floating({min: 0.2, max: 0.45})
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const hue = chance.integer({min: 5, max: 50});
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const saturation = chance.integer({min: 70, max: 90});
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const lightness = chance.integer({min: 40, max: 60});
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const head = {
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width: 0.6 * IMG_WIDTH,
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height: 0.6 * IMG_HEIGHT,
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kappa: kappa,
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color: hsl(hue, saturation, lightness)
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}
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const origin = {x: IMG_WIDTH / 2 - head.width / 2, y: 0.5 * IMG_HEIGHT - head.height / 2};
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const ears = (function (origin, headWidth, headHeight, headColor) {
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const offsetX = chance.floating({min: 0.17 * headWidth, max: 0.2 * headWidth});
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const angle = chance.floating({min: 0.05 * Math.PI, max: 0.2 * Math.PI});
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return {
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color: headColor,
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kappa: 0.9 * kappa,
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left: {
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x: origin.x + (headWidth/2) - offsetX,
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y: origin.y + (0.15 * headHeight),
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angle: angle,
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width: 0.4 * headWidth,
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height: 0.8 * headHeight
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},
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right: {
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x: origin.x + (headWidth/2) + offsetX,
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y: origin.y + (0.15 * headHeight),
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angle: -angle,
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width: 0.4 * headWidth,
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height: 0.8 * headHeight
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}
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};
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}(origin, head.width, head.height, head.color));
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const eyes = (function (origin, headWidth, headHeight) {
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// TODO: color
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const offsetY = chance.floating({min: -0.05 * headHeight, max: -0.025 * headHeight});
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const offsetX = chance.floating({min: 0.13 * headWidth, max: 0.25 * headWidth});
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const eyeHeight = chance.floating({min: 0.08 * headHeight, max: 0.13 * headHeight});
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return {
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height: eyeHeight,
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width: eyeHeight/2,
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style: 'ellipse',
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// style: chance.pickone(['ellipse', 'smiley']),
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left: {
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x: origin.x + (headWidth/2) - offsetX,
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y: origin.y + (headHeight/2) + offsetY
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},
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right: {
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x: origin.x + (headWidth/2) + offsetX,
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y: origin.y + (headHeight/2) + offsetY
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}
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}
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}(origin, head.width, head.height));
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const nose = {
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x: origin.x + (head.width/2),
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y: (eyes.left.y + chance.floating({min: 0.2, max: 0.4}) * (origin.y + head.height - eyes.left.y)),
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width: chance.floating({min: 0.03, max: 0.04}) * head.width,
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height: chance.floating({min: 0.03, max: 0.04}) * head.width
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}
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const mouth = {
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x: origin.x + (head.width/2),
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y: (nose.y + chance.floating({min: 0.2, max: 0.35}) * (origin.y + head.height - nose.y)),
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width: chance.floating({min: 0.08, max: 0.15}) * head.width,
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height: chance.floating({min: 0.03, max: 0.06}) * head.width,
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style: chance.pickone(['smirk', 'cat', 'none'])
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}
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const mask = {
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width: chance.floating({min: 0.5 * IMG_WIDTH, max: IMG_WIDTH}),
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height: chance.floating({min: 1.7 * (IMG_HEIGHT - eyes.left.y), max: 1.85 * (IMG_HEIGHT - eyes.left.y)})
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}
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head.mask = mask;
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return {
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canvas: {
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height: IMG_HEIGHT,
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width: IMG_WIDTH,
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color: hsl(
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chance.integer({min:0, max:360}),
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chance.integer({min:0, max:100}),
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chance.integer({min:10, max:100})
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),
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},
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head: head,
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ears: ears,
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eyes: eyes,
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nose: nose,
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mouth: mouth
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};
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};
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module.exports = Fox;
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