2
0
Fork 0
OPL/Source/config.h
George Reales 03b6d2c2ef v1.8
Parameter exposure (AU/iOS AUv3/VST/VST3) for host automation.
iOS Universal build with iPhone support.
Enhanced AUv3 GUI window display fit.
AUv3 GUI scrolling using left and right border sides.
2020-09-14 11:02:19 +02:00

122 lines
3.1 KiB
C
Executable file

#define VERSION "0.74"
/* Define to 1 to enable internal debugger, requires libcurses */
#define C_DEBUG 0
/* Define to 1 to enable screenshots, requires libpng */
#define C_SSHOT 1
/* Define to 1 to use opengl display output support */
#define C_OPENGL 1
/* Define to 1 to enable internal modem support, requires SDL_net */
#define C_MODEM 1
/* Define to 1 to enable IPX networking support, requires SDL_net */
#define C_IPX 1
/* Enable some heavy debugging options */
#define C_HEAVY_DEBUG 0
/* The type of cpu this host has */
#define C_TARGETCPU X86
//#define C_TARGETCPU X86_64
/* Define to 1 to use x86 dynamic cpu core */
#define C_DYNAMIC_X86 1
/* Define to 1 to use recompiling cpu core. Can not be used together with the dynamic-x86 core */
#define C_DYNREC 0
/* Enable memory function inlining in */
#define C_CORE_INLINE 0
/* Enable the FPU module, still only for beta testing */
#define C_FPU 1
/* Define to 1 to use a x86 assembly fpu core */
#define C_FPU_X86 1
/* Define to 1 to use a unaligned memory access */
#define C_UNALIGNED_MEMORY 1
/* environ is defined */
#define ENVIRON_INCLUDED 1
/* environ can be linked */
#define ENVIRON_LINKED 1
/* Define to 1 if you have the <ddraw.h> header file. */
#define HAVE_DDRAW_H 1
/* Define to 1 if you want serial passthrough support (Win32 only). */
#define C_DIRECTSERIAL 1
#define GCC_ATTRIBUTE(x) /* attribute not supported */
#define GCC_UNLIKELY(x) (x)
#define GCC_LIKELY(x) (x)
#define INLINE __forceinline
#define DB_FASTCALL __fastcall
#if defined(_MSC_VER) && (_MSC_VER >= 1400)
#pragma warning(disable : 4996)
#endif
#ifdef _WIN32
typedef double Real64;
/* The internal types */
typedef unsigned char BYTE;
typedef unsigned char Bit8u;
typedef signed char Bit8s;
typedef unsigned short Bit16u;
typedef signed short Bit16s;
typedef unsigned long Bit32u;
typedef signed long Bit32s;
typedef unsigned __int64 Bit64u;
typedef signed __int64 Bit64s;
typedef unsigned int Bitu;
typedef signed int Bits;
#endif
#if __APPLE__ || __linux__
/// Jeff-Russ modified to be uniform across C++ implementations:
// The internal types:
#include <stdint.h>
typedef unsigned char BYTE;
typedef int64_t __int64;
typedef double Real64;
typedef unsigned char Bit8u;
typedef signed char Bit8s;
typedef uint16_t Bit16u;
typedef int16_t Bit16s;
typedef uint32_t Bit32u;
typedef int32_t Bit32s;
typedef uint64_t Bit64u;
typedef int64_t Bit64s;
typedef Bit32u Bitu;
typedef Bit32s Bits;
#endif
/// Jeff-Russ PUT PLATFORM SPECIFIC STUFF HERE:
#ifndef _WIN32 /// __forceinline likely not needed
#define __forceinline inline /// outside of windows.
#endif
#ifdef _WIN32 // covers both 32 and 64-bit
#define INLINE __forceinline
#endif
//#elif __APPLE__
// #include "TargetConditionals.h"
// #define INLINE inline /// apple has no forceinline
//#elif __linux
// #define INLINE inline
//#elif __unix
// #define INLINE inline
//#elif __posix
// #define INLINE inline
//#else
// #error Unsupported Operating System
//#endif