// // DRO2MIDI - Convert DOSBox raw OPL captures (.dro), Rdos (.raw) and id // Software (.imf, .wlf) into MIDI files (.mid) // // Created by malvineous@shikadi.net in June 2007. See README for license. // Based on imf2midi v1.0 written by Guenter Nagler in 1996 (gnagler@ihm.tu-graz.ac.at) // // v1.0 / 2007-06-16 / malvineous@shikadi.net: Original release // - imf2midi with .imf reader hacked to read .dro files instead // // v1.1 / 2007-07-28 / malvineous@shikadi.net: More file formats // - Added .imf and .raw support. // - Replaced Guenter's OPL -> MIDI frequency conversion algorithm (from a // lookup table into a much more accurate formula), consequently was able // to simplify pitchbend code (now conversions with pitchbends enabled // sound quite good!) // // v1.2 / 2007-07-28 / malvineous@shikadi.net: Bugfix release // - Fixed some file length calculations causing some files to be converted // without any notes. // - Added portamento-to-note for large (>2 semitone) pitchbends, but it // doesn't seem to work when using Timidity. // // v1.3 / 2007-09-02 / malvineous@shikadi.net: New features // - Fixed "tom tom" incorrectly called "bass drum" in output messages. // - Fixed multi-note pitchbends by removing portamento-to-note and // adjusting standard pitchbend range instead, thanks to a suggestion // by Xky (xkyrauh2001@hotmail.com) // - Implemented a better method for reading Adlib register -> MIDI patch // mapping information (all stored in inst.txt now instead of having a // seperate file for each instrument.) Also improved method for mapping // instruments to percussion on MIDI channel 10. // - Fixed OPL rhythm instrument conversion issue (a MIDI noteon was being // generated too often - if the OPL instrument is on and we receive // another keyon, it *shouldn't* generate a fresh MIDI keyon.) // - Fixed IMF type-1 conversion issue where unsigned numbers were being // read as signed, and the conversion was cutting off half way through. // // v1.4 / 2009-03-28 / malvineous@shikadi.net // - Some code cleanup, fixed all the warnings in midiio.cpp. // - Fixed a bunch of char/unsigned char issues, hopefully Win32 // conversions will now be as reliable as under Linux. // - Added line numbers to instrument names and mapping file error messages. // - Added new instrument mapping entries for rhythm mode instruments // (which previously were hard coded.) // - Added transpose and mute options to instrument mapping file. // - Added -c option to change OPL constant during conversion, thanks to a // suggestion from Wraithverge (liam82067@yahoo.com) // - Added -v option to disable note volume (helps with Stunts which // otherwise comes out with no notes because they're all silent.) // - Corrected OPL volume -> MIDI note velocity algorithm, and added hard // limit to prevent notes from having a zero velocity (which stops them // from being converted, like with Stunts.) // - New instrument mappings (to be copied into insts.txt) are printed to // stderr, so "dro2midi 2>> insts.txt" will conveniently append them all // to the mapping file. Thanks to Wraithverge for the idea. // - Replaced getop() and getchannel() lookup functions with GET_OP() and // GET_CHANNEL() macro algorithms to calculate the values as required. // - Included 128 standard GM instrument mappings extracted from Creative // Labs' MIDI player (see gen_test_midi.cpp.) // // v1.5 / 2010-03-28 / Wraithverge (liam82067 at yahoo dot com): Changes // - Added code for several MIDI Controller Events for output MID-files, // and they are the following: // Reset Controllers [121] -- At the head of the Event list. // Balance (or Pan) [10] -- At the head of the Event list. // Expression [11] -- At the head of the Event list. // All Notes Off [123] -- At the foot of the Event list. // Hopefully, other musicians will find these to be needed, as well. // - Added detectors for the (at this time) two DRO formats, and a hint // to let us know that the DRO v2.0 format is not supported. // #define VERSION "1.5" #define MAPPING_FILE "inst.txt" #define PATCH_NAME_FILE "patch.txt" #define PERC_NAME_FILE "drum.txt" #define NUM_MIDI_PATCHES 128 // 128 MIDI instruments #define NUM_MIDI_PERC 128 // 46 MIDI percussive notes (channel 10), but 128 possible notes #define INSTR_NAMELEN 32 // Maximum length of an instrument name //#define PITCHBEND_RANGE 12.0 // 12 == pitchbends can go up to a full octave #define PITCHBEND_RANGE 24.0 // 24 == pitchbends can go up two full octaves #define PITCHBEND_ONESEMITONE (8192.0 / PITCHBEND_RANGE) const double pitchbend_center = 8192.0; #include "midiio.hpp" #include #include #include #include #include #include #define WRITE_BINARY "wb" #define READ_TEXT "r" #ifdef _MSC_VER // Keep MS VC++ happy #define strncasecmp _strnicmp #define strcasecmp _stricmp #define snprintf _snprintf #define log2(x) (log(x) / log(2.)) inline double round( double d ) { return floor( d + 0.5 ); } #endif bool bRhythm = true; // convert rhythm mode instruments (-r) bool bUsePitchBends = true; // use pitch bends to better match MIDI note frequency with the OPL frequency (-p) bool bApproximatePitchbends = false; // if pitchbends are disabled, should we approximate them by playing the nearest note when the pitch changes? bool bPerfectMatchesOnly = false; // if true, only match perfect instruments bool bEnableVolume = true; // enable