#include "PluginProcessor.h" #include "PluginGui.h" #include "EnumFloatParameter.h" #include "IntFloatParameter.h" #include "SbiLoader.h" #include const char *AdlibBlasterAudioProcessor::PROGRAM_INDEX = "Program Index"; //============================================================================== AdlibBlasterAudioProcessor::AdlibBlasterAudioProcessor() : i_program(-1) { // Initalize OPL velocity = false; Opl = new Hiopl(); Opl->SetSampleRate(44100); Opl->EnableWaveformControl(); // Initialize parameters const String waveforms[] = {"Sine", "Half Sine", "Abs Sine", "Quarter Sine", "Alternating Sine", "Camel Sine", "Square", "Logarithmic Sawtooth"}; params.push_back(new EnumFloatParameter("Carrier Wave", StringArray(waveforms, sizeof(waveforms)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Modulator Wave", StringArray(waveforms, sizeof(waveforms)/sizeof(String))) ); const String frq_multipliers[] = { "x0.5", "x1", "x2", "x3", "x4", "x5", "x6", "x7", "x8", "x9", "x10", "x10", "x12", "x12", "x15", "x15" }; params.push_back(new EnumFloatParameter("Carrier Frequency Multiplier", StringArray(frq_multipliers, sizeof(frq_multipliers)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Modulator Frequency Multiplier", StringArray(frq_multipliers, sizeof(frq_multipliers)/sizeof(String))) ); const String levels[] = {"0.00 dB", "0.75 dB", "1.50 dB", "2.25 dB", "3.00 dB", "3.75 dB", "4.50 dB", "5.25 dB", "6.00 dB", "6.75 dB", "7.50 dB", "8.25 dB", "9.00 dB", "9.75 dB", "10.50 dB", "11.25 dB", "12.00 dB", "12.75 dB", "13.50 dB", "14.25 dB", "15.00 dB", "15.75 dB", "16.50 dB", "17.25 dB", "18.00 dB", "18.75 dB", "19.50 dB", "20.25 dB", "21.00 dB", "21.75 dB", "22.50 dB", "23.25 dB", "24.00 dB", "24.75 dB", "25.50 dB", "26.25 dB", "27.00 dB", "27.75 dB", "28.50 dB", "29.25 dB", "30.00 dB", "30.75 dB", "31.50 dB", "32.25 dB", "33.00 dB", "33.75 dB", "34.50 dB", "35.25 dB", "36.00 dB", "36.75 dB", "37.50 dB", "38.25 dB", "39.00 dB", "39.75 dB", "40.50 dB", "41.25 dB", "42.00 dB", "42.75 dB", "43.50 dB", "44.25 dB", "45.00 dB", "45.75 dB", "46.50 dB", "47.25 dB"}; params.push_back(new EnumFloatParameter("Carrier Attenuation", StringArray(levels, sizeof(levels)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Modulator Attenuation", StringArray(levels, sizeof(levels)/sizeof(String))) ); const String depth[] = {"Light", "Heavy"}; params.push_back(new EnumFloatParameter("Tremolo Depth", StringArray(depth, sizeof(depth)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Vibrato Depth", StringArray(depth, sizeof(depth)/sizeof(String))) ); const String onoff[] = {"Disable", "Enable"}; params.push_back(new EnumFloatParameter("Carrier Tremolo", StringArray(onoff, sizeof(onoff)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Carrier Vibrato", StringArray(onoff, sizeof(onoff)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Carrier Sustain", StringArray(onoff, sizeof(onoff)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Carrier Keyscale Rate", StringArray(onoff, sizeof(onoff)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Modulator Tremolo", StringArray(onoff, sizeof(onoff)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Modulator Vibrato", StringArray(onoff, sizeof(onoff)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Modulator Sustain", StringArray(onoff, sizeof(onoff)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Modulator Keyscale Rate", StringArray(onoff, sizeof(onoff)/sizeof(String))) ); const String ksrs[] = {"None","1.5 dB/8ve","3 dB/8ve","6 dB/8ve"}; params.push_back(new EnumFloatParameter("Carrier Keyscale Level", StringArray(ksrs, sizeof(ksrs)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Modulator Keyscale Level", StringArray(ksrs, sizeof(ksrs)/sizeof(String))) ); const String algos[] = {"Frequency Modulation", "Additive"}; params.push_back(new EnumFloatParameter("Algorithm", StringArray(algos, sizeof(algos)/sizeof(String))) ); params.push_back(new IntFloatParameter("Modulator Feedback", 0, 7)); params.push_back(new IntFloatParameter("Carrier Attack", 0, 15)); params.push_back(new IntFloatParameter("Carrier Decay", 0, 15)); params.push_back(new IntFloatParameter("Carrier Sustain Level", 0, 15)); params.push_back(new IntFloatParameter("Carrier Release", 0, 15)); params.push_back(new IntFloatParameter("Modulator Attack", 0, 15)); params.push_back(new IntFloatParameter("Modulator Decay", 0, 15)); params.push_back(new IntFloatParameter("Modulator Sustain Level", 0, 15)); params.push_back(new IntFloatParameter("Modulator Release", 0, 15)); const String sensitivitySettings[] = {"None", "Low", "High"}; params.push_back(new EnumFloatParameter("Carrier Velocity Sensitivity", StringArray(sensitivitySettings, sizeof(sensitivitySettings)/sizeof(String))) ); params.push_back(new EnumFloatParameter("Modulator Velocity Sensitivity", StringArray(sensitivitySettings, sizeof(sensitivitySettings)/sizeof(String))) ); const String emulators[] = {"DOSBox", "ZDoom"}; params.push_back(new EnumFloatParameter("Emulator", StringArray(emulators, sizeof(emulators)/sizeof(String))) ); const String percussion[] = { "Off", "Bass drum", "Snare", "Tom", "Cymbal", "Hi-hat" }; params.push_back(new EnumFloatParameter("Percussion Mode", StringArray(percussion, sizeof(percussion) / sizeof(String))) ); for(unsigned int i = 0; i < params.size(); i++) { paramIdxByName[params[i]->getName()] = i; } initPrograms(); for(std::map>::iterator it = programs.begin(); it != programs.end(); ++it) { program_order.push_back(it->first); } setCurrentProgram(0); for (int i = 0; i < Hiopl::CHANNELS+1; i++) { active_notes[i] = NO_NOTE; channel_enabled[i] = true; } currentScaledBend = 1.0f; for (int i = 1; i <= Hiopl::CHANNELS; ++i) available_channels.push_back(i); } void AdlibBlasterAudioProcessor::initPrograms() { // these ones from the Syndicate in-game music const float i_params_0[] = { 0.000000f, 0.330000f, // waveforms 0.066667f, 0.133333f, // frq multipliers 0.142857f, 0.412698f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 0.0f, 0.0f, 1.0f, 0.0f, // tre / vib / sus / ks 0.0f, 0.0f, 1.0f, 1.0f, // tre / vib / sus / ks 0.000000f, 0.000000f, // KSR/8ve 0.000000f, // algorithm 0.000000f, // feedback 0.5f, 0.3f, 0.3f, 0.3f, // adsr 0.5f, 0.3f, 0.1f, 0.6f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_0 (i_params_0, i_params_0 + sizeof(i_params_0) / sizeof(float)); programs["Mercenary Bass"] = std::vector(v_i_params_0); const float i_params_19189[] = { 0.000000f, 0.000000f, // waveforms 0.066667f, 0.200000f, // frq multipliers 0.000000f, 0.285714f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 0.0f, 0.0f, 0.0f, 1.0f, // tre / vib / sus / ks 0.0f, 0.0f, 0.0f, 1.0f, // tre / vib / sus / ks 0.000000f, 0.000000f, // KSR/8ve 0.000000f, // algorithm 0.571429f, // feedback 1.0f, 1.0f, 0.0f, 0.3f, // adsr 1.0f, 0.5f, 0.2f, 0.3f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_19189 (i_params_19189, i_params_19189 + sizeof(i_params_19189) / sizeof(float)); programs["Patrol Bass"] = std::vector(v_i_params_19189); const float i_params_38377[] = { 0.000000f, 0.160000f, // waveforms 0.066667f, 0.066667f, // frq multipliers 0.000000f, 0.460317f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks 0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks 0.000000f, 0.000000f, // KSR/8ve 0.000000f, // algorithm 0.000000f, // feedback 1.0f, 0.3f, 0.5f, 0.5f, // adsr 1.0f, 0.1f, 0.9f, 1.0f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_38377 (i_params_38377, i_params_38377 + sizeof(i_params_38377) / sizeof(float)); programs["Subdue Bass"] = std::vector(v_i_params_38377); const float i_params_38392[] = { 0.000000f, 0.000000f, // waveforms 0.000000f, 0.000000f, // frq multipliers 0.000000f, 0.000000f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 0.0f, 0.0f, 1.0f, 0.0f, // tre / vib / sus / ks 0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks 0.000000f, 0.000000f, // KSR/8ve 0.000000f, // algorithm 0.000000f, // feedback 0.1f, 0.1f, 0.7f, 0.1f, // adsr 0.1f, 0.9f, 0.1f, 0.1f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_38392 (i_params_38392, i_params_38392 + sizeof(i_params_38392) / sizeof(float)); programs["Dark Future Sweep"] = std::vector(v_i_params_38392); const float i_params_39687[] = { 0.000000f, 0.000000f, // waveforms 0.066667f, 0.333333f, // frq multipliers 0.000000f, 0.301587f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks 0.0f, 0.0f, 0.0f, 1.0f, // tre / vib / sus / ks 0.000000f, 1.000000f, // KSR/8ve 0.000000f, // algorithm 0.571429f, // feedback 1.0f, 0.3f, 0.1f, 0.3f, // adsr 1.0f, 0.7f, 0.0f, 0.4f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_39687 (i_params_39687, i_params_39687 + sizeof(i_params_39687) / sizeof(float)); programs["Sinister Bass"] = std::vector(v_i_params_39687); const float i_params_76784[] = { 0.000000f, 0.330000f, // waveforms 0.066667f, 0.133333f, // frq multipliers 0.000000f, 0.428571f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 0.0f, 0.0f, 1.0f, 0.0f, // tre / vib / sus / ks 0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks 0.000000f, 0.000000f, // KSR/8ve 0.000000f, // algorithm 0.000000f, // feedback 1.0f, 0.3f, 0.4f, 0.4f, // adsr 1.0f, 0.4f, 0.5f, 0.3f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_76784 (i_params_76784, i_params_76784 + sizeof(i_params_76784) / sizeof(float)); programs["Buzcut Bass"] = std::vector(v_i_params_76784); const float i_params_97283[] = { 0.000000f, 0.330000f, // waveforms 0.133333f, 0.400000f, // frq multipliers 0.000000f, 0.365079f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 0.0f, 0.0f, 0.0f, 1.0f, // tre / vib / sus / ks 0.0f, 0.0f, 0.0f, 1.0f, // tre / vib / sus / ks 0.000000f, 0.660000f, // KSR/8ve 0.000000f, // algorithm 0.000000f, // feedback 0.6f, 0.7f, 0.0f, 0.2f, // adsr 0.6f, 0.7f, 0.1f, 0.1f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_97283 (i_params_97283, i_params_97283 + sizeof(i_params_97283) / sizeof(float)); programs["Death Toll Bell"] = std::vector(v_i_params_97283); // The start of the Dune 2 introduction const float i_params_3136[] = { 0.000000f, 0.330000f, // waveforms 0.133333f, 0.133333f, // frq multipliers 0.000000f, 0.333333f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks 0.0f, 0.0f, 0.0f, 0.0f, // tre / vib / sus / ks 0.000000f, 0.330000f, // KSR/8ve 0.000000f, // algorithm 0.571429f, // feedback 1.0f, 0.1f, 0.1f, 0.3f, // adsr 1.0f, 0.4f, 0.2f, 0.3f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_3136 (i_params_3136, i_params_3136 + sizeof(i_params_3136) / sizeof(float)); programs["Westwood Chime"] = std::vector(v_i_params_3136); const float i_params_7254[] = { 0.000000f, 0.160000f, // waveforms 0.066667f, 0.066667f, // frq multipliers 0.253968f, 0.476190f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 1.0f, 1.0f, 1.0f, 1.0f, // tre / vib / sus / ks 1.0f, 1.0f, 0.0f, 0.0f, // tre / vib / sus / ks 0.000000f, 0.330000f, // KSR/8ve 0.000000f, // algorithm 0.571429f, // feedback 0.1f, 0.1f, 0.1f, 0.1f, // adsr 0.2f, 0.1f, 0.1f, 0.0f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_7254 (i_params_7254, i_params_7254 + sizeof(i_params_7254) / sizeof(float)); programs["Desert Pipe"] = std::vector(v_i_params_7254); const float i_params_20108[] = { 0.000000f, 0.000000f, // waveforms 0.400000f, 0.066667f, // frq multipliers 0.238095f, 0.000000f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 1.0f, 1.0f, 1.0f, 0.0f, // tre / vib / sus / ks 0.0f, 1.0f, 1.0f, 0.0f, // tre / vib / sus / ks 0.000000f, 0.330000f, // KSR/8ve 0.000000f, // algorithm 0.000000f, // feedback 0.1f, 0.1f, 0.1f, 0.1f, // adsr 0.1f, 0.1f, 0.1f, 0.1f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_20108 (i_params_20108, i_params_20108 + sizeof(i_params_20108) / sizeof(float)); programs["Y2180 Strings"] = std::vector(v_i_params_20108); const float i_params_27550[] = { 0.500000f, 0.000000f, // waveforms 0.000000f, 0.066667f, // frq multipliers 0.238095f, 0.793651f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 0.0f, 1.0f, 0.0f, 0.0f, // tre / vib / sus / ks 0.0f, 0.0f, 1.0f, 1.0f, // tre / vib / sus / ks 0.000000f, 0.000000f, // KSR/8ve 0.000000f, // algorithm 0.571429f, // feedback 1.0f, 0.0f, 1.0f, 1.0f, // adsr 0.9f, 0.1f, 0.0f, 1.0f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_27550 (i_params_27550, i_params_27550 + sizeof(i_params_27550) / sizeof(float)); programs["Emperor Chord"] = std::vector(v_i_params_27550); const float i_params_harpsi[] = { 0.330000f, 0.160000f, // waveforms 0.066667f, 0.200000f, // frq multipliers 0.142857f, 0.260000f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 0.0f, 0.0f, 1.0f, 0.0f, // tre / vib / sus / ks 0.0f, 1.0f, 1.0f, 1.0f, // tre / vib / sus / ks 0.000000f, 0.000000f, // KSR/8ve 0.000000f, // algorithm 0.000000f, // feedback 0.85f, 0.3f, 0.3f, 0.3f, // adsr 0.85f, 0.3f, 0.1f, 0.6f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_harpsi (i_params_harpsi, i_params_harpsi + sizeof(i_params_harpsi) / sizeof(float)); programs["Harpsi"] = std::vector(v_i_params_harpsi); const float i_params_tromba[] = { 0.000000f, 0.160000f, // waveforms 0.066667f, 0.000000f, // frq multipliers 0.142857f, 0.220000f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 0.0f, 0.0f, 1.0f, 0.0f, // tre / vib / sus / ks 1.0f, 0.0f, 1.0f, 1.0f, // tre / vib / sus / ks 0.000000f, 0.000000f, // KSR/8ve 0.000000f, // algorithm 0.500000f, // feedback 0.45f, 0.3f, 0.3f, 0.3f, // adsr 0.45f, 0.45f, 0.1f, 0.6f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_tromba (i_params_tromba, i_params_tromba + sizeof(i_params_tromba) / sizeof(float)); programs["Tromba"] = std::vector(v_i_params_tromba); const float i_params_bassdrum[] = { 0.000000f, 0.500000f, // waveforms 0.000000f, 0.000000f, // frq multipliers 0.000000f, 0.090000f, // attenuation 0.000000f, 0.000000f, // tremolo / vibrato depth 1.0f, 1.0f, 1.0f, 0.0f, // tre / vib / sus / ks 1.0f, 1.0f, 1.0f, 1.0f, // tre / vib / sus / ks 0.000000f, 0.000000f, // KSR/8ve 0.000000f, // algorithm 0.500000f, // feedback 1.00f, 0.5f, 0.3f, 0.4f, // adsr 1.00f, 0.75f, 0.5f, 0.5f, // adsr 0.0f, 0.0f, // velocity sensitivity 0.0f, // emulator 0.0f, // percussion mode }; std::vector v_i_params_bassdrum (i_params_bassdrum, i_params_bassdrum + sizeof(i_params_bassdrum) / sizeof(float)); programs["bassdrum"] = std::vector(v_i_params_bassdrum); } void AdlibBlasterAudioProcessor::applyPitchBend() { // apply the currently configured pitch bend to all active notes. for (int i = 1; i <= Hiopl::CHANNELS; i++) { if (NO_NOTE != active_notes[i]) { float f = (float)MidiMessage::getMidiNoteInHertz(active_notes[i]); f *= currentScaledBend; Opl->SetFrequency(i, f); } } } AdlibBlasterAudioProcessor::~AdlibBlasterAudioProcessor() { for (unsigned int i=0; i < params.size(); ++i) delete params[i]; delete Opl; } //============================================================================== const String AdlibBlasterAudioProcessor::getName() const { return JucePlugin_Name; } int AdlibBlasterAudioProcessor::getNumParameters() { return (int)params.size(); } float AdlibBlasterAudioProcessor::getParameter (int index) { return params[index]->getParameter(); } void AdlibBlasterAudioProcessor::setIntParameter (String name, int value) { int i = paramIdxByName[name]; IntFloatParameter* p = (IntFloatParameter*)params[i]; p->setParameterValue(value); setParameter(i, p->getParameter()); } void AdlibBlasterAudioProcessor::setEnumParameter (String name, int index) { int i = paramIdxByName[name]; EnumFloatParameter* p = (EnumFloatParameter*)params[i]; p->setParameterIndex(index); setParameter(i, p->getParameter()); } int AdlibBlasterAudioProcessor::getIntParameter (String name) { int i = paramIdxByName[name]; IntFloatParameter* p = (IntFloatParameter*)params[i]; return p->getParameterValue(); } int AdlibBlasterAudioProcessor::getEnumParameter (String name) { int i = paramIdxByName[name]; EnumFloatParameter* p = (EnumFloatParameter*)params[i]; return p->getParameterIndex(); } bool AdlibBlasterAudioProcessor::getBoolParameter(String name) { return 0 != getEnumParameter(name); } // Parameters which apply directly to the OPL void AdlibBlasterAudioProcessor::setParameter (int index, float newValue) { FloatParameter* p = params[index]; p->setParameter(newValue); String name = p->getName(); int osc = 2; // Carrier if (name.startsWith("Modulator")) { osc = 1; } if (name.endsWith("Wave")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetWaveform(c, osc, (Waveform)((EnumFloatParameter*)p)->getParameterIndex()); } else if (name.endsWith("Attenuation")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetAttenuation(c, osc, ((EnumFloatParameter*)p)->getParameterIndex()); } else if (name.endsWith("Frequency Multiplier")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetFrequencyMultiple(c, osc, (FreqMultiple)((EnumFloatParameter*)p)->getParameterIndex()); } else if (name.endsWith("Attack")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetEnvelopeAttack(c, osc, ((IntFloatParameter*)p)->getParameterValue()); } else if (name.endsWith("Decay")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetEnvelopeDecay(c, osc, ((IntFloatParameter*)p)->getParameterValue()); } else if (name.endsWith("Sustain Level")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetEnvelopeSustain(c, osc, ((IntFloatParameter*)p)->getParameterValue()); } else if (name.endsWith("Release")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetEnvelopeRelease(c, osc, ((IntFloatParameter*)p)->getParameterValue()); } else if (name.endsWith("Feedback")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetModulatorFeedback(c, ((IntFloatParameter*)p)->getParameterValue()); } else if (name.endsWith("Keyscale Level")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->SetKsl(c, osc, ((EnumFloatParameter*)p)->getParameterIndex()); } else if (name.endsWith("Keyscale Rate")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->EnableKsr(c, osc, ((EnumFloatParameter*)p)->getParameterIndex() > 0); } else if (name.endsWith("Sustain")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->EnableSustain(c, osc, ((EnumFloatParameter*)p)->getParameterIndex() > 0); } else if (name.endsWith("Tremolo")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->EnableTremolo(c, osc, ((EnumFloatParameter*)p)->getParameterIndex() > 0); } else if (name.endsWith("Vibrato")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->EnableVibrato(c, osc, ((EnumFloatParameter*)p)->getParameterIndex() > 0); } else if (name.endsWith("Algorithm")) { for(int c=1;c<=Hiopl::CHANNELS;c++) Opl->EnableAdditiveSynthesis(c, ((EnumFloatParameter*)p)->getParameterIndex() > 0); } else if (name.startsWith("Tremolo Depth")) { Opl->TremoloDepth(((EnumFloatParameter*)p)->getParameterIndex() > 0); } else if (name.startsWith("Vibrato Depth")) { Opl->VibratoDepth(((EnumFloatParameter*)p)->getParameterIndex() > 0); } else if (name.startsWith("Emulator")) { Opl->SetEmulator((Emulator)((EnumFloatParameter*)p)->getParameterIndex()); } else if (name.startsWith("Percussion")) { Opl->SetPercussionMode(((EnumFloatParameter*)p)->getParameterIndex() > 0); } } void AdlibBlasterAudioProcessor::loadInstrumentFromFile(String filename) { FILE* f = fopen(filename.toUTF8(), "rb"); unsigned char buf[MAX_INSTRUMENT_FILE_SIZE_BYTES]; int n = (int)fread(buf, 1, MAX_INSTRUMENT_FILE_SIZE_BYTES, f); fclose(f); SbiLoader* loader = new SbiLoader(); loader->loadInstrumentData(n, buf, this); delete loader; updateGuiIfPresent(); } void AdlibBlasterAudioProcessor::saveInstrumentToFile(String filename) { // http://www.shikadi.net/moddingwiki/SBI_Format const Bit32u sbi_registers[] = { 0x20, 0x23, 0x40, 0x43, 0x60, 0x63, 0x80, 0x83, 0xe0, 0xe3, 0xc0 }; FILE* f = fopen(filename.toUTF8(), "wb"); if (f) { fwrite("SBI\x1d", 1, 4, f); fwrite("JuceOPLVSTi instrument \0", 1, 32, f); for (int i = 0; i < 11; i++) { Bit8u regVal = Opl->_ReadReg(sbi_registers[i]); fwrite(®Val, 1, 1, f); } fwrite(" ", 1, 5, f); fclose(f); } } // Used to configure parameters from .SBI instrument file void AdlibBlasterAudioProcessor::setParametersByRegister(int register_base, int op, uint8 value) { const String operators[] = {"Modulator", "Carrier"}; register_base &= 0xF0; switch (register_base) { case 0x20: setEnumParameter(operators[op] + " Tremolo", (value & 0x80) ? 1 : 0); setEnumParameter(operators[op] + " Vibrato", (value & 0x40) ? 1 : 0); setEnumParameter(operators[op] + " Sustain", (value & 0x20) ? 1 : 0); setEnumParameter(operators[op] + " Keyscale Rate", (value & 0x10) ? 1 : 0); setEnumParameter(operators[op] + " Frequency Multiplier", value & 0x0f); break; case 0x40: setEnumParameter(operators[op] + " Keyscale Level", (value & 0xc0) >> 6); setEnumParameter(operators[op] + " Attenuation", value & 0x3f); break; case 0x60: setIntParameter(operators[op] + " Attack", (value & 0xf0) >> 4); setIntParameter(operators[op] + " Decay", value & 0x0f); break; case 0x80: setIntParameter(operators[op] + " Sustain Level", (value & 0xf0) >> 4); setIntParameter(operators[op] + " Release", value & 0x0f); break; case 0xC0: setIntParameter("Modulator Feedback", (value & 0xe) >> 1); setEnumParameter("Algorithm", value & 0x1); break; case 0xE0: setEnumParameter(operators[op] + " Wave", value & 0x7); break; default: break; } } const String AdlibBlasterAudioProcessor::getParameterName (int index) { return params[index]->getName(); } const String AdlibBlasterAudioProcessor::getParameterText (int index) { return params[index]->getParameterText(); } const String AdlibBlasterAudioProcessor::getInputChannelName (int channelIndex) const { return String (channelIndex + 1); } const String AdlibBlasterAudioProcessor::getOutputChannelName (int channelIndex) const { return String (channelIndex + 1); } bool AdlibBlasterAudioProcessor::isInputChannelStereoPair (int index) const { return false; } bool AdlibBlasterAudioProcessor::isOutputChannelStereoPair (int index) const { return true; //// Jeff-Russ changed to true for AU version. for vsti make it false } bool AdlibBlasterAudioProcessor::acceptsMidi() const { #if JucePlugin_WantsMidiInput return true; #else return false; #endif } bool AdlibBlasterAudioProcessor::producesMidi() const { #if JucePlugin_ProducesMidiOutput return true; #else return false; #endif } bool AdlibBlasterAudioProcessor::silenceInProducesSilenceOut() const { return false; } double AdlibBlasterAudioProcessor::getTailLengthSeconds() const { return 0.0; } int AdlibBlasterAudioProcessor::getNumPrograms() { return (int)programs.size(); } int AdlibBlasterAudioProcessor::getCurrentProgram() { return i_program; } void AdlibBlasterAudioProcessor::updateGuiIfPresent() { PluginGui* gui = (PluginGui*)getActiveEditor(); if (gui) { gui->updateFromParameters(); } } void AdlibBlasterAudioProcessor::setCurrentProgram (int index) { if (i_program==index) return; i_program = index; std::vector &v_params = programs[getProgramName(index)]; for (unsigned int i = 0; i < params.size() && i < v_params.size(); i++) { setParameter(i, v_params[i]); } updateGuiIfPresent(); } const String AdlibBlasterAudioProcessor::getProgramName (int index) { return program_order[index]; } void AdlibBlasterAudioProcessor::changeProgramName (int index, const String& newName) { } //============================================================================== void AdlibBlasterAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock) { Opl->SetSampleRate((int)sampleRate); Opl->EnableWaveformControl(); // Use this method as the place to do any pre-playback // initialisation that you need.. } void AdlibBlasterAudioProcessor::releaseResources() { // When playback stops, you can use this as an opportunity to free up any // spare memory, etc. } static const Drum DRUM_INDEX[] = { BDRUM, SNARE, TOM, CYMBAL, HIHAT }; void AdlibBlasterAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages) { buffer.clear(0, 0, buffer.getNumSamples()); MidiBuffer::Iterator midi_buffer_iterator(midiMessages); MidiMessage midi_message; int sample_number; int perc = getEnumParameter("Percussion Mode"); while (midi_buffer_iterator.getNextEvent(midi_message,sample_number)) { if (midi_message.isNoteOn()) { //note on at sample_number samples after //the beginning of the current buffer int n = midi_message.getNoteNumber(); float noteHz = (float)MidiMessage::getMidiNoteInHertz(n); int ch; if (perc > 0) { for (int i = 1; i <= Hiopl::CHANNELS; i++) { Opl->SetFrequency(i, noteHz, false); } Opl->HitPercussion(DRUM_INDEX[perc - 1]); } else { if (!available_channels.empty()) { ch = available_channels.front(); available_channels.pop_front(); } else { ch = used_channels.back(); // steal earliest/longest running active channel if out of free channels used_channels.pop_back(); Opl->KeyOff(ch); } used_channels.push_front(ch); switch (getEnumParameter("Carrier Velocity Sensitivity")) { case 0: Opl->SetAttenuation(ch, 2, getEnumParameter("Carrier Attenuation")); break; case 1: Opl->SetAttenuation(ch, 2, 32 - (midi_message.getVelocity() / 4)); break; case 2: Opl->SetAttenuation(ch, 2, 63 - (midi_message.getVelocity() / 2)); break; } switch (getEnumParameter("Modulator Velocity Sensitivity")) { case 0: Opl->SetAttenuation(ch, 1, getEnumParameter("Modulator Attenuation")); break; case 1: Opl->SetAttenuation(ch, 1, 32 - (midi_message.getVelocity() / 4)); break; case 2: Opl->SetAttenuation(ch, 1, 63 - (midi_message.getVelocity() / 2)); break; } Opl->KeyOn(ch, noteHz); active_notes[ch] = n; applyPitchBend(); } } else if (midi_message.isNoteOff()) { if (perc > 0) { Opl->ReleasePercussion(); } else { int n = midi_message.getNoteNumber(); int ch = 1; while (ch <= Hiopl::CHANNELS && n != active_notes[ch]) { ch += 1; } if (ch <= Hiopl::CHANNELS) { for (auto i = used_channels.begin(); i != used_channels.end(); ++i) { if (*i == ch) { used_channels.erase(i); available_channels.push_back(ch); break; } } Opl->KeyOff(ch); active_notes[ch] = NO_NOTE; } } } else if (midi_message.isPitchWheel()) { int bend = midi_message.getPitchWheelValue() - 0x2000; // range -8192 to 8191 // 1.05946309436 == (2^(1/1200))^100 == 1 semitone == 100 cents currentScaledBend = 1.0f + bend * .05775f / 8192; applyPitchBend(); } } /// Jeff-Russ: getSampleData(int) is deprecated. use getWritePointer(int) Opl->Generate(buffer.getNumSamples(), buffer.getWritePointer(0)); /// Jeff-Russ added loop to copy left channel to right channel. uncomment when building to {0,2} AU // const float* LChanRead = buffer.getReadPointer(0, 0); // float* RChanWrite = buffer.getWritePointer(1, 0); // for (int i = 0; i < buffer.getNumSamples(); i++) { RChanWrite[i] = LChanRead[i]; } } //============================================================================== bool AdlibBlasterAudioProcessor::hasEditor() const { return true; // (change this to false if you choose to not supply an editor) } AudioProcessorEditor* AdlibBlasterAudioProcessor::createEditor() { PluginGui* gui = new PluginGui(this); gui->updateFromParameters(); return gui; } //============================================================================== // JUCE requires that JSON names are valid Identifiers (restricted character set) even though the JSON standard allows any valid string. // Per http://www.juce.com/forum/topic/problem-spaces-json-identifier jules allowed Strings to bypass the assertion check // but a regression occured in 4317f60 re-enabling this check, so we need to sanitize the names. // Technically, the code still works without this, but it will trigger a gargantuan number of assertions hindering effective debugging. Identifier stringToIdentifier(const String &s) { return s.replaceCharacters(" ", "_"); } void AdlibBlasterAudioProcessor::getStateInformation(MemoryBlock& destData) { ReferenceCountedObjectPtr v(new DynamicObject); v->setProperty(stringToIdentifier(PROGRAM_INDEX), i_program); for (int i = 0; i < getNumParameters(); i++) { double p = getParameter(i); v->setProperty(stringToIdentifier(getParameterName(i)), p); } String s = JSON::toString(v.get()); destData.setSize(s.length()); destData.copyFrom(s.getCharPointer(), 0, destData.getSize()); } void AdlibBlasterAudioProcessor::setStateInformation (const void* data, int sizeInBytes) { if (sizeInBytes < 1) return; const char *first = static_cast(data); const char *last = first + sizeInBytes - 1; // simple check for JSON data - assume always object if (*first=='{' && *last=='}') { // json format String s(first, sizeInBytes); var v = JSON::fromString(s); { var program = v[stringToIdentifier(PROGRAM_INDEX)]; if (!program.isVoid()) i_program = program; } for (int i=0; i < getNumParameters(); ++i) { var param = v[stringToIdentifier(getParameterName(i))]; if (!param.isVoid()) setParameter(i, param); } updateGuiIfPresent(); return; } float* fdata = (float*)data; const int parametersToLoad = std::min(sizeInBytes / sizeof(float), getNumParameters()); for (int i = 0; i < parametersToLoad; i++) { setParameter(i, fdata[i]); } } bool AdlibBlasterAudioProcessor::isChannelEnabled(const int idx) const { return channel_enabled[idx]; } // @param idx 1-based channel index void AdlibBlasterAudioProcessor::disableChannel(const int idx) { if (isChannelEnabled(idx)) { std::deque::const_iterator pos = std::find(available_channels.begin(), available_channels.end(), idx); if (pos != available_channels.end()) { available_channels.erase(pos); channel_enabled[idx] = false; } } } void AdlibBlasterAudioProcessor::enableChannel(const int idx) { if (!isChannelEnabled(idx)) { available_channels.push_back(idx); channel_enabled[idx] = true; } } void AdlibBlasterAudioProcessor::toggleChannel(const int idx) { isChannelEnabled(idx) ? disableChannel(idx) : enableChannel(idx); } const char* CHANNEL_DISABLED_STRING = "x"; // @param idx 1-based channel index const char* AdlibBlasterAudioProcessor::getChannelEnvelopeStage(int idx) const { return isChannelEnabled(idx) ? Opl->GetState(idx) : CHANNEL_DISABLED_STRING; } //============================================================================== // This creates new instances of the plugin.. AudioProcessor* JUCE_CALLTYPE createPluginFilter() { return new AdlibBlasterAudioProcessor(); }