2
0
Fork 0

Started over with an empty Introjucer template and it finally built the AU!!

This commit is contained in:
Jeff-Russ 2015-02-22 20:08:45 -05:00
parent ec8f2fdebf
commit 49a6f847ee
4 changed files with 199 additions and 337 deletions

View file

@ -1,137 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<JUCERPROJECT id="wUKQiT" name="JuceOPL" projectType="audioplug" version="0.11.1"
bundleIdentifier="com.plainweave.JuceOPL" buildVST="0" buildAU="1"
pluginName="JuceOPL" pluginDesc="JuceOPL" pluginManufacturer="Plainweave Software"
pluginManufacturerCode="Pwve" pluginCode="JOPL" pluginChannelConfigs="{0, 1}"
pluginIsSynth="1" pluginWantsMidiIn="1" pluginProducesMidiOut="0"
pluginSilenceInIsSilenceOut="0" pluginEditorRequiresKeys="0"
pluginAUExportPrefix="JuceOPL-AU" pluginRTASCategory="" aaxIdentifier="com.plainweave.JuceOPLAU32"
pluginAAXCategory="AAX_ePlugInCategory_Dynamics" jucerVersion="3.1.0"
buildVST3="0" buildRTAS="0" buildAAX="0" includeBinaryInAppConfig="1">
<MAINGROUP id="TOefyq" name="JuceOPL">
<GROUP id="{DCA755EB-7953-0641-E719-95C7850E5B2B}" name="Source">
<GROUP id="{0A7415DD-1C4B-6ECE-F8C8-1830F22F3693}" name="added">
<FILE id="b9ci03" name="itoa.h" compile="0" resource="0" file="Source/itoa.h"/>
<FILE id="zqVgdd" name="windows.h" compile="0" resource="0" file="Source/windows.h"/>
</GROUP>
<GROUP id="{04EB9715-F5C8-AD8A-9B89-2832B524778C}" name="modified">
<FILE id="SyIvF1" name="PluginGui.cpp" compile="1" resource="0" file="Source/PluginGui.cpp"/>
<FILE id="Phxzxb" name="PluginProcessor.cpp" compile="1" resource="0"
file="Source/PluginProcessor.cpp"/>
<FILE id="o0sULY" name="DROMultiplexer.cpp" compile="1" resource="0"
file="Source/DROMultiplexer.cpp"/>
<FILE id="cULQN7" name="DROMultiplexer.h" compile="0" resource="0"
file="Source/DROMultiplexer.h"/>
<FILE id="c6G4EF" name="config.h" compile="0" resource="0" file="Source/config.h"/>
<FILE id="hjHmNq" name="zdopl.cpp" compile="1" resource="0" file="Source/zdopl.cpp"/>
<FILE id="TnpE3r" name="dbopl.cpp" compile="1" resource="0" file="Source/dbopl.cpp"/>
</GROUP>
<GROUP id="{6B1E4F6E-4D95-CAB5-DAD3-E894F5CA0730}" name="DOSBox">
<FILE id="BZFxoj" name="adlib.h" compile="0" resource="0" file="Source/adlib.h"/>
<FILE id="r3zBZz" name="dbopl.h" compile="0" resource="0" file="Source/dbopl.h"/>
<FILE id="pXX3j1" name="dosbox.h" compile="0" resource="0" file="Source/dosbox.h"/>
<FILE id="TLHYVa" name="hardware.h" compile="0" resource="0" file="Source/hardware.h"/>
<FILE id="mZbr8b" name="inout.h" compile="0" resource="0" file="Source/inout.h"/>
<FILE id="ZBjR5F" name="logging.h" compile="0" resource="0" file="Source/logging.h"/>
<FILE id="KCyK6B" name="opl.h" compile="0" resource="0" file="Source/opl.h"/>
<FILE id="t6cmDm" name="pic.h" compile="0" resource="0" file="Source/pic.h"/>
<FILE id="ep2XEF" name="setup.h" compile="0" resource="0" file="Source/setup.h"/>
<FILE id="aR7Eu7" name="mixer.h" compile="0" resource="0" file="Source/mixer.h"/>
</GROUP>
<FILE id="IvGocs" name="PluginProcessor.h" compile="0" resource="0"
file="Source/PluginProcessor.h"/>
<FILE id="a2DQGI" name="PluginGui.h" compile="0" resource="0" file="Source/PluginGui.h"/>
<FILE id="KRj0DZ" name="tests.cpp" compile="1" resource="0" file="Source/tests.cpp"/>
<FILE id="TQyCKv" name="zdopl.h" compile="0" resource="0" file="Source/zdopl.h"/>
<FILE id="LVSdHL" name="InstrumentLoader.h" compile="0" resource="0"
file="Source/InstrumentLoader.h"/>
<FILE id="SX7G0u" name="SbiLoader.cpp" compile="1" resource="0" file="Source/SbiLoader.cpp"/>