note velocity based on OPL instrument volume // Rhythm instruments enum RHYTHM_INSTRUMENT { NormalInstrument, BassDrum, SnareDrum, TomTom, TopCymbal, HiHat }; // MIDI channels to use for these instruments when they are mapped as normal // notes. Probably best not to use 1-10 as these are used by the rest of the // OPL mapping code. Note these are zero-based, so the GM drum channel is // channel 9 in this context. #define CHAN_BASSDRUM 10 // Bass drum sits on OPL channel 7 #define CHAN_SNAREDRUM 11 // OPL channel 8 carrier #define CHAN_TOMTOM 12 // OPL channel 9 modulator #define CHAN_TOPCYMBAL 13 // OPL channel 9 carrier #define CHAN_HIHAT 14 // OPL channel 8 modulator char cPatchName[NUM_MIDI_PATCHES][INSTR_NAMELEN]; char cPercName[NUM_MIDI_PERC][INSTR_NAMELEN]; char* input = 0; char* output = 0; FILE* f = 0; // input file MidiWrite* write = 0; //int resolution = 384; // 560Hz IMF int resolution = 500; // 1000Hz DRO int program = 0; float tempo = 120.0; // Arrays of [9] refer to OPL channels, arrays of [16] also refer to OPL // channels but use fake channels (11-15) for rhythm mode instruments (but // only for elements like keyon and instrument mapping that can happen // independently of the OPL channel in use. Things like OPL channel pitch // which affect both rhythm mode instruments using that channel are not // stored separately, i.e. they're in the [9] array.) int mapchannel[16]; int curfreq[9]; bool keyAlreadyOn[16]; int lastkey[16]; // last MIDI key pressed on this channel int pitchbent[16]; int transpose[16]; // used for instruments with mapped transpose values int drumnote[16]; // note to play on MIDI channel 10 if Adlib channel has a // percussive instrument assigned to it int lastprog[16]; // last program/patch set on the MIDI channel bool mute[16]; // true if the instrument on this channel is currently muted // Statistics int iNotesActive = 0; int iPitchbendCount = 0; int iTotalNotes = 0; typedef struct { /*unsigned char reg20[2]; unsigned char reg40[2]; unsigned char reg60[2]; unsigned char reg80[2]; unsigned char regC0; unsigned char regE0[2];*/ unsigned int reg20[2]; unsigned int reg40[2]; unsigned int reg60[2]; unsigned int reg80[2]; unsigned int regC0; unsigned int regE0[2]; // Is this a normal instrument or a mapping for a rhythm instrument? RHYTHM_INSTRUMENT eRhythmInstrument; int prog; // MIDI patch (or -1 if a drum) int isdrum; int note; // note to play if drum bool muted; // true if this instrument is muted char name[128]; signed int iTranspose; // number of semitones to transpose this instrument // The instrument can be redirected to another. This is used when a new // instrument is encountered - its info is printed to the screen then it's // recorded (pointing to its best match) to prevent it appearing as a new // instrument hundreds of times and cluttering the output. int redirect; // if >= 0, use ::instr[redirect] instead of this one // When using this struct to cache current channel parms we need to // remember the octave, so that when registers 0xA0-0xA8 are changed // (to change note frequency) we can still pass the octave to the note // conversion function (as the octave is otherwise only available when // setting registers 0xB0-0xB8.) int iOctave; } INSTRUMENT; INSTRUMENT reg[9]; // current registers of channel #define MAXINSTR 2048 int instrcnt = 0; INSTRUMENT instr[MAXINSTR]; int iFormat = 0; // input format #define FORMAT_IMF 1 #define FORMAT_DRO 2 #define FORMAT_RAW 3 int iSpeed = 0; // clock speed (in Hz) int iInitialSpeed = 0; // first iSpeed value written to MIDI header double dbConversionVal; // Convert the given OPL F-num and octave values into a fractional MIDI note // number (for the use of pitchbends.) double freq2key(int freq, int octave) { int iFNum = freq; int iBlock = octave; double dbOriginalFreq = dbConversionVal * (double)iFNum * pow(2, (double)(iBlock - 20)); return 69.0 + 12.0 * log2(dbOriginalFreq / 440.0); } void version() { printf("DRO2MIDI v" VERSION " - Convert raw Adlib captures to General MIDI\n" "Written by malvineous@shikadi.net in 2007\n" "Heavily based upon IMF2MIDI written by Guenter Nagler in 1996\n" "With contributions by Wraithverge (C) 2010.\n" "http://www.shikadi.net/utils/\n" "\n" ); return; } void usage() { version(); fprintf(stderr, "Usage: dro2midi [-p [-a]] [-r] [-i] [-c alt|] [-v] input.dro output.mid\n" "\n" "Where:\n" " -p Disable use of MIDI pitch bends\n" " -a If pitchbends are disabled, approximate by playing the nearest note\n" " -r Don't convert OPL rhythm-mode instruments\n" " -i Only use instruments that match perfectly (default is 'close enough is\n" " good enough.') Useful when guessing new patches. Instruments that can't\n" " be matched use the first entry in " MAPPING_FILE " (piano by default)\n" " -c Change the value used to convert OPL notes into MIDI notes from the\n" " default 49716. Any non-zero value can be specified. The special word\n" " \"alt\" means 50000, the other commonly used value. It is unlikely any\n" " other values will need to be used, unless you get an excessive amount\n" " of artificial pitchbends in the output MIDI.\n" " -v Disable note velocity and play all notes as loudly as possible,\n" " instead of trying to match the volume of the OPL note.