f160931d6f
- Fix namespace clash with Value from DOSBox and Juce - Generate samples using HiOPL wrapper and convert to floating point format
203 lines
5 KiB
C++
203 lines
5 KiB
C++
/*
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==============================================================================
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This file was auto-generated!
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It contains the basic startup code for a Juce application.
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==============================================================================
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*/
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#include "PluginProcessor.h"
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#include "PluginEditor.h"
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//==============================================================================
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JuceOplvstiAudioProcessor::JuceOplvstiAudioProcessor()
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{
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Opl = new Hiopl(44100); // 1 second at 44100
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}
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JuceOplvstiAudioProcessor::~JuceOplvstiAudioProcessor()
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{
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}
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//==============================================================================
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const String JuceOplvstiAudioProcessor::getName() const
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{
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return JucePlugin_Name;
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}
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int JuceOplvstiAudioProcessor::getNumParameters()
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{
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return 0;
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}
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float JuceOplvstiAudioProcessor::getParameter (int index)
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{
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return 0.0f;
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}
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void JuceOplvstiAudioProcessor::setParameter (int index, float newValue)
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{
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}
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const String JuceOplvstiAudioProcessor::getParameterName (int index)
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{
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return String::empty;
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}
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const String JuceOplvstiAudioProcessor::getParameterText (int index)
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{
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return String::empty;
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}
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const String JuceOplvstiAudioProcessor::getInputChannelName (int channelIndex) const
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{
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return String (channelIndex + 1);
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}
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const String JuceOplvstiAudioProcessor::getOutputChannelName (int channelIndex) const
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{
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return String (channelIndex + 1);
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}
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bool JuceOplvstiAudioProcessor::isInputChannelStereoPair (int index) const
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{
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return true;
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}
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bool JuceOplvstiAudioProcessor::isOutputChannelStereoPair (int index) const
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{
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return true;
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}
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bool JuceOplvstiAudioProcessor::acceptsMidi() const
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{
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#if JucePlugin_WantsMidiInput
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return true;
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#else
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return false;
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#endif
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}
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bool JuceOplvstiAudioProcessor::producesMidi() const
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{
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#if JucePlugin_ProducesMidiOutput
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return true;
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#else
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return false;
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#endif
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}
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bool JuceOplvstiAudioProcessor::silenceInProducesSilenceOut() const
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{
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return false;
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}
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double JuceOplvstiAudioProcessor::getTailLengthSeconds() const
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{
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return 0.0;
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}
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int JuceOplvstiAudioProcessor::getNumPrograms()
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{
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return 0;
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}
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int JuceOplvstiAudioProcessor::getCurrentProgram()
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{
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return 0;
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}
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void JuceOplvstiAudioProcessor::setCurrentProgram (int index)
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{
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}
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const String JuceOplvstiAudioProcessor::getProgramName (int index)
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{
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return String::empty;
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}
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void JuceOplvstiAudioProcessor::changeProgramName (int index, const String& newName)
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{
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}
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//==============================================================================
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void JuceOplvstiAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
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{
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Opl->SetSampleRate(sampleRate);
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// Use this method as the place to do any pre-playback
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// initialisation that you need..
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Opl->_WriteReg(0x20,0x32);
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Opl->_WriteReg(0x23,0x21);
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Opl->_WriteReg(0x40,0x1a);
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Opl->_WriteReg(0x43,0x09);
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Opl->_WriteReg(0x60,0x84);
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Opl->_WriteReg(0x63,0x84);
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Opl->_WriteReg(0x80,0x29);
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Opl->_WriteReg(0x83,0x44);
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Opl->_WriteReg(0xe3,0x00);
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Opl->_WriteReg(0xe0,0x02);
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Opl->_WriteReg(0xc0,0x06);
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Opl->_WriteReg(0xa0,0x8b);
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Opl->_WriteReg(0xb0,0x26);
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Opl->_WriteReg(0x21,0x32);
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Opl->_WriteReg(0x24,0x21);
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Opl->_WriteReg(0x41,0x1a);
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Opl->_WriteReg(0x44,0x09);
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Opl->_WriteReg(0x61,0x84);
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Opl->_WriteReg(0x64,0x84);
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Opl->_WriteReg(0x81,0x29);
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Opl->_WriteReg(0x84,0x44);
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Opl->_WriteReg(0xe4,0x00);
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Opl->_WriteReg(0xe1,0x02);
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Opl->_WriteReg(0xc1,0x06);
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Opl->_WriteReg(0xa1,0x8b);
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Opl->_WriteReg(0xb1,0x2a);
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}
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void JuceOplvstiAudioProcessor::releaseResources()
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{
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// When playback stops, you can use this as an opportunity to free up any
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// spare memory, etc.
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}
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void JuceOplvstiAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages)
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{
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buffer.clear(0, 0, buffer.getNumSamples());
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Opl->Generate(buffer.getNumSamples(), buffer.getSampleData(0));
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}
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//==============================================================================
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bool JuceOplvstiAudioProcessor::hasEditor() const
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{
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return true; // (change this to false if you choose to not supply an editor)
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}
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AudioProcessorEditor* JuceOplvstiAudioProcessor::createEditor()
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{
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return new JuceOplvstiAudioProcessorEditor (this);
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}
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//==============================================================================
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void JuceOplvstiAudioProcessor::getStateInformation (MemoryBlock& destData)
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{
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// You should use this method to store your parameters in the memory block.
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// You could do that either as raw data, or use the XML or ValueTree classes
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// as intermediaries to make it easy to save and load complex data.
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}
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void JuceOplvstiAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
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{
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// You should use this method to restore your parameters from this memory block,
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// whose contents will have been created by the getStateInformation() call.
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}
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//==============================================================================
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// This creates new instances of the plugin..
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AudioProcessor* JUCE_CALLTYPE createPluginFilter()
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{
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return new JuceOplvstiAudioProcessor();
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}
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