Tweak GUI, add 32-bit and 64-bit builds.
This commit is contained in:
parent
cb5715effb
commit
51bb2fd203
2 changed files with 10 additions and 8 deletions
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@ -75,8 +75,10 @@
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<CONFIGURATIONS>
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<CONFIGURATIONS>
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<CONFIGURATION name="Debug" winWarningLevel="4" generateManifest="1" winArchitecture="x64"
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<CONFIGURATION name="Debug" winWarningLevel="4" generateManifest="1" winArchitecture="x64"
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isDebug="1" optimisation="1" targetName="JuceOPLVSTi"/>
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isDebug="1" optimisation="1" targetName="JuceOPLVSTi"/>
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<CONFIGURATION name="Release" winWarningLevel="4" generateManifest="1" winArchitecture="x64"
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<CONFIGURATION name="Release - 64-bit" winWarningLevel="4" generateManifest="1"
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isDebug="0" optimisation="2" targetName="JuceOPLVSTi"/>
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winArchitecture="x64" isDebug="0" optimisation="3" targetName="JuceOPLVSTi"/>
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<CONFIGURATION name="Release - 32-bit" winWarningLevel="4" generateManifest="1"
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winArchitecture="32-bit" optimisation="3"/>
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</CONFIGURATIONS>
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</CONFIGURATIONS>
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<MODULEPATHS>
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<MODULEPATHS>
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<MODULEPATH id="juce_video" path="JuceLibraryCode/modules"/>
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<MODULEPATH id="juce_video" path="JuceLibraryCode/modules"/>
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@ -966,7 +966,7 @@ PluginGui::PluginGui (JuceOplvstiAudioProcessor* ownerFilter)
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}
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}
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//[/UserPreSize]
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//[/UserPreSize]
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setSize (440, 950);
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setSize (440, 934);
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//[Constructor] You can add your own custom stuff here..
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//[Constructor] You can add your own custom stuff here..
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@ -1157,8 +1157,8 @@ void PluginGui::resized()
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keyscaleAttenuationComboBox->setBounds (264, 144, 72, 24);
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keyscaleAttenuationComboBox->setBounds (264, 144, 72, 24);
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groupComponent4->setBounds (16, 856, 408, 64);
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groupComponent4->setBounds (16, 856, 408, 64);
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groupComponent5->setBounds (16, 8, 408, 48);
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groupComponent5->setBounds (16, 8, 408, 48);
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emulatorSlider->setBounds (200, 24, 40, 24);
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emulatorSlider->setBounds (208, 24, 32, 24);
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emulatorLabel->setBounds (120, 24, 72, 24);
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emulatorLabel->setBounds (128, 24, 72, 24);
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emulatorLabel2->setBounds (248, 24, 72, 24);
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emulatorLabel2->setBounds (248, 24, 72, 24);
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//[UserResized] Add your own custom resize handling here..
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//[UserResized] Add your own custom resize handling here..
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for (unsigned int i = 0; i < channels.size(); ++i)
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for (unsigned int i = 0; i < channels.size(); ++i)
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@ -1532,7 +1532,7 @@ BEGIN_JUCER_METADATA
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parentClasses="public AudioProcessorEditor, public FileDragAndDropTarget, public DragAndDropContainer, public Timer"
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parentClasses="public AudioProcessorEditor, public FileDragAndDropTarget, public DragAndDropContainer, public Timer"
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constructorParams="JuceOplvstiAudioProcessor* ownerFilter" variableInitialisers=" AudioProcessorEditor (ownerFilter)"
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constructorParams="JuceOplvstiAudioProcessor* ownerFilter" variableInitialisers=" AudioProcessorEditor (ownerFilter)"
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snapPixels="8" snapActive="1" snapShown="1" overlayOpacity="0.330"
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snapPixels="8" snapActive="1" snapShown="1" overlayOpacity="0.330"
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fixedSize="0" initialWidth="440" initialHeight="950">
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fixedSize="0" initialWidth="440" initialHeight="934">
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<BACKGROUND backgroundColour="ff000000"/>
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<BACKGROUND backgroundColour="ff000000"/>
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<GROUPCOMPONENT name="new group" id="d2c7c07bf2d78c30" memberName="groupComponent"
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<GROUPCOMPONENT name="new group" id="d2c7c07bf2d78c30" memberName="groupComponent"
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virtualName="" explicitFocusOrder="0" pos="16 64 408 336" outlinecol="ff007f00"
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virtualName="" explicitFocusOrder="0" pos="16 64 408 336" outlinecol="ff007f00"
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@ -1921,13 +1921,13 @@ BEGIN_JUCER_METADATA
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virtualName="" explicitFocusOrder="0" pos="16 8 408 48" outlinecol="ff007f00"
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virtualName="" explicitFocusOrder="0" pos="16 8 408 48" outlinecol="ff007f00"
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textcol="ff007f00" title="Emulator" textpos="33"/>
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textcol="ff007f00" title="Emulator" textpos="33"/>
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<SLIDER name="emulator slider" id="88ec3755c4760ed9" memberName="emulatorSlider"
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<SLIDER name="emulator slider" id="88ec3755c4760ed9" memberName="emulatorSlider"
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virtualName="" explicitFocusOrder="0" pos="200 24 40 24" thumbcol="ff00af00"
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virtualName="" explicitFocusOrder="0" pos="208 24 32 24" thumbcol="ff00af00"
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trackcol="7f007f00" textboxtext="ff007f00" textboxbkgd="ff000000"
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trackcol="7f007f00" textboxtext="ff007f00" textboxbkgd="ff000000"
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textboxhighlight="ff00af00" min="0" max="1" int="1" style="LinearHorizontal"
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textboxhighlight="ff00af00" min="0" max="1" int="1" style="LinearHorizontal"
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textBoxPos="NoTextBox" textBoxEditable="0" textBoxWidth="44"
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textBoxPos="NoTextBox" textBoxEditable="0" textBoxWidth="44"
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textBoxHeight="20" skewFactor="1"/>
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textBoxHeight="20" skewFactor="1"/>
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<LABEL name="emulator label" id="22c2c30d0f337081" memberName="emulatorLabel"
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<LABEL name="emulator label" id="22c2c30d0f337081" memberName="emulatorLabel"
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virtualName="" explicitFocusOrder="0" pos="120 24 72 24" textCol="ff007f00"
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virtualName="" explicitFocusOrder="0" pos="128 24 72 24" textCol="ff007f00"
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edTextCol="ff000000" edBkgCol="0" labelText="DOSBox" editableSingleClick="0"
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edTextCol="ff000000" edBkgCol="0" labelText="DOSBox" editableSingleClick="0"
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editableDoubleClick="0" focusDiscardsChanges="0" fontname="Default font"
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editableDoubleClick="0" focusDiscardsChanges="0" fontname="Default font"
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fontsize="15" bold="0" italic="0" justification="34"/>
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fontsize="15" bold="0" italic="0" justification="34"/>
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