\n" "\n" "Supported input formats:\n" " .raw Rdos RAW OPL capture\n" " .dro DOSBox RAW OPL capture\n" " .imf id Software Music Format (type-0 and type-1 at 560Hz)\n" " .wlf id Software Music Format (type-0 and type-1 at 700Hz)\n" "\n" "Instrument definitions are read in from " MAPPING_FILE ". Instrument names\n" "are read in from " PATCH_NAME_FILE " and " PERC_NAME_FILE ". See the README for more details.\n" ); exit(1); } /* Channel 1 2 3 4 5 6 7 8 9 * Operator 1 00 01 02 08 09 0A 10 11 12 } cells * Operator 2 03 04 05 0B 0C 0D 13 14 15 } */ // Converts a cell into a channel #define GET_CHANNEL(i) ((((i) / 8) * 3) + (((i) % 8) % 3)) // Converts a cell into 0 (for operator 1) or 1 (for operator 2) #define GET_OP(i) (((i) % 8) / 3) // Helper functions to read data from files in a non-optimised but platform // independent (little/big endian) way. inline unsigned char readByte(FILE *f) { unsigned char c; fread(&c, 1, 1, f); return c; } inline unsigned short readUINT16LE(FILE *f) { unsigned char c[2]; fread(&c, 1, 2, f); return c[0] | (c[1] << 8L); } inline unsigned long readUINT32LE(FILE *f) { unsigned char c[4]; fread(&c, 1, 4, f); return c[0] | (c[1] << 8L) | (c[2] << 16L) | (c[3] << 24L); } bool loadInstruments(void) { for (int i = 0; i < NUM_MIDI_PATCHES; i++) sprintf(cPatchName[i], "Patch #%d", i+1); for (int i = 0; i < NUM_MIDI_PERC; i++) sprintf(cPercName[i], "Note #%d", i); char line[256]; FILE* p = fopen(PATCH_NAME_FILE, "r"); if (!p) { fprintf(stderr, "Warning: Unable to open file listing patch names (" PATCH_NAME_FILE ")\nInstrument names will not be available.\n"); } else { while (fgets(line, sizeof(line)-1, p)) { int iValue, iLen; char *p = strpbrk(line, "\n\r"); if (p) *p = '\0'; // terminate the string at the newline if (sscanf(line, "%d=%n", &iValue, &iLen) == 1) { assert(iValue <= NUM_MIDI_PATCHES); snprintf(cPatchName[iValue-1], INSTR_NAMELEN, "%s [%d]", &line[iLen], iValue); } else if ((line[0] != '#') && (line[0] != '\n')) { fprintf(stderr, "Invalid line in " PATCH_NAME_FILE ": %s\n", line); } } fclose(p); } p = fopen(PERC_NAME_FILE, "r"); if (!p) { fprintf(stderr, "Warning: Unable to open file listing percussion note " "names (" PERC_NAME_FILE ")\nPercussion names will not be available.\n"); } else { while (fgets(line, sizeof(line)-1, p)) { int iValue, iLen; char *p = strpbrk(line, "\n\r"); if (p) *p = '\0'; // terminate the string at the newline if (sscanf(line, "%d=%n", &iValue, &iLen) == 1) { assert(iValue <= NUM_MIDI_PERC); snprintf(cPercName[iValue], INSTR_NAMELEN, "%s [%d]", &line[iLen], iValue); } else if ((line[0] != '#') && (line[0] != '\n')) { fprintf(stderr, "Invalid line in " PERC_NAME_FILE ": %s\n", line); } } fclose(p); } FILE* f = fopen(MAPPING_FILE, "r"); if (!f) { fprintf(stderr, "Warning: Unable to open instrument mapping file " MAPPING_FILE ", defaulting to a Grand Piano\nfor all instruments.\n"); return true; } INSTRUMENT in; memset(&in, 0, sizeof(in)); in.redirect = -1; // none of these should redirect (but later automatic // instruments will redirect to these ones) // Loop until we run out of lines in the data file or we hit the maximum // number of instruments char value[256]; int iLineNum = 0; for (::instrcnt = 0; fgets(line, sizeof(line)-1, f) && (instrcnt < MAXINSTR);) { iLineNum++; // Ignore blank lines and comments if ((line[0] == '#') || (line[0] == '\r') || (line[0] == '\n')) continue; // Figure out what type of rhythm mode instrument (if any) the first two // chars are referring to. char cInstType[3]; int iNumFields = sscanf(line, "%2s ", cInstType); if ((cInstType[0] == 'N') && (cInstType[1] == 'O')) in.eRhythmInstrument = NormalInstrument; else if ((cInstType[0] == 'B') && (cInstType[1] == 'D')) in.eRhythmInstrument = BassDrum; else if ((cInstType[0] == 'S') && (cInstType[1] == 'D')) in.eRhythmInstrument = SnareDrum; else if ((cInstType[0] == 'T') && (cInstType[1] == 'T')) in.eRhythmInstrument = TomTom; else if ((cInstType[0] == 'T') && (cInstType[1] == 'C')) in.eRhythmInstrument = TopCymbal; else if ((cInstType[0] == 'H') && (cInstType[1] == 'H')) in.eRhythmInstrument = HiHat; else { fprintf(stderr, "Invalid instrument type \"%s\" on line %d:\n\n %s\n", cInstType, iLineNum, line); return false; } switch (in.eRhythmInstrument) { case NormalInstrument: case BassDrum: // Normal instrument or rhythm Bass Drum, read both // operators + connection byte iNumFields = sscanf(&line[3], "%02X-%02X/%02X-%02X/%02X-%02X/%02X-%02X" "/%02X/%02X-%02X: %255c\n", &in.reg20[0], &in.reg20[1], &in.reg40[0], &in.reg40[1], &in.reg60[0], &in.reg60[1], &in.reg80[0], &in.reg80[1], &in.regC0, &in.regE0[0], &in.regE0[1], value); if (iNumFields != 12) { fprintf(stderr, "Unable to parse line %d: (expected 12 instrument " "fields, got %d)\n\n%s\n", iLineNum, iNumFields, line); return false; } break; case TomTom: case HiHat: // This instrument is one operator only, but it does use the connection // byte (probably) iNumFields = sscanf(&line[3], "%02X/%02X/%02X/%02X/%02X/%02X: %255c\n", &in.reg20[0], &in.reg40[0], &in.reg60[0], &in.reg80[0], &in.regC0, &in.regE0[0], value); if (iNumFields != 7) { fprintf(stderr, "Unable to parse line %d: (expected 7 instrument " "fields, got %d)\n\n%s\n", iLineNum, iNumFields, line); return false; } break; case SnareDrum: case TopCymbal: // This instrument does not uses the connection byte, so read in one byte // less. Also read the values into the other operator. iNumFields = sscanf(&line[3], "%02X/%02X/%02X/%02X/%02X: %255c\n", &in.reg20[1], &in.reg40[1], &in.reg60[1], &in.reg80[1], &in.regE0[1], value); if (iNumFields != 6) { fprintf(stderr, "Unable to parse line %d: (expected 6 instrument " "fields, got %d)\n\n%s\n", iLineNum, iNumFields, line); return false; } break; } // Default options in.isdrum = 0; in.prog = 1; in.iTranspose = 0; in.muted = false; // If we got this far it's a valid instrument int iValue; char nextopt[256]; // We need to manually terminate the %255c in the sscanf() above, so do // this by terminating it at the end-of-line char. Hopefully reading past // the end of the input string (which causes this) won't crash things... for (int i = 0; i < 256; i++) { if (value[i] == '\n') value[i] = 0; else if (value[i] == '\0') break; } value[255] = 0; const char *cList = value; int iLen; while (sscanf(cList, "%s%n", nextopt, &iLen) >= 1) { cList += iLen; if (nextopt[0] == '#') break; // reached an end of line comment if (nextopt[0] == ' ') continue; // skip double spaces if (sscanf(nextopt, "patch=%d", &iValue) == 1) { // MIDI patch in.isdrum = 0; in.prog = iValue - 1; if ((in.prog < 0) || (in.prog > 127)) { fprintf(stderr, "ERROR: Instrument #%d (line %d) was set to " "patch=%d, but this value must be between 1 and 128 inclusive.\n", instrcnt, iLineNum, in.prog + 1); return false; } } else if (sscanf(nextopt, "drum=%d", &iValue) == 1) { // MIDI drum in.isdrum = 1; in.prog = -1; in.note = iValue; if ((in.note < 0) || (in.note > 127)) { fprintf(stderr, "ERROR: Drum instrument #%d (line %d) was set to " "drum=%d, but this value must be between 1 and 128 inclusive.\n", instrcnt, iLineNum, in.note); return false; } } else if (sscanf(nextopt, "transpose=%d", &iValue) == 1) { // MIDI drum in.iTranspose = iValue; } else if (strcmp(nextopt, "mute") == 0) { // Mute this instrument in.muted = true; } else { fprintf(stderr, "Unknown instrument option on line %d: %s\n", iLineNum, nextopt); return false; } } char cInstTypeText[256]; switch (in.eRhythmInstrument) { case NormalInstrument: cInstTypeText[0] = '\0'; break; case BassDrum: strcpy(cInstTypeText, "(OPL BD) "); break; case TomTom: strcpy(cInstTypeText, "(OPL TT) "); break; case HiHat: strcpy(cInstTypeText, "(OPL HH) "); break; case SnareDrum: strcpy(cInstTypeText, "(OPL SD) "); break; case TopCymbal: strcpy(cInstTypeText, "(OPL TC) "); break; } sprintf(in.name, "Inst#%03d %s@ line %3d%s: %s", instrcnt, cInstTypeText, iLineNum, (in.isdrum) ? " (perc)" : "", (in.isdrum) ? cPercName[in.note] : cPatchName[in.prog] ); if (in.iTranspose) { char cTranspose[256]; sprintf(cTranspose, " @ %+d semitones", in.iTranspose); strcat(in.name, cTranspose); } if (in.muted) strcat(in.name, " {muted}"); //printf("%s\n", in.name); // Add instrument ::instr[instrcnt++] = in; } fclose(f); return true; } long difference(int a, int b, int importance = 1) { long diff = a - b; if (diff < 0) diff = -diff; return diff * importance; } long compareinstr(INSTRUMENT& a, INSTRUMENT& b, RHYTHM_INSTRUMENT ri) { // Note that we're not using b.eRhythmInstrument below as "b" refers to the // OPL channel, and this never has an instrument type set. The instrument // type we want is passed in as "ri", so we compare against that instead. //fprintf(stderr, "%d ", ri); switch (ri) { case NormalInstrument: case BassDrum: // Compare the full register set (both operators plus the connection // byte) for normal instruments (which occupy a whole channel) and the // one rhythm mode instrument which also occupies a whole channel. return difference(a.eRhythmInstrument, ri, 4) + difference(a.reg20[0], b.reg20[0], 2) + difference(a.reg20[1], b.reg20[1], 2) + difference(a.reg40[0], b.reg40[0], 1) + difference(a.reg40[1], b.reg40[1], 1) + difference(a.reg60[0], b.reg60[0], 2) + difference(a.reg60[1], b.reg60[1], 2) + difference(a.reg80[0], b.reg80[0], 2) + difference(a.reg80[1], b.reg80[1], 2) + difference(a.regC0, b.regC0, 3) + difference(a.regE0[0], b.regE0[0], 1) + difference(a.regE0[1], b.regE0[1], 1); case TomTom: case HiHat: // These two rhythm instruments only use one operator's settings, the // settings of the other operator (should) be ignored. There is also // only one Connection byte, but there is no documentation to say whether // this applies to these modulator-only rhythm instruments or to the // other carrier-only ones (below.) I'm guessing and putting it here. return difference(a.eRhythmInstrument, ri, 4) + difference(a.reg20[0], b.reg20[0], 2) + difference(a.reg40[0], b.reg40[0], 1) + difference(a.reg60[0], b.reg60[0], 2) + difference(a.reg80[0], b.reg80[0], 2) + difference(a.regC0, b.regC0, 3) + difference(a.regE0[0], b.regE0[0], 1); case SnareDrum: case TopCymbal: // These instruments only use one operator - but the other one compared // to the previous set above. They also don't use the single Connection // byte (I think.) return difference(a.eRhythmInstrument, ri, 4) + difference(a.reg20[1], b.reg20[1], 2) + difference(a.reg40[1], b.reg40[1], 1) + difference(a.reg60[1], b.reg60[1], 2) + difference(a.reg80[1], b.reg80[1], 2) + difference(a.regE0[1], b.regE0[1], 1); } } int findinstr(int chanMIDI) { assert((chanMIDI < 9) || ((chanMIDI >= CHAN_BASSDRUM) && (chanMIDI <= CHAN_HIHAT))); RHYTHM_INSTRUMENT ri; int chanOPL; switch (chanMIDI) { case CHAN_BASSDRUM: ri = BassDrum; chanOPL = 6; break; case CHAN_SNAREDRUM: ri = SnareDrum; chanOPL = 