<FILE id="g2OCfO" name="SbiLoader.h" compile="0" resource="0" file="Source/SbiLoader.h"/>
<FILE id="CGPOGV" name="IntFloatParameter.cpp" compile="1" resource="0"
file="Source/IntFloatParameter.cpp"/>
<FILE id="uAEGVV" name="IntFloatParameter.h" compile="0" resource="0"
file="Source/IntFloatParameter.h"/>
<FILE id="GnuXsD" name="EnumFloatParameter.cpp" compile="1" resource="0"
file="Source/EnumFloatParameter.cpp"/>
<FILE id="GQm1JF" name="EnumFloatParameter.h" compile="0" resource="0"
file="Source/EnumFloatParameter.h"/>
<FILE id="cyDyMZ" name="FloatParameter.cpp" compile="1" resource="0"
file="Source/FloatParameter.cpp"/>
<FILE id="RwbIyF" name="FloatParameter.h" compile="0" resource="0"
file="Source/FloatParameter.h"/>
<FILE id="fZWteg" name="hiopl.cpp" compile="1" resource="0" file="Source/hiopl.cpp"/>
<FILE id="OiMwKI" name="hiopl.h" compile="0" resource="0" file="Source/hiopl.h"/>
</GROUP>
</MAINGROUP>
<MODULES>
<MODULES id="juce_audio_basics" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_audio_devices" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_audio_formats" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_audio_plugin_client" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_audio_processors" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_core" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_cryptography" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_data_structures" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_events" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_graphics" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_gui_basics" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_gui_extra" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_opengl" showAllCode="1" useLocalCopy="1"/>
<MODULES id="juce_video" showAllCode="1" useLocalCopy="1"/>
</MODULES>
<JUCEOPTIONS JUCE_QUICKTIME="disabled"/>
<EXPORTFORMATS>
<VS2013 targetFolder="Builds/VisualStudio2013" vstFolder="C:\code\audio\vstsdk2.4"
externalLibraries="" toolset="v120_xp">
<CONFIGURATIONS>
<CONFIGURATION name="Debug" winWarningLevel="4" generateManifest="1" winArchitecture="32-bit"
isDebug="1" optimisation="1" targetName="JuceOPLVSTi"/>
<CONFIGURATION name="Release - 64-bit" winWarningLevel="4" generateManifest="1"
winArchitecture="x64" isDebug="0" optimisation="3" targetName="JuceOPLVSTi"/>
<CONFIGURATION name="Release - 32-bit" winWarningLevel="4" generateManifest="1"
winArchitecture="32-bit" isDebug="0" optimisation="3" targetName="JuceOPLVSTi"/>
</CONFIGURATIONS>
<MODULEPATHS>
<MODULEPATH id="juce_audio_devices" path="../JUCE/modules"/>
<MODULEPATH id="juce_audio_formats" path="../JUCE/modules"/>
<MODULEPATH id="juce_audio_plugin_client" path="../JUCE/modules"/>
<MODULEPATH id="juce_audio_processors" path="../JUCE/modules"/>
<MODULEPATH id="juce_core" path="../JUCE/modules"/>
<MODULEPATH id="juce_cryptography" path="../JUCE/modules"/>
<MODULEPATH id="juce_data_structures" path="../JUCE/modules"/>
<MODULEPATH id="juce_events" path="../JUCE/modules"/>
<MODULEPATH id="juce_graphics" path="../JUCE/modules"/>
<MODULEPATH id="juce_gui_basics" path="../JUCE/modules"/>
<MODULEPATH id="juce_gui_extra" path="../JUCE/modules"/>
<MODULEPATH id="juce_opengl" path="../JUCE/modules"/>
<MODULEPATH id="juce_video" path="../JUCE/modules"/>
<MODULEPATH id="juce_audio_basics" path="../JUCE/modules"/>
</MODULEPATHS>
</VS2013>
<XCODE_MAC targetFolder="Builds/MacOSX" vstFolder="~/SDKs/vstsdk2.4" postbuildCommand="&#13;&#10;# This script takes the build product and copies it to the AU, VST, VST3, RTAS and AAX folders, depending on &#13;&#10;# which plugin types you've built&#13;&#10;&#13;&#10;original=$CONFIGURATION_BUILD_DIR/$FULL_PRODUCT_NAME&#13;&#10;&#13;&#10;# this looks inside the binary to detect which platforms are needed.. &#13;&#10;copyAU=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'AudioUnit' | wc -l&#96;&#13;&#10;copyVST=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'VSTPlugin' | wc -l&#96;&#13;&#10;copyVST3=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'GetPluginFactory' | wc -l&#96;&#13;&#10;copyRTAS=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'CProcess' | wc -l&#96;&#13;&#10;copyAAX=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'ACFStartup' | wc -l&#96;&#13;&#10;&#13;&#10;if [ $copyAU -gt 0 ]; then&#13;&#10; echo &quot;Copying to AudioUnit folder...&quot;&#13;&#10; AU=~/Library/Audio/Plug-Ins/Components/$PRODUCT_NAME.component&#13;&#10; if [ -d &quot;$AU&quot; ]; then &#13;&#10; rm -r &quot;$AU&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$AU&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMwPTul/BNDLPTul/g' &quot;$AU/Contents/PkgInfo&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMw/BNDL/g' &quot;$AU/Contents/$INFOPLIST_FILE&quot;&#13;&#10;&#13;&#10; # Fix info.plist for AUs built with Xcode 3&#13;&#10; if [ -f &quot;$DEVELOPER_DIR/Library/Developer/CoreAudio/AudioUnits/AUPublic/AUBase/AUPlugInDispatch.cpp&quot; ]; then&#13;&#10; echo&#13;&#10; else&#13;&#10; echo &quot;Removing AudioComponents entry from Info.plist because this is not a new-format AU&quot;&#13;&#10; /usr/libexec/PlistBuddy -c &quot;Delete AudioComponents&quot; &quot;$AU/Contents/Info.plist&quot;&#13;&#10; fi&#13;&#10;fi&#13;&#10;&#13;&#10;if [ $copyVST -gt 0 ]; then&#13;&#10; echo &quot;Copying to VST folder...&quot;&#13;&#10; VST=~/Library/Audio/Plug-Ins/VST/$PRODUCT_NAME.vst&#13;&#10; if [ -d &quot;$VST&quot; ]; then &#13;&#10; rm -r &quot;$VST&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$VST&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMwPTul/BNDLPTul/g' &quot;$VST/Contents/PkgInfo&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMw/BNDL/g' &quot;$VST/Contents/$INFOPLIST_FILE&quot;&#13;&#10;fi&#13;&#10;&#13;&#10;if [ $copyVST3 -gt 0 ]; then&#13;&#10; echo &quot;Copying to VST3 folder...&quot;&#13;&#10; VST3=~/Library/Audio/Plug-Ins/VST3/$PRODUCT_NAME.vst3&#13;&#10; if [ -d &quot;$VST3&quot; ]; then &#13;&#10; rm -r &quot;$VST3&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$VST3&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMwPTul/BNDLPTul/g' &quot;$VST3/Contents/PkgInfo&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMw/BNDL/g' &quot;$VST3/Contents/$INFOPLIST_FILE&quot;&#13;&#10;fi&#13;&#10;&#13;&#10;if [ $copyRTAS -gt 0 ]; then&#13;&#10; echo &quot;Copying to RTAS folder...&quot;&#13;&#10; RTAS=/Library/Application\ Support/Digidesign/Plug-Ins/$PRODUCT_NAME.dpm&#13;&#10; if [ -d &quot;$RTAS&quot; ]; then&#13;&#10; rm -r &quot;$RTAS&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$RTAS&quot;&#13;&#10;fi&#13;&#10;&#13;&#10;if [ $copyAAX -gt 0 ]; then&#13;&#10; echo &quot;Copying to AAX folder...&quot;&#13;&#10;&#13;&#10; if [ -d &quot;/Applications/ProTools_3PDev/Plug-Ins&quot; ]; then&#13;&#10; AAX1=&quot;/Applications/ProTools_3PDev/Plug-Ins/$PRODUCT_NAME.aaxplugin&quot;&#13;&#10;&#13;&#10; if [ -d &quot;$AAX1&quot; ]; then&#13;&#10; rm -r &quot;$AAX1&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -R -H &quot;$original&quot; &quot;$AAX1&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; if [ -d &quot;/Library/Application Support/Avid/Audio/Plug-Ins&quot; ]; then&#13;&#10; AAX2=&quot;/Library/Application Support/Avid/Audio/Plug-Ins/$PRODUCT_NAME.aaxplugin&quot;&#13;&#10;&#13;&#10; if [ -d &quot;$AAX2&quot; ]; then&#13;&#10; rm -r &quot;$AAX2&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -R -H &quot;$original&quot; &quot;$AAX2&quot;&#13;&#10; fi&#13;&#10;fi&#13;&#10;">
<CONFIGURATIONS>
<CONFIGURATION name="Debug" osxSDK="default" osxCompatibility="default" osxArchitecture="32BitUniversal"
isDebug="1" optimisation="1" targetName="JuceOPL"/>
<CONFIGURATION name="Release" osxSDK="default" osxCompatibility="default" osxArchitecture="64BitUniversal"
isDebug="0" optimisation="2" targetName="JuceOPL" cppLibType="libc++"/>
</CONFIGURATIONS>
<MODULEPATHS>
<MODULEPATH id="juce_video" path="../JUCE/modules"/>
<MODULEPATH id="juce_opengl" path="../JUCE/modules"/>
<MODULEPATH id="juce_gui_extra" path="../JUCE/modules"/>
<MODULEPATH id="juce_gui_basics" path="../JUCE/modules"/>
<MODULEPATH id="juce_graphics" path="../JUCE/modules"/>
<MODULEPATH id="juce_events" path="../JUCE/modules"/>
<MODULEPATH id="juce_data_structures" path="../JUCE/modules"/>
<MODULEPATH id="juce_cryptography" path="../JUCE/modules"/>
<MODULEPATH id="juce_core" path="../JUCE/modules"/>
<MODULEPATH id="juce_audio_processors" path="../JUCE/modules"/>
<MODULEPATH id="juce_audio_plugin_client" path="../JUCE/modules"/>
<MODULEPATH id="juce_audio_formats" path="../JUCE/modules"/>
<MODULEPATH id="juce_audio_devices" path="../JUCE/modules"/>
<MODULEPATH id="juce_audio_basics" path="../JUCE/modules"/>
</MODULEPATHS>
</XCODE_MAC>
</EXPORTFORMATS>
</JUCERPROJECT>

View file

@ -7,7 +7,7 @@
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Introjucer version: 3.1.0
Created with Introjucer version: 3.1.1
------------------------------------------------------------------------------
@ -28,10 +28,10 @@ void PluginGui::updateFromParameters()
{
emulatorSlider->setValue(processor->getEnumParameter("Emulator"), juce::NotificationType::dontSendNotification);
setRecordButtonState(processor->isThisInstanceRecording());
/// setToggleState(bool, bool) is deprecated.
/// Jeff-Russ replaced the second arg of "false" with dontSendNotification:
sineImageButton->setToggleState(false, dontSendNotification);
halfsineImageButton->setToggleState(false, dontSendNotification);
abssineImageButton->setToggleState(false, dontSendNotification);
@ -69,10 +69,10 @@ void PluginGui::updateFromParameters()
case 6: squareImageButton2->setToggleState(true, dontSendNotification); break;
case 7: logsawImageButton2->setToggleState(true, dontSendNotification); break;
}
/// setSelectedItemIndex(bool, bool) is deprecated.
/// Jeff-Russ replaced the second arg of "true" with "sendNotificationAsync":
frequencyComboBox->setSelectedItemIndex (
processor->getEnumParameter("Modulator Frequency Multiplier"),
sendNotificationAsync);
@ -91,7 +91,7 @@ void PluginGui::updateFromParameters()
dSlider2->setValue(processor->getIntParameter("Carrier Decay"), juce::NotificationType::dontSendNotification);
sSlider2->setValue(processor->getIntParameter("Carrier Sustain Level"), juce::NotificationType::dontSendNotification);
rSlider2->setValue(processor->getIntParameter("Carrier Release"), juce::NotificationType::dontSendNotification);
/// Jeff-Russ replaced the second arg of "true" with "sendNotificationAsync":
keyscaleAttenuationComboBox->setSelectedItemIndex (

View file

@ -1,193 +1,193 @@
/*
==============================================================================
This is an automatically generated GUI class created by the Introjucer!
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Introjucer version: 3.1.0
------------------------------------------------------------------------------
The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-13 by Raw Material Software Ltd.
==============================================================================
*/
#ifndef __JUCE_HEADER_450C07F5C14097B8__
#define __JUCE_HEADER_450C07F5C14097B8__
//[Headers] -- You can add your own extra header files here --
#include <array>
#include "JuceHeader.h"
#include "PluginProcessor.h"
//[/Headers]
//==============================================================================
/**
//[Comments]
This is a GUI for the OPL2 VST plugin, created in Juce.
//[/Comments]
*/
class PluginGui : public AudioProcessorEditor,
public FileDragAndDropTarget,
public DragAndDropContainer,
public Timer,
public ComboBoxListener,
public SliderListener,
public ButtonListener
{
public:
//==============================================================================
PluginGui (JuceOplvstiAudioProcessor* ownerFilter);
~PluginGui();
//==============================================================================
//[UserMethods] -- You can add your own custom methods in this section.
void updateFromParameters();
bool isInterestedInFileDrag (const StringArray& files);
void fileDragEnter (const StringArray& files, int x, int y);
void fileDragMove (const StringArray& files, int x, int y);
void fileDragExit (const StringArray& files);
void filesDropped (const StringArray& files, int x, int y);
void timerCallback();
void setRecordButtonState(bool recording);
//[/UserMethods]
void paint (Graphics& g);
void resized();
void comboBoxChanged (ComboBox* comboBoxThatHasChanged);
void sliderValueChanged (Slider* sliderThatWasMoved);
void buttonClicked (Button* buttonThatWasClicked);
// Binary resources:
static const char* full_sine_png;
static const int full_sine_pngSize;
static const char* half_sine_png;
static const int half_sine_pngSize;
static const char* abs_sine_png;
static const int abs_sine_pngSize;
static const char* quarter_sine_png;
static const int quarter_sine_pngSize;
static const char* camel_sine_png;
static const int camel_sine_pngSize;
static const char* alternating_sine_png;
static const int alternating_sine_pngSize;
static const char* square_png;
static const int square_pngSize;
static const char* logarithmic_saw_png;
static const int logarithmic_saw_pngSize;
static const char* channeloff_png;
static const int channeloff_pngSize;
static const char* channelon_png;
static const int channelon_pngSize;
private:
//[UserVariables] -- You can add your own custom variables in this section.
static const uint32 COLOUR_MID = 0xff007f00;
static const uint32 COLOUR_RECORDING = 0xffff0000;
JuceOplvstiAudioProcessor* processor;
std::array<ScopedPointer<Label>, Hiopl::CHANNELS> channels;
TooltipWindow tooltipWindow;
//[/UserVariables]
//==============================================================================
ScopedPointer<GroupComponent> groupComponent;
ScopedPointer<ComboBox> frequencyComboBox;
ScopedPointer<Label> frequencyLabel;
ScopedPointer<Slider> aSlider;
ScopedPointer<Label> aLabel;
ScopedPointer<Slider> dSlider;
ScopedPointer<Label> dLabel;
ScopedPointer<Slider> sSlider;
ScopedPointer<Label> dLabel2;
ScopedPointer<Slider> rSlider;
ScopedPointer<Label> rLabel;
ScopedPointer<Slider> attenuationSlider;
ScopedPointer<Label> attenuationLabel;
ScopedPointer<Label> dbLabel;
ScopedPointer<ImageButton> sineImageButton;
ScopedPointer<ImageButton> halfsineImageButton;
ScopedPointer<ImageButton> abssineImageButton;
ScopedPointer<ImageButton> quartersineImageButton;
ScopedPointer<Label> waveLabel;
ScopedPointer<ToggleButton> tremoloButton;
ScopedPointer<ToggleButton> vibratoButton;
ScopedPointer<ToggleButton> sustainButton;
ScopedPointer<ToggleButton> keyscaleEnvButton;
ScopedPointer<Label> frequencyLabel2;
ScopedPointer<Label> dbLabel2;
ScopedPointer<GroupComponent> groupComponent2;
ScopedPointer<ComboBox> frequencyComboBox2;
ScopedPointer<Label> frequencyLabel3;
ScopedPointer<Slider> aSlider2;
ScopedPointer<Label> aLabel2;
ScopedPointer<Slider> dSlider2;
ScopedPointer<Label> dLabel3;
ScopedPointer<Slider> sSlider2;
ScopedPointer<Label> dLabel4;
ScopedPointer<Slider> rSlider2;
ScopedPointer<Label> rLabel2;
ScopedPointer<Slider> attenuationSlider2;
ScopedPointer<Label> attenuationLabel2;
ScopedPointer<Label> dbLabel3;
ScopedPointer<ImageButton> sineImageButton2;
ScopedPointer<ImageButton> halfsineImageButton2;
ScopedPointer<ImageButton> abssineImageButton2;
ScopedPointer<ImageButton> quartersineImageButton2;
ScopedPointer<Label> waveLabel2;
ScopedPointer<ToggleButton> tremoloButton2;
ScopedPointer<ToggleButton> vibratoButton2;
ScopedPointer<ToggleButton> sustainButton2;
ScopedPointer<ToggleButton> keyscaleEnvButton2;
ScopedPointer<Label> frequencyLabel4;
ScopedPointer<GroupComponent> groupComponent3;
ScopedPointer<Slider> tremoloSlider;
ScopedPointer<Label> frequencyLabel5;
ScopedPointer<Label> dbLabel5;
ScopedPointer<Slider> vibratoSlider;
ScopedPointer<Label> frequencyLabel6;
ScopedPointer<Label> dbLabel6;
ScopedPointer<Slider> feedbackSlider;
ScopedPointer<Label> frequencyLabel7;
ScopedPointer<ComboBox> velocityComboBox;
ScopedPointer<Label> attenuationLabel3;
ScopedPointer<ComboBox> velocityComboBox2;
ScopedPointer<Label> attenuationLabel4;
ScopedPointer<ImageButton> alternatingsineImageButton;
ScopedPointer<ImageButton> camelsineImageButton;
ScopedPointer<ImageButton> squareImageButton;
ScopedPointer<ImageButton> logsawImageButton;
ScopedPointer<ImageButton> alternatingsineImageButton2;
ScopedPointer<ImageButton> camelsineImageButton2;
ScopedPointer<ImageButton> squareImageButton2;
ScopedPointer<ImageButton> logsawImageButton2;
ScopedPointer<ComboBox> algorithmComboBox;
ScopedPointer<Label> frequencyLabel8;
ScopedPointer<Label> dbLabel4;
ScopedPointer<ComboBox> keyscaleAttenuationComboBox2;
ScopedPointer<ComboBox> keyscaleAttenuationComboBox;
ScopedPointer<GroupComponent> groupComponent4;
ScopedPointer<GroupComponent> groupComponent5;
ScopedPointer<Slider> emulatorSlider;
ScopedPointer<Label> emulatorLabel;
ScopedPointer<Label> emulatorLabel2;
ScopedPointer<ToggleButton> recordButton;
ScopedPointer<ComboBox> percussionComboBox;
ScopedPointer<Label> percussionLabel;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PluginGui)
};
//[EndFile] You can add extra defines here...
//[/EndFile]
#endif // __JUCE_HEADER_450C07F5C14097B8__
/*
==============================================================================
This is an automatically generated GUI class created by the Introjucer!
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Introjucer version: 3.1.1
------------------------------------------------------------------------------
The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-13 by Raw Material Software Ltd.
==============================================================================
*/
#ifndef __JUCE_HEADER_450C07F5C14097B8__
#define __JUCE_HEADER_450C07F5C14097B8__
//[Headers] -- You can add your own extra header files here --
#include <array>
#include "JuceHeader.h"
#include "PluginProcessor.h"
//[/Headers]
//==============================================================================
/**
//[Comments]
This is a GUI for the OPL2 VST plugin, created in Juce.
//[/Comments]
*/
class PluginGui : public AudioProcessorEditor,
public FileDragAndDropTarget,
public DragAndDropContainer,
public Timer,
public ComboBoxListener,
public SliderListener,
public ButtonListener
{
public:
//==============================================================================
PluginGui (JuceOplvstiAudioProcessor* ownerFilter);
~PluginGui();
//==============================================================================
//[UserMethods] -- You can add your own custom methods in this section.
void updateFromParameters();
bool isInterestedInFileDrag (const StringArray& files);
void fileDragEnter (const StringArray& files, int x, int y);
void fileDragMove (const StringArray& files, int x, int y);
void fileDragExit (const StringArray& files);
void filesDropped (const StringArray& files, int x, int y);
void timerCallback();
void setRecordButtonState(bool recording);
//[/UserMethods]
void paint (Graphics& g);
void resized();
void comboBoxChanged (ComboBox* comboBoxThatHasChanged);
void sliderValueChanged (Slider* sliderThatWasMoved);
void buttonClicked (Button* buttonThatWasClicked);
// Binary resources:
static const char* full_sine_png;
static const int full_sine_pngSize;
static const char* half_sine_png;
static const int half_sine_pngSize;
static const char* abs_sine_png;
static const int abs_sine_pngSize;
static const char* quarter_sine_png;
static const int quarter_sine_pngSize;
static const char* camel_sine_png;
static const int camel_sine_pngSize;
static const char* alternating_sine_png;
static const int alternating_sine_pngSize;
static const char* square_png;
static const int square_pngSize;
static const char* logarithmic_saw_png;
static const int logarithmic_saw_pngSize;
static const char* channeloff_png;
static const int channeloff_pngSize;
static const char* channelon_png;
static const int channelon_pngSize;
private:
//[UserVariables] -- You can add your own custom variables in this section.
static const uint32 COLOUR_MID = 0xff007f00;
static const uint32 COLOUR_RECORDING = 0xffff0000;
JuceOplvstiAudioProcessor* processor;
std::array<ScopedPointer<Label>, Hiopl::CHANNELS> channels;
TooltipWindow tooltipWindow;
//[/UserVariables]
//==============================================================================
ScopedPointer<GroupComponent> groupComponent;
ScopedPointer<ComboBox> frequencyComboBox;
ScopedPointer<Label> frequencyLabel;
ScopedPointer<Slider> aSlider;
ScopedPointer<Label> aLabel;
ScopedPointer<Slider> dSlider;
ScopedPointer<Label> dLabel;
ScopedPointer<Slider> sSlider;
ScopedPointer<Label> dLabel2;
ScopedPointer<Slider> rSlider;
ScopedPointer<Label> rLabel;
ScopedPointer<Slider> attenuationSlider;
ScopedPointer<Label> attenuationLabel;
ScopedPointer<Label> dbLabel;
ScopedPointer<ImageButton> sineImageButton;
ScopedPointer<ImageButton> halfsineImageButton;
ScopedPointer<ImageButton> abssineImageButton;
ScopedPointer<ImageButton> quartersineImageButton;
ScopedPointer<Label> waveLabel;
ScopedPointer<ToggleButton> tremoloButton;
ScopedPointer<ToggleButton> vibratoButton;
ScopedPointer<ToggleButton> sustainButton;
ScopedPointer<ToggleButton> keyscaleEnvButton;
ScopedPointer<Label> frequencyLabel2;
ScopedPointer<Label> dbLabel2;
ScopedPointer<GroupComponent> groupComponent2;
ScopedPointer<ComboBox> frequencyComboBox2;
ScopedPointer<Label> frequencyLabel3;
ScopedPointer<Slider> aSlider2;
ScopedPointer<Label> aLabel2;
ScopedPointer<Slider> dSlider2;
ScopedPointer<Label> dLabel3;
ScopedPointer<Slider> sSlider2;
ScopedPointer<Label> dLabel4;
ScopedPointer<Slider> rSlider2;
ScopedPointer<Label> rLabel2;
ScopedPointer<Slider> attenuationSlider2;
ScopedPointer<Label> attenuationLabel2;
ScopedPointer<Label> dbLabel3;
ScopedPointer<ImageButton> sineImageButton2;
ScopedPointer<ImageButton> halfsineImageButton2;
ScopedPointer<ImageButton> abssineImageButton2;
ScopedPointer<ImageButton> quartersineImageButton2;
ScopedPointer<Label> waveLabel2;
ScopedPointer<ToggleButton> tremoloButton2;
