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OPL/Source/setup.h
George Reales 03b6d2c2ef v1.8
Parameter exposure (AU/iOS AUv3/VST/VST3) for host automation.
iOS Universal build with iPhone support.
Enhanced AUv3 GUI window display fit.
AUv3 GUI scrolling using left and right border sides.
2020-09-14 11:02:19 +02:00

334 lines
12 KiB
C++
Executable file

/*
* Copyright (C) 2002-2010 The DOSBox Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* $Id: setup.h,v 1.41 2009-05-27 09:15:41 qbix79 Exp $ */
#ifndef DOSBOX_SETUP_H
#define DOSBOX_SETUP_H
#ifdef _MSC_VER
#pragma warning ( disable : 4786 )
#pragma warning ( disable : 4290 )
#pragma warning ( disable : 4512 ) // assignment operator could not be generated
#pragma warning ( disable : 4100 ) // unreferenced parameter
#endif
#ifndef CH_LIST
#define CH_LIST
#include <list>
#endif
#ifndef CH_VECTOR
#define CH_VECTOR
#include <vector>
#endif
#ifndef CH_STRING
#define CH_STRING
#include <string>
#endif
class Hex {
private:
int _hex;
public:
Hex(int in):_hex(in) { };
Hex():_hex(0) { };
bool operator==(Hex const& other) {return _hex == other._hex;}
operator int () const { return _hex; }
};
class DbxValue {
/*
* Multitype storage container that is aware of the currently stored type in it.
* DbxValue st = "hello";
* DbxValue in = 1;
* st = 12 //Exception
* in = 12 //works
*/
private:
Hex _hex;
bool _bool;
int _int;
std::string* _string;
double _double;
public:
class WrongType { }; // Conversion error class
enum Etype { V_NONE, V_HEX, V_BOOL, V_INT, V_STRING, V_DOUBLE,V_CURRENT} type;
/* Constructors */
DbxValue() :_string(0), type(V_NONE) { };
DbxValue(Hex in) :_hex(in), type(V_HEX) { };
DbxValue(int in) :_int(in), type(V_INT) { };
DbxValue(bool in) :_bool(in), type(V_BOOL) { };
DbxValue(double in) :_double(in), type(V_DOUBLE) { };
DbxValue(std::string const& in) :_string(new std::string(in)),type(V_STRING) { };
DbxValue(char const * const in) :_string(new std::string(in)),type(V_STRING) { };
DbxValue(DbxValue const& in):_string(0) {plaincopy(in);}
~DbxValue() { destroy();};
DbxValue(std::string const& in,Etype _t) :_string(0),type(V_NONE) {SetDbxValue(in,_t);}
/* Assigment operators */
DbxValue& operator= (Hex in) noexcept(false) { return copy(DbxValue(in));}
DbxValue& operator= (int in) noexcept(false) { return copy(DbxValue(in));}
DbxValue& operator= (bool in) noexcept(false) { return copy(DbxValue(in));}
DbxValue& operator= (double in) noexcept(false) { return copy(DbxValue(in));}
DbxValue& operator= (std::string const& in) noexcept(false) { return copy(DbxValue(in));}
DbxValue& operator= (char const * const in) noexcept(false) { return copy(DbxValue(in));}
DbxValue& operator= (DbxValue const& in) noexcept(false) { return copy(DbxValue(in));}
bool operator== (DbxValue const & other);
operator bool () const noexcept(false);
operator Hex () const noexcept(false);
operator int () const noexcept(false);
operator double () const noexcept(false);
operator char const* () const noexcept(false);
void SetDbxValue(std::string const& in,Etype _type = V_CURRENT) noexcept(false);
std::string ToString() const;
private:
void destroy() throw();
DbxValue& copy(DbxValue const& in) noexcept(false);
void plaincopy(DbxValue const& in) throw();
void set_hex(std::string const& in);
void set_int(std::string const&in);
void set_bool(std::string const& in);
void set_string(std::string const& in);
void set_double(std::string const& in);
};
class Property {
public:
struct Changeable { enum DbxValue {Always, WhenIdle,OnlyAtStart};};
const std::string propname;
Property(std::string const& _propname, Changeable::DbxValue when):propname(_propname),change(when) { }
void Set_values(const char * const * in);
void Set_help(std::string const& str);
char const* Get_help();
virtual void SetDbxValue(std::string const& str)=0;
DbxValue const& GetDbxValue() const { return value;}
DbxValue const& Get_Default_DbxValue() const { return default_value; }
//CheckDbxValue returns true if value is in suggested_values;
//Type specific properties are encouraged to override this and check for type
//specific features.