7; break; case CHAN_TOMTOM: ri = TomTom; chanOPL = 8; break; case CHAN_TOPCYMBAL: ri = TopCymbal; chanOPL = 8; break; case CHAN_HIHAT: ri = HiHat; chanOPL = 7; break; default: ri = NormalInstrument; chanOPL = chanMIDI; break; } int besti = -1; long bestdiff = -1; for (int i = 0; i < instrcnt; i++) { long diff = compareinstr(instr[i], reg[chanOPL], ri); if (besti < 0 || diff < bestdiff) { bestdiff = diff; besti = i; if (bestdiff == 0) break; } } if (besti >= 0) { // could be -1 if no instruments are loaded while (instr[besti].redirect >= 0) { // Could have multiple redirects // This instrument was an automatically generated one to avoid printing // the instrument definition multiple times, so instead of using the auto // one, use the one it originally matched against. besti = instr[besti].redirect; } } if (bestdiff != 0) { if (::bPerfectMatchesOnly) { // User doesn't want "close enough is good enough" instrument guessing besti = 0; // use first instrument } // Couldn't find an exact match, print the details switch (ri) { case NormalInstrument: case BassDrum: // Normal instrument or rhythm Bass Drum use both // operators + connection byte printf("** New instrument in use on channel %d\n** Copy this into " MAPPING_FILE " to assign it a MIDI patch:\n", chanOPL); fprintf(stderr, "%s %02X-%02X/%02X-%02X/%02X-%02X/%02X-%02X/%02X/" "%02X-%02X: patch=?\n", ((ri == BassDrum) ? "BD" : "NO"), reg[chanOPL].reg20[0], reg[chanOPL].reg20[1], reg[chanOPL].reg40[0], reg[chanOPL].reg40[1], reg[chanOPL].reg60[0], reg[chanOPL].reg60[1], reg[chanOPL].reg80[0], reg[chanOPL].reg80[1], reg[chanOPL].regC0, reg[chanOPL].regE0[0], reg[chanOPL].regE0[1] ); break; case TomTom: case HiHat: // This instrument is one operator only, but it does use the connection // byte (probably) printf("** New rhythm instrument in use on OPL channel %d modulator\n" "** Copy this into " MAPPING_FILE " to assign it a MIDI patch:\n", chanOPL); fprintf(stderr, "%s %02X/%02X/%02X/%02X/%02X/%02X: " "patch=?\n", ((ri == TomTom) ? "TT" : "HH"), reg[chanOPL].reg20[0], reg[chanOPL].reg40[0], reg[chanOPL].reg60[0], reg[chanOPL].reg80[0], reg[chanOPL].regC0, reg[chanOPL].regE0[0] ); break; case SnareDrum: case TopCymbal: // This instrument does not uses the connection byte, so read in one // byte less. Also read the values into the other operator. // This instrument is one operator only, but it does use the connection // byte (probably) printf("** New rhythm instrument in use on OPL channel %d carrier\n" "** Copy this into " MAPPING_FILE " to assign it a MIDI patch:\n", chanOPL); fprintf(stderr, "%s %02X/%02X/%02X/%02X/%02X: " "patch=?\n", ((ri == SnareDrum) ? "SD" : "TC"), reg[chanOPL].reg20[1], reg[chanOPL].reg40[1], reg[chanOPL].reg60[1], reg[chanOPL].reg80[1], reg[chanOPL].regE0[1] ); break; } printf(">> Using similar match: %s\n", instr[besti].name); // Save this unknown instrument as a known one, so the same registers don't get printed again // reg[channel].prog = instr[besti].prog; // but keep the same patch that we've already assigned to the instrument, so it doesn't drop back to a piano for the rest of the song // Maybe ^ isn't necessary if we're redirecting? instr[instrcnt] = reg[chanOPL]; instr[instrcnt].eRhythmInstrument = ri; if (besti >= 0) { instr[instrcnt].redirect = besti; // Next time this instrument is matched, use the original one instead } else { instr[instrcnt].redirect = -1; // Will only happen when no instruments are loaded } instrcnt++; } return besti; } // Function for processing OPL note on and off events, and generating MIDI // events in response. This function is also called when the pitch changes // while a note is currently being played, causing it to generate MIDI // pitchbends (if enabled) instead. // Normally chanOPL and chanMIDI will be the same, except for rhythm mode // instruments, which uses chanOPL for pitch and instrument patches, but // chanMIDI for instrument mapping and note on/off events (since there will be // two instrument maps and notes for a single OPL channel.) void doNoteOnOff(bool bKeyOn, int chanOPL, int chanMIDI) { double keyFrac = freq2key(curfreq[chanOPL], reg[chanOPL].iOctave); int key = (int)round(keyFrac); if ((key > 0) && (bKeyOn)) { // This is set to true to forcibly stop a MIDI keyon being generated for // this note. This is done when a pitchbend is deemed as having done the // job properly. bool bKeyonAgain = true; if (keyAlreadyOn[chanMIDI]) { // There's already a note playing on this channel, just worry about the pitch of that if (mapchannel[chanMIDI] != gm_drumchannel) { // We're using a normal instrument here if (::bUsePitchBends) { // It's the same note, but the pitch is off just slightly, use a pitchbend //double dbDiff = fabs(keyFrac - key); // should be between -0.9999 and 0.9999 double dbDiff = keyFrac - (double)(lastkey[chanMIDI] - transpose[chanMIDI]); // hopefully between -PITCHBEND_RANGE and PITCHBEND_RANGE if (dbDiff > PITCHBEND_RANGE) { fprintf(stderr, "Warning: This song wanted to pitchbend by %.2f notes, but the maximum is %.1f\n", dbDiff, PITCHBEND_RANGE); // Turn this note off write->noteoff(mapchannel[chanMIDI], lastkey[chanMIDI]); ::iNotesActive--; lastkey[chanMIDI] = -1; keyAlreadyOn[chanMIDI] = false; // leave bKeyonAgain as true, so that a noteon will be played instead } else { int iNewBend = (int)(pitchbend_center + (PITCHBEND_ONESEMITONE * dbDiff)); if (iNewBend != pitchbent[chanMIDI]) { //printf("pitchbend to %d/%.2lf (center + %d) (%.2lf " // "semitones)\n", iNewBend, (double)pitchbend_center*2, // (int)(iNewBend - pitchbend_center), (double)dbDiff); write->pitchbend(mapchannel[chanMIDI], iNewBend); // ::iPitchbendCount++; pitchbent[chanMIDI] = iNewBend; } // This pitchbend has done the job, don't play a noteon bKeyonAgain = false; } } else { // We're not using pitchbends, so just switch off the note if it's different (the next one will play below) if ((::bApproximatePitchbends) && (key != (lastkey[chanMIDI] - transpose[chanMIDI]))) { write->noteoff(mapchannel[chanMIDI], lastkey[chanMIDI]); ::iNotesActive--; lastkey[chanMIDI] = -1; keyAlreadyOn[chanMIDI] = false; //bKeyonAgain = true; } else { // Same note, different pitch, just pretend like it's not there bKeyonAgain = false; } } } else { // This has mapped to a percussive MIDI note, so no pitchbends (or // we'll bend all the percussive notes on the MIDI percussion channel.) // But we don't want to play the note again, 'cos it's already on, so // just ignore the keyon event. // We'll also end up here if the instrument parameters are changed // while the instrument is sounding, e.g. to change the characteristics // of a hihat without sounding a new note. This won't be converted. bKeyonAgain = false; } } // else this is a percussive instrument //} else { //if ((!bDontKeyonAgain) && ((!keyAlreadyOn[channel]) || (::bUsePitchBends))) { // If *now* there's no note playing... (or we're using pitchbends, i.e. a portamento has been set up) if (bKeyonAgain) { // If *now* there's no note playing... (or we're using pitchbends, i.e. a portamento has been set up) // See if we need to update anything // See if the instrument needs to change int i = findinstr(chanMIDI); if ( (i >= 0) && ( (instr[i].prog != lastprog[chanMIDI]) || ( (instr[i].isdrum) && (drumnote[chanMIDI] != instr[i].note) ) || ( // Same instrument mapping, but different mute setting? (instr[i].muted != mute[chanMIDI]) ) ) ) { printf("// Ch%02d <- %s\n", chanMIDI, instr[i].name); if (!instr[i].isdrum) { // Normal instrument (not MIDI percussion) assert(instr[i].prog >= 0); if (mapchannel[chanMIDI] == gm_drumchannel) { // This was playing drums, now we're back to normal notes // make sure this sets things back to what they were in the init // section in main() mapchannel[chanMIDI] = chanMIDI; drumnote[chanMIDI] = -1; // NOTE: This drumnote won't be reset if the drum instrument was muted! (As it then wouldn't have been assigned to gm_drumchannel) } transpose[chanMIDI] = instr[i].iTranspose; write->program(mapchannel[chanMIDI], lastprog[chanMIDI] = instr[i].prog); } else { // This new instrument is a drum assert(instr[i].prog == -1); /*if (instr[i].muted) { // This instrument is muted, which means whichever channel we // assign it to will become muted. We can't therefore assign it to // the drum channel as we normally would, otherwise all the MIDI // percussion will become muted. So we assign it to its normal // channel instead, like we would with a non-percussion instrument. mapchannel[chanMIDI] = chanMIDI; } else { mapchannel[chanMIDI] = gm_drumchannel; }*/ mapchannel[chanMIDI] = gm_drumchannel; drumnote[chanMIDI] = instr[i].note; lastprog[chanMIDI] = instr[i].prog; // drums don't use transpose values } mute[chanMIDI] = instr[i].muted; } // Play the note //if ((::bUsePitchBends) && (!keyAlreadyOn[channel])) { if ((::bUsePitchBends) && (mapchannel[chanMIDI] != gm_drumchannel)) { // If pitchbends are enabled and this isn't a percussion instrument double dbDiff = keyFrac - key; // should be between -0.9999 and 0.9999 assert(dbDiff < PITCHBEND_RANGE); // not really necessary... int iNewBend = (int)(pitchbend_center + (PITCHBEND_ONESEMITONE * dbDiff)); if (iNewBend != pitchbent[chanMIDI]) { //printf("new note at pitchbend %d\n", iNewBend); write->pitchbend(mapchannel[chanMIDI], iNewBend); // pitchbends are between 0x0000L and 0x2000L // ::iPitchbendCount++; pitchbent[chanMIDI] = iNewBend; } } int level; if (!mute[chanMIDI]) { if (::bEnableVolume) { level = reg[chanOPL].reg40[1] & 0x3f; if (level > 0x30) level = 0x30; // don't allow fully silent notes } else level = 0; // 0 == loudest } else { level = 0x3f; // silent } if (mapchannel[chanMIDI] != gm_drumchannel) { // Normal note lastkey[chanMIDI] = key + transpose[chanMIDI]; } else { // Percussion //write->noteon(gm_drumchannel, drumnote[chanMIDI], (0x3f - level) << 1); lastkey[chanMIDI] = drumnote[chanMIDI]; } write->noteon(mapchannel[chanMIDI], lastkey[chanMIDI], (0x3f - level) << 1); //printf("note on chan %d, mute is %s\n", chanMIDI, mute[chanMIDI] ? "true" : "false"); ::iNotesActive++; ::iTotalNotes++; // If this note went on with a pitchbend active on the channel, count it if (pitchbent[chanMIDI] != pitchbend_center) ::iPitchbendCount++; keyAlreadyOn[chanMIDI] = true; } // if (not muted) } else { // There's no note currently playing on this channel, so if we've still got // one switch it off. if (lastkey[chanMIDI] != -1) { write->noteoff(mapchannel[chanMIDI], lastkey[chanMIDI]); ::iNotesActive--; lastkey[chanMIDI] = -1; keyAlreadyOn[chanMIDI] = false; } } return; } int main(int argc, char**argv) { int c; // Defaults ::dbConversionVal = 49716.0; argc--; argv++; while (argc > 0 && **argv == '-') { if (strncasecmp(*argv, "-r", 2) == 0) { ::bRhythm = false; printf("Rhythm-mode instruments disabled.