03b6d2c2ef
Parameter exposure (AU/iOS AUv3/VST/VST3) for host automation. iOS Universal build with iPhone support. Enhanced AUv3 GUI window display fit. AUv3 GUI scrolling using left and right border sides.
122 lines
3.1 KiB
C
Executable file
122 lines
3.1 KiB
C
Executable file
#define VERSION "0.74"
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/* Define to 1 to enable internal debugger, requires libcurses */
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#define C_DEBUG 0
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/* Define to 1 to enable screenshots, requires libpng */
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#define C_SSHOT 1
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/* Define to 1 to use opengl display output support */
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#define C_OPENGL 1
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/* Define to 1 to enable internal modem support, requires SDL_net */
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#define C_MODEM 1
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/* Define to 1 to enable IPX networking support, requires SDL_net */
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#define C_IPX 1
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/* Enable some heavy debugging options */
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#define C_HEAVY_DEBUG 0
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/* The type of cpu this host has */
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#define C_TARGETCPU X86
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//#define C_TARGETCPU X86_64
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/* Define to 1 to use x86 dynamic cpu core */
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#define C_DYNAMIC_X86 1
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/* Define to 1 to use recompiling cpu core. Can not be used together with the dynamic-x86 core */
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#define C_DYNREC 0
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/* Enable memory function inlining in */
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#define C_CORE_INLINE 0
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/* Enable the FPU module, still only for beta testing */
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#define C_FPU 1
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/* Define to 1 to use a x86 assembly fpu core */
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#define C_FPU_X86 1
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/* Define to 1 to use a unaligned memory access */
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#define C_UNALIGNED_MEMORY 1
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/* environ is defined */
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#define ENVIRON_INCLUDED 1
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/* environ can be linked */
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#define ENVIRON_LINKED 1
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/* Define to 1 if you have the <ddraw.h> header file. */
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#define HAVE_DDRAW_H 1
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/* Define to 1 if you want serial passthrough support (Win32 only). */
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#define C_DIRECTSERIAL 1
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#define GCC_ATTRIBUTE(x) /* attribute not supported */
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#define GCC_UNLIKELY(x) (x)
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#define GCC_LIKELY(x) (x)
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#define INLINE __forceinline
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#define DB_FASTCALL __fastcall
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#if defined(_MSC_VER) && (_MSC_VER >= 1400)
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#pragma warning(disable : 4996)
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#endif
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#ifdef _WIN32
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typedef double Real64;
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/* The internal types */
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typedef unsigned char BYTE;
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typedef unsigned char Bit8u;
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typedef signed char Bit8s;
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typedef unsigned short Bit16u;
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typedef signed short Bit16s;
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typedef unsigned long Bit32u;
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typedef signed long Bit32s;
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typedef unsigned __int64 Bit64u;
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typedef signed __int64 Bit64s;
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typedef unsigned int Bitu;
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typedef signed int Bits;
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#endif
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#if __APPLE__ || __linux__
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/// Jeff-Russ modified to be uniform across C++ implementations:
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// The internal types:
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#include <stdint.h>
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typedef unsigned char BYTE;
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typedef int64_t __int64;
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typedef double Real64;
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typedef unsigned char Bit8u;
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typedef signed char Bit8s;
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typedef uint16_t Bit16u;
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typedef int16_t Bit16s;
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typedef uint32_t Bit32u;
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typedef int32_t Bit32s;
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typedef uint64_t Bit64u;
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typedef int64_t Bit64s;
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typedef Bit32u Bitu;
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typedef Bit32s Bits;
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#endif
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/// Jeff-Russ PUT PLATFORM SPECIFIC STUFF HERE:
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#ifndef _WIN32 /// __forceinline likely not needed
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#define __forceinline inline /// outside of windows.
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#endif
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#ifdef _WIN32 // covers both 32 and 64-bit
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#define INLINE __forceinline
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#endif
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//#elif __APPLE__
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// #include "TargetConditionals.h"
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// #define INLINE inline /// apple has no forceinline
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//#elif __linux
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// #define INLINE inline
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//#elif __unix
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// #define INLINE inline
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//#elif __posix
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// #define INLINE inline
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//#else
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// #error Unsupported Operating System
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//#endif
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