virtual bool CheckDbxValue(DbxValue const& in, bool warn);
//Set interval value to in or default if in is invalid. force always sets the value.
void SetVal(DbxValue const& in, bool forced,bool warn=true) {if(forced || CheckDbxValue(in,warn)) value = in; else value = default_value;}
virtual ~Property(){ }
virtual const std::vector<DbxValue>& GetDbxValues() const;
DbxValue::Etype Get_type(){return default_value.type;}
protected:
DbxValue value;
std::vector<DbxValue> suggested_values;
typedef std::vector<DbxValue>::iterator iter;
DbxValue default_value;
const Changeable::DbxValue change;
};
class Prop_int:public Property {
public:
Prop_int(std::string const& _propname,Changeable::DbxValue when, int _value)
:Property(_propname,when) {
default_value = value = _value;
min = max = -1;
}
Prop_int(std::string const& _propname,Changeable::DbxValue when, int _min,int _max,int _value)
:Property(_propname,when) {
default_value = value = _value;
min = _min;
max = _max;
}
void SetMinMax(DbxValue const& _min,DbxValue const& _max) {this->min = _min; this->max=_max;}
void SetDbxValue(std::string const& in);
~Prop_int(){ }
virtual bool CheckDbxValue(DbxValue const& in, bool warn);
private:
DbxValue min,max;
};
class Prop_double:public Property {
public:
Prop_double(std::string const & _propname, Changeable::DbxValue when, double _value)
:Property(_propname,when){
default_value = value = _value;
}
void SetDbxValue(std::string const& input);
~Prop_double(){ }
};
class Prop_bool:public Property {
public:
Prop_bool(std::string const& _propname, Changeable::DbxValue when, bool _value)
:Property(_propname,when) {
default_value = value = _value;
}
void SetDbxValue(std::string const& in);
~Prop_bool(){ }
};
class Prop_string:public Property{
public:
Prop_string(std::string const& _propname, Changeable::DbxValue when, char const * const _value)
:Property(_propname,when) {
default_value = value = _value;
}
void SetDbxValue(std::string const& in);
virtual bool CheckDbxValue(DbxValue const& in, bool warn);
~Prop_string(){ }
};
class Prop_path:public Prop_string{
public:
std::string realpath;
Prop_path(std::string const& _propname, Changeable::DbxValue when, char const * const _value)
:Prop_string(_propname,when,_value) {
default_value = value = _value;
realpath = _value;
}
void SetDbxValue(std::string const& in);
~Prop_path(){ }
};
class Prop_hex:public Property {
public:
Prop_hex(std::string const& _propname, Changeable::DbxValue when, Hex _value)
:Property(_propname,when) {
default_value = value = _value;
}
void SetDbxValue(std::string const& in);
~Prop_hex(){ }
};
#define NO_SUCH_PROPERTY "PROP_NOT_EXIST"
class Section {
private:
typedef void (*SectionFunction)(Section*);
/* Wrapper class around startup and shutdown functions. the variable
* canchange indicates it can be called on configuration changes */
struct Function_wrapper {
SectionFunction function;
bool canchange;
Function_wrapper(SectionFunction const _fun,bool _ch){
function=_fun;
canchange=_ch;
}
};
std::list<Function_wrapper> initfunctions;
std::list<Function_wrapper> destroyfunctions;
std::string sectionname;
public:
Section(std::string const& _sectionname):sectionname(_sectionname) { }
void AddInitFunction(SectionFunction func,bool canchange=false);
void AddDestroyFunction(SectionFunction func,bool canchange=false);
void ExecuteInit(bool initall=true);
void ExecuteDestroy(bool destroyall=true);
const char* GetName() const {return sectionname.c_str();}
virtual std::string GetPropDbxValue(std::string const& _property) const =0;
virtual void HandleInputline(std::string const& _line)=0;
virtual void PrintData(FILE* outfile) const =0;