\n"); } else if (strncasecmp(*argv, "-p", 2) == 0) { ::bUsePitchBends = false; printf("Pitchbends disabled.\n"); } else if (strncasecmp(*argv, "-a", 2) == 0) { ::bApproximatePitchbends = true; } else if (strncasecmp(*argv, "-i", 2) == 0) { ::bPerfectMatchesOnly = true; printf("Only using exact instrument matches - approximations disabled!\n"); } else if (strncasecmp(*argv, "-v", 2) == 0) { ::bEnableVolume = false; printf("Note velocity disabled, all notes will be played as loud as possible.\n"); } else if (strncasecmp(*argv, "-c", 2) == 0) { argc--; argv++; if (argc == 0) { fprintf(stderr, "-c requires a parameter\n"); usage(); } if (strncasecmp(*argv, "alt", 3) == 0) { ::dbConversionVal = 50000.0; } else { // Use the given value ::dbConversionVal = strtod(*argv, NULL); if (::dbConversionVal == 0) { fprintf(stderr, "-c requires a non-zero parameter\n"); usage(); } } } else if (strncasecmp(*argv, "--version", 9) == 0) { version(); return 0; } else { fprintf(stderr, "invalid option %s\n", *argv); usage(); } argc--; argv++; } if (argc < 2) usage(); if ((::bUsePitchBends) && (::bApproximatePitchbends)) { fprintf(stderr, "ERROR: Pitchbends can only be approximated (-a) if " "proper MIDI pitchbends are disabled (-p)\n"); return 1; } input = argv[0]; output = argv[1]; if (strcmp(input, output) == 0) { fprintf(stderr, "cannot convert to same file\n"); return 1; } if (!loadInstruments()) return 1; f = fopen(input, READ_BINARY); if (!f) { perror(input); return 1; } unsigned long imflen = 0; unsigned char cSig[9]; fseek(f, 0, SEEK_SET); //fgets(cSig, 9, f); fread(cSig, 1, 9, f); iSpeed = 0; if (strncmp((char *)cSig, "DBRAWOPL", 8) == 0) { ::iFormat = FORMAT_DRO; fseek(f, 8, SEEK_SET); // Seek to "version" fields. unsigned long version = readUINT32LE(f); if (version == 0x10000) { printf("Input file is in DOSBox DRO v1.0 format.\n"); } else if (version == 0x2) { printf("Input file is in DOSBox DRO v2.0 format, which is not supported.\n"); return 2; } else { printf("Input file is in DOSBox DRO format, but an unknown version!\n"); return 3; } ::iInitialSpeed = 1000; fseek(f, 16, SEEK_SET); // seek to "length in bytes" field imflen = readUINT32LE(f); } else if (strncmp((char *)cSig, "RAWADATA", 8) == 0) { ::iFormat = FORMAT_RAW; printf("Input file is in Rdos RAW format.\n"); // Read until EOF (0xFFFF is really the end but we'll check that during conversion) fseek(f, 0, SEEK_END); imflen = ftell(f); fseek(f, 8, SEEK_SET); // seek to "initial clock speed" field ::iInitialSpeed = 1000; int iClockSpeed = readUINT16LE(f); if ((iClockSpeed == 0) || (iClockSpeed == 0xFFFF)) { ::iSpeed = (int)18.2; // default to 18.2Hz...well, 18Hz thanks to rounding } else { ::iSpeed = (int)(1193180.0 / iClockSpeed); } } else { ::iFormat = FORMAT_IMF; if ((cSig[0] == 0) && (cSig[1] == 0)) { printf("Input file appears to be in IMF type-0 format.\n"); fseek(f, 0, SEEK_END); imflen = ftell(f); fseek(f, 0, SEEK_SET); } else { printf("Input file appears to be in IMF type-1 format.\n"); imflen = cSig[0] + (cSig[1] << 8); fseek(f, 2, SEEK_SET); // seek to start of actual OPL data } if (strcasecmp(&input[strlen(input)-3], "imf") == 0) { printf("File extension is .imf - using 560Hz speed (rename to .wlf if " "this is too slow)\n"); ::iInitialSpeed = 560; } else if (strcasecmp(&input[strlen(input)-3], "wlf") == 0) { printf("File extension is .wlf - using 700Hz speed (rename to .imf if " "this is too fast)\n"); ::iInitialSpeed = 700; } else { printf("Unknown file extension - must be .imf or .wlf\n"); return 3; } } printf("Using conversion constant of %.1lf\n", ::dbConversionVal); write = new MidiWrite(output); if (!write) { fprintf(stderr, "out of memory\n"); return 1; } if (!write->getf()) { perror(output); return 1; } if (iSpeed == 0) { iSpeed = iInitialSpeed; } resolution = iInitialSpeed / 2; write->head(/* version */ 0, /* track count updated later */0, resolution); write->track(); write->tempo((long)(60000000.0 / tempo)); write->tact(4,4,24,8); for (c = 0; c < 10; c++) { mapchannel[c] = c; write->resetctrlrs(mapchannel[c], 0); // Reset All Controllers (Ensures default settings upon every playback). write->volume(mapchannel[c], 127); write->balance(mapchannel[c], 64); // Usually called 'Pan'. write->expression(mapchannel[c], 127); // Similar to 'Volume', but this is primarily used for volume damping. } for (c = 0; c <= 8; c++) { lastprog[c] = -1; reg[c].iOctave = 0; } int delay = 0; int channel; int code, param; for (c = 0; c < 9; c++) { curfreq[c] = 0; mapchannel[c] = c; // This can get reset when playing a drum and then a normal instrument on a channel - see instrument-change code below keyAlreadyOn[c] = false; lastkey[c] = -1; // last MIDI key pressed on this channel pitchbent[c] = (int)pitchbend_center; transpose[c] = 0; drumnote[c] = 0; // probably not necessary... mute[c] = false; if (::bUsePitchBends) { write->control(mapchannel[c], 100, 0); // RPN LSB for "Pitch Bend Sensitivity" write->control(mapchannel[c], 101, 0); // RPN MSB for "Pitch Bend Sensitivity" write->control(mapchannel[c], 6, (int)PITCHBEND_RANGE); // Data for Pitch Bend Sensitivity (in semitones) - controller 38 can be used for cents in addition write->control(mapchannel[c], 100, 0x7F); // RPN LSB for "Finished" write->control(mapchannel[c], 101, 0x7F); // RPN MSB