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Apply and tweak UI changes from gdreyband.

This commit is contained in:
bsutherland 2016-10-10 22:56:52 +09:00
parent 21a27c978c
commit b5dbbc066b
15 changed files with 1683 additions and 271 deletions

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<JUCERPROJECT id="wUKQiT" name="JuceOPLVSTi" projectType="audioplug" version="0.13.2"
<JUCERPROJECT id="wUKQiT" name="JuceOPLVSTi" projectType="audioplug" version="0.13.3"
bundleIdentifier="com.plainweave.JuceOPLVSTi" buildVST="1" buildAU="1"
pluginName="JuceOPLVSTi" pluginDesc="JuceOPLVSTi" pluginManufacturer="Plainweave Software"
pluginManufacturerCode="Pwve" pluginCode="JOPL" pluginChannelConfigs="{0, 1}"
@ -13,6 +13,10 @@
buildAUv3="0">
<MAINGROUP id="TOefyq" name="JuceOPLVSTi">
<GROUP id="{DCA755EB-7953-0641-E719-95C7850E5B2B}" name="Source">
<FILE id="mSWBsr" name="OPLLookAndFeel.cpp" compile="1" resource="0"
file="Source/OPLLookAndFeel.cpp"/>
<FILE id="igacSV" name="OPLLookAndFeel.h" compile="0" resource="0"
file="Source/OPLLookAndFeel.h"/>
<FILE id="o0sULY" name="DROMultiplexer.cpp" compile="1" resource="0"
file="Source/DROMultiplexer.cpp"/>
<FILE id="cULQN7" name="DROMultiplexer.h" compile="0" resource="0"

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Source/OPLLookAndFeel.cpp Normal file
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@ -0,0 +1,34 @@
/*
==============================================================================
OPLLookAndFeel.cpp
Created: 10 Oct 2016 9:38:20pm
Author: bruce
==============================================================================
*/
#include "OPLLookAndFeel.h"
#include "PluginGui.h"
OPLLookAndFeel::OPLLookAndFeel()
{
toggleOff = ImageCache::getFromMemory(PluginGui::toggle_off_sq_png, PluginGui::toggle_off_sq_pngSize), 1.000f, Colour(0x00000000);
toggleOn = ImageCache::getFromMemory(PluginGui::toggle_on_sq_png, PluginGui::toggle_on_sq_pngSize), 1.000f, Colour(0x00000000);
toggleRect = Rectangle<float>((float)toggleOff.getWidth(), (float)toggleOn.getHeight());
}
void OPLLookAndFeel::drawTickBox(Graphics &g,
Component &c,
float x,
float y,
float w,
float h,
bool ticked,
bool isEnabled,
bool isMouseOverButton,
bool isButtonDown
) {
g.drawImage(ticked ? toggleOn : toggleOff, toggleRect.withY(y + 2));
}

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Source/OPLLookAndFeel.h Normal file
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@ -0,0 +1,43 @@
/*
==============================================================================
OPLLookAndFeel.h
Created: 10 Oct 2016 9:38:20pm
Author: bruce
==============================================================================
*/
#ifndef OPLLOOKANDFEEL_H_INCLUDED
#define OPLLOOKANDFEEL_H_INCLUDED
#include "JuceHeader.h"
class OPLLookAndFeel : public LookAndFeel_V3
{
private:
Image toggleOff;
Image toggleOn;
Rectangle<float> toggleRect;
public:
OPLLookAndFeel();
void drawTickBox(Graphics &g,
Component &c,
float x,
float y,
float w,
float h,
bool ticked,
bool isEnabled,
bool isMouseOverButton,
bool isButtonDown
);
};
#endif // OPLLOOKANDFEEL_H_INCLUDED