virtual ~Section() { /*Children must call executedestroy ! */}
};
class Prop_multival;
class Prop_multival_remain;
class Section_prop:public Section {
private:
std::list<Property*> properties;
typedef std::list<Property*>::iterator it;
typedef std::list<Property*>::const_iterator const_it;
public:
Section_prop(std::string const& _sectionname):Section(_sectionname){}
Prop_int* Add_int(std::string const& _propname, Property::Changeable::DbxValue when, int _value=0);
Prop_string* Add_string(std::string const& _propname, Property::Changeable::DbxValue when, char const * const _value=NULL);
Prop_path* Add_path(std::string const& _propname, Property::Changeable::DbxValue when, char const * const _value=NULL);
Prop_bool* Add_bool(std::string const& _propname, Property::Changeable::DbxValue when, bool _value=false);
Prop_hex* Add_hex(std::string const& _propname, Property::Changeable::DbxValue when, Hex _value=0);
// void Add_double(char const * const _propname, double _value=0.0);
Prop_multival *Add_multi(std::string const& _propname, Property::Changeable::DbxValue when,std::string const& sep);
Prop_multival_remain *Add_multiremain(std::string const& _propname, Property::Changeable::DbxValue when,std::string const& sep);
Property* Get_prop(int index);
int Get_int(std::string const& _propname) const;
const char* Get_string(std::string const& _propname) const;
bool Get_bool(std::string const& _propname) const;
Hex Get_hex(std::string const& _propname) const;
double Get_double(std::string const& _propname) const;
Prop_path* Get_path(std::string const& _propname) const;
Prop_multival* Get_multival(std::string const& _propname) const;
Prop_multival_remain* Get_multivalremain(std::string const& _propname) const;
void HandleInputline(std::string const& gegevens);
void PrintData(FILE* outfile) const;
virtual std::string GetPropDbxValue(std::string const& _property) const;
//ExecuteDestroy should be here else the destroy functions use destroyed properties
virtual ~Section_prop();
};
class Prop_multival:public Property{
protected:
Section_prop* section;
std::string seperator;
void make_default_value();
public:
Prop_multival(std::string const& _propname, Changeable::DbxValue when,std::string const& sep):Property(_propname,when), section(new Section_prop("")),seperator(sep) {
default_value = value = "";
}
Section_prop *GetSection() { return section; }
const Section_prop *GetSection() const { return section; }
virtual void SetDbxValue(std::string const& input);
virtual const std::vector<DbxValue>& GetDbxValues() const;
~Prop_multival() { delete section; }
}; //value bevat totale string. setvalue zet elk van de sub properties en checked die.
class Prop_multival_remain:public Prop_multival{
public:
Prop_multival_remain(std::string const& _propname, Changeable::DbxValue when,std::string const& sep):Prop_multival(_propname,when,sep){ }
virtual void SetDbxValue(std::string const& input);
};
class Section_line: public Section{
public:
Section_line(std::string const& _sectionname):Section(_sectionname){}
~Section_line(){ExecuteDestroy(true);}
void HandleInputline(std::string const& gegevens);
void PrintData(FILE* outfile) const;
virtual std::string GetPropDbxValue(std::string const& _property) const;
std::string data;
};
class Module_base {
/* Base for all hardware and software "devices" */
protected:
Section* m_configuration;
public:
Module_base(Section* configuration){m_configuration=configuration;};
// Module_base(Section* configuration, SaveState* state) {};
virtual ~Module_base(){/*LOG_MSG("executed")*/;};//Destructors are required
/* Returns true if succesful.*/
virtual bool Change_Config(Section* /*newconfig*/) {return false;} ;
};
#endif