for "Finished" } // write->pitchbend(mapchannel[c], pitchbend_center); } // Rhythm-mode only channels for (c = 10; c < 15; c++) { keyAlreadyOn[c] = false; mapchannel[c] = c; // as above, this will be changed later but must be // eventually set back to this value here (or the instrument will jump // channels unexpectedly.) pitchbent[c] = (int)pitchbend_center; lastkey[c] = -1; // last MIDI key pressed on this channel transpose[c] = 0; drumnote[c] = 0; // probably not necessary... mute[c] = false; } int iMinLen; // Minimum length for valid notes to still be present switch (::iFormat) { case FORMAT_IMF: iMinLen = 4; break; case FORMAT_DRO: iMinLen = 2; break; case FORMAT_RAW: iMinLen = 2; break; } unsigned long iSize = imflen; // sometimes the counter wraps around, need this to stop it from happening while ((imflen >= (unsigned long)iMinLen) && (imflen <= iSize)) { // Get the next OPL register and value from the input file switch (::iFormat) { case FORMAT_IMF: // Write the last iteration's delay (since the delay needs to come *after* the note) write->time(delay); code = readByte(f); param = readByte(f); delay = readUINT16LE(f); imflen -= 4; break; case FORMAT_DRO: code = readByte(f); imflen--; switch (code) { case 0x00: // delay (byte) delay += 1 + readByte(f); imflen--; continue; case 0x01: // delay (int) delay += 1 + readUINT16LE(f); imflen -= 2; continue; case 0x02: // use first OPL chip case 0x03: // use second OPL chip fprintf(stderr, "Warning: This song uses multiple OPL chips - this isn't yet supported!\n"); continue; case 0x04: // escape code = readByte(f); imflen--; break; } param = readByte(f); imflen--; // Write any delay (as this needs to come *before* the next note) write->time(delay); delay = 0; break; case FORMAT_RAW: param = readByte(f); code = readByte(f); imflen -= 2; switch (code) { case 0x00: // delay delay += param; continue; case 0x02: // control data switch (param) { case 0x00: { if (delay != 0) { // See below - we need to write out any delay at the old clock speed before we change it write->time((delay * iInitialSpeed / ::iSpeed)); delay = 0; } int iClockSpeed = readUINT16LE(f); if ((iClockSpeed == 0) || (iClockSpeed == 0xFFFF)) { printf("Speed set to invalid value, ignoring speed change.\n"); } else { ::iSpeed = (int)round(1193180.0 / iClockSpeed); printf("Speed changed to %dHz\n", iSpeed); } imflen -= 2; break; } case 0x01: case 0x02: printf("Switching OPL ports is not yet implemented!\n"); break; } continue; case 0xFF: if (param == 0xFF) { // End of song imflen = 0; continue; } break; } // Write any delay (as this needs to come *before* the next note) // Since our global clock speed is 1000Hz, we have to multiply this // delay accordingly as the delay units are in the current clock speed. // This calculation converts them into 1000Hz delay units regardless of // the current clock speed. if (delay != 0) write->time((delay * iInitialSpeed / ::iSpeed)); //printf("delay is %d (ticks %d)\n", (delay * iInitialSpeed / ::iSpeed), delay); delay = 0; break; default: // should never happen break; } // switch (::iFormat) // Convert the OPL register and value into a MIDI event if (code >= 0xa0 && code <= 0xa8) { // set freq bits 0-7 channel = code-0xa0; curfreq[channel] = (curfreq[channel] & 0xF00) + (param & 0xff); if (keyAlreadyOn[channel]) { param = 0x20; // bare noteon for code below doNoteOnOff(true, channel, channel); } continue; } else if (code >= 0xB0 && code <= 0xB8) { // set freq bits 8-9 and octave and on/off channel = code - 0xb0; curfreq[channel] = (curfreq[channel] & 0x0FF) + ((param & 0x03)<<8); // save octave so we know what it is if we run 0xA0-0xA8 regs change code // next (which doesn't have the octave) reg[channel].iOctave = (param >> 2) & 7; int keyon = (param >> 5) & 1; doNoteOnOff(keyon, channel, channel); } else if ((code == 0xBD) && (::bRhythm)) { if ((param >> 5) & 1) { // Bass Drum doNoteOnOff((param >> 4) & 1, channel, CHAN_BASSDRUM); doNoteOnOff((param >> 3) & 1, channel, CHAN_SNAREDRUM); doNoteOnOff((param >> 2) & 1, channel, CHAN_TOMTOM); doNoteOnOff((param >> 1) & 1, channel, CHAN_TOPCYMBAL); doNoteOnOff( param & 1, channel, CHAN_HIHAT); } } else if (code >= 0x20 && code <= 0x35) { channel = GET_CHANNEL(code-0x20); reg[channel].reg20[GET_OP(code-0x20)] = param; } else if (code >= 0x40 && code <= 0x55) { channel = GET_CHANNEL(code-0x40); reg[channel].reg40[GET_OP(code-0x40)] = param; } else if (code >= 0x60 && code <= 0x75) { channel = GET_CHANNEL(code-0x60); reg[channel].reg60[GET_OP(code-0x60)] = param; } else if (code >= 0x80 && code <= 0x95) { channel = GET_CHANNEL(code-0x80); reg[channel].reg80[GET_OP(code-0x80)] = param; } else if (code >= 0xc0 && code <= 0xc8) { channel = code-0xc0; reg[channel].regC0 = param; } else if (code >= 0xe0 && code <= 0xF5) { channel = GET_CHANNEL(code-0xe0); reg[channel].regE0[GET_OP(code-0xe0)] = param; } } for (c = 0; c < 10; c++) { mapchannel[c] = c; write->allnotesoff(mapchannel[c], 0); // All Notes Off (Ensures that even incomplete Notes will be switched-off per each MIDI channel at the end-of-playback). } delete write; fclose(f); // Display completion message and some stats printf("\nConversion complete. Wrote %s\n\n Total pitchbent notes: %d\n" " Total notes: %d\n Notes still active at end of song: %d\n\n", output, ::iPitchbendCount, ::iTotalNotes, ::iNotesActive); return 0; }