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Experiment with the pattern thing.
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2 changed files with 13 additions and 2 deletions
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@ -15,7 +15,7 @@ var Fox = function (IMG_WIDTH, IMG_HEIGHT) {
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var headHeight = IMG_HEIGHT / 2;
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var headHeight = IMG_HEIGHT / 2;
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var kappa = chance.floating({min: 0.2, max: 0.45})
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var kappa = chance.floating({min: 0.2, max: 0.45})
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var hue = chance.integer({min: 70, max: 90});
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var hue = chance.integer({min: 5, max: 55});
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var saturation = chance.integer({min: 70, max: 90});
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var saturation = chance.integer({min: 70, max: 90});
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var lightness = chance.integer({min: 40, max: 60});
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var lightness = chance.integer({min: 40, max: 60});
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var headColor = hsl(hue, saturation, lightness);
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var headColor = hsl(hue, saturation, lightness);
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13
server.js
13
server.js
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@ -53,10 +53,21 @@ var renderFox = function (canvas, opts) {
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};
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};
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function renderHead(ctx, opts) {
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function renderHead(ctx, opts) {
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ctx.save();
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ctx.save();
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ctx.translate(ctx.canvas.width/2, ctx.canvas.height/2);
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ctx.translate(ctx.canvas.width/2, ctx.canvas.height/2);
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ctx.rotate(Math.PI / 4);
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ctx.rotate(Math.PI / 4);
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drawEllipseByCenter(ctx, 0, 0, opts.width, opts.height, opts.color, null, opts.kappa);
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var tempCanvas = new Canvas(ctx.canvas.width, ctx.canvas.height);
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var tempCtx = tempCanvas.getContext('2d');
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tempCtx.save();
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tempCtx.translate(ctx.canvas.width/2, ctx.canvas.height/2);
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tempCtx.rotate(Math.PI / 4);
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tempCtx.fillStyle = opts.color;
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tempCtx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height);
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tempCtx.fill();
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drawEllipseByCenter(tempCtx, ctx.canvas.width / 2, ctx.canvas.height, 0.1 * ctx.canvas.width, 0 * ctx.canvas.height, '#fff', null, 0.5);
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var pattern = ctx.createPattern(tempCanvas);
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drawEllipseByCenter(ctx, 0, 0, opts.width, opts.height, opts.color, pattern, opts.kappa);
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ctx.restore();
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ctx.restore();
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}
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}
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