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@ -7,7 +7,7 @@
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Projucer version: 4.2.3
Created with Projucer version: 4.2.4
------------------------------------------------------------------------------
@ -86,6 +86,26 @@ public:
static const int channeloff_pngSize;
static const char* channelon_png;
static const int channelon_pngSize;
static const char* toggle_off_sq_png;
static const int toggle_off_sq_pngSize;
static const char* toggle_on_sq_png;
static const int toggle_on_sq_pngSize;
static const char* line_border_horiz_png;
static const int line_border_horiz_pngSize;
static const char* line_border_vert_png;
static const int line_border_vert_pngSize;
static const char* algo_switch_off_png;
static const int algo_switch_off_pngSize;
static const char* algo_switch_on_png;
static const int algo_switch_on_pngSize;
static const char* algo_switch_on2_png;
static const int algo_switch_on2_pngSize;
static const char* algo_switch_on3_png;
static const int algo_switch_on3_pngSize;
static const char* twoopAm_png;
static const int twoopAm_pngSize;
static const char* twoopFm_png;
static const int twoopFm_pngSize;
private:
@ -123,7 +143,6 @@ private:
ScopedPointer<ToggleButton> vibratoButton;
ScopedPointer<ToggleButton> sustainButton;
ScopedPointer<ToggleButton> keyscaleEnvButton;
ScopedPointer<Label> frequencyLabel2;
ScopedPointer<Label> dbLabel2;
ScopedPointer<GroupComponent> groupComponent2;
ScopedPointer<ComboBox> frequencyComboBox2;
@ -159,7 +178,6 @@ private:
ScopedPointer<Slider> feedbackSlider;
ScopedPointer<Label> frequencyLabel7;
ScopedPointer<ComboBox> velocityComboBox;
ScopedPointer<Label> attenuationLabel3;
ScopedPointer<ComboBox> velocityComboBox2;
ScopedPointer<Label> attenuationLabel4;
ScopedPointer<ImageButton> alternatingsineImageButton;
@ -186,6 +204,73 @@ private:
ScopedPointer<TextButton> exportButton;
ScopedPointer<TextButton> loadButton;
ScopedPointer<Label> versionLabel;
ScopedPointer<ImageButton> ToggleButtonOffExample;
ScopedPointer<ImageButton> ToggleButtonOnExample;
ScopedPointer<Label> label;
ScopedPointer<Label> label2;
ScopedPointer<ImageButton> LineBorderButton1C;
ScopedPointer<ImageButton> LineBorderButton1A;
ScopedPointer<ImageButton> LineBorderButton1B;
ScopedPointer<Label> label3;
ScopedPointer<ImageButton> LineBorderButton3A;
ScopedPointer<ImageButton> LineBorderButton3B;
ScopedPointer<ImageButton> LineBorderButton3B2;
ScopedPointer<ImageButton> LineBorderButton1C2;
ScopedPointer<ImageButton> LineBorderButton1A2;
ScopedPointer<ImageButton> LineBorderButton1B2;
ScopedPointer<ImageButton> LineBorderButton1C3;
ScopedPointer<ImageButton> LineBorderButton1B3;
ScopedPointer<ImageButton> algoSwitchButtonOffEx1;
ScopedPointer<ImageButton> algoSwitchButtonOffEx2;
ScopedPointer<ImageButton> algoSwitchButtonOnEx1;
ScopedPointer<ImageButton> algoSwitchButtonOnEx2;
ScopedPointer<Label> label4;
ScopedPointer<Label> label5;
ScopedPointer<Label> label6;
ScopedPointer<Label> label7;
ScopedPointer<Label> label8;
ScopedPointer<ImageButton> algoSwitchButtonOn2Ex1;
ScopedPointer<ImageButton> algoSwitchButtonOn2Ex2;
ScopedPointer<Label> label9;
ScopedPointer<Label> label10;
ScopedPointer<ImageButton> algoSwitchButtonOn3Ex1;
ScopedPointer<ImageButton> algoSwitchButtonOn3Ex2;
ScopedPointer<Label> label11;
ScopedPointer<Label> label12;
ScopedPointer<ImageButton> TwoOpAMButton;
ScopedPointer<ImageButton> TwoOpFMButton;
ScopedPointer<Label> label13;
ScopedPointer<Label> label14;
ScopedPointer<Label> label15;
ScopedPointer<Label> label16;
ScopedPointer<Label> label17;
ScopedPointer<GroupComponent> groupComponent6;
ScopedPointer<ImageButton> algoSwitchButtonOnEx3;
ScopedPointer<Label> label18;
ScopedPointer<ImageButton> algoSwitchButtonOffEx3;
ScopedPointer<Label> label19;
ScopedPointer<ImageButton> TwoOpAMButton2;
ScopedPointer<Label> label20;
ScopedPointer<Label> label21;
ScopedPointer<Label> label22;
ScopedPointer<ImageButton> algoSwitchButtonOffEx4;
ScopedPointer<Label> label23;
ScopedPointer<ImageButton> algoSwitchButtonOn3Ex3;
ScopedPointer<Label> label24;
ScopedPointer<ImageButton> TwoOpFMButton2;
ScopedPointer<Label> label25;
ScopedPointer<Label> label26;
ScopedPointer<GroupComponent> groupComponent7;
ScopedPointer<ImageButton> algoSwitchButtonOffEx5;
ScopedPointer<Label> label27;
ScopedPointer<ImageButton> algoSwitchButtonOn3Ex4;
ScopedPointer<Label> label28;
ScopedPointer<GroupComponent> groupComponent8;
ScopedPointer<Label> frequencyLabel9;
ScopedPointer<Label> label29;
ScopedPointer<Label> label30;
ScopedPointer<Label> frequencyLabel10;
ScopedPointer<Label> attenuationLabel5;
//==============================================================================

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