///============================================================================= /// windows.h - as needed re-definition of windows.h functions for non-win /// Created: 11 Feb 2015 5:08:51pm /// Author: Jeff-Russ ///============================================================================= #pragma once #include // PVOID - A pointer to any type. // This type is declared in WinNT.h as follows: typedef void* PVOID; // DWORDLONG A 64-bit unsigned integer. // This type is declared in IntSafe.h as follows: typedef uint64_t DWORDLONG; #define WINAPI // DWORD - A 32-bit unsigned integer. // This type is declared in IntSafe.h as follows: typedef uint32_t DWORD; // WCHAR - A 16-bit unicode character // This type is declared in WinNT.h as follows: typedef int16_t WCHAR; // HANDLE - A handle to an object. // This type is declared in WinDef.h as follows: typedef /*PVOID*/ DWORD HANDLE; DWORD STD_INPUT_HANDLE = -10; DWORD STD_OUTPUT_HANDLE = -11; DWORD STD_ERROR_HANDLE = -12; #define MAX_PATH PATH_MAX // BYTE - A byte (8-bits) // This type is declared in WinDef.h as follows: typedef unsigned char BYTE; // WORD - A 16-bit unsigned integer. // This type is declared in WinDef.h as follows: typedef uint16_t WORD; // BOOL - A boolean variable // This type is declared in WinDef.h as follows: // typedef BYTE BOOL; DWORD GetStdHandle (DWORD handle) { return handle; } void WriteConsole(DWORD conout,const char* strPtr, DWORD count, DWORD* countAdr, int* nul) { std::string msgType = "NOTICE: "; if (conout == -10) msgType = "INPUT: "; else if (conout == -11) msgType = "OUTPUT: "; else if (conout == -12) msgType = "ERROR: "; else msgType = "NOTICE: "; std::string message (const char* str, uint32_t count); std::cout << std::endl << msgType << &message; } void AllocConsole() { std::cout << std::endl << "=== Starting debug console....." << std::endl; } void FreeConsole() { std::cout << std::endl << "=== Exited debug console ===" << std::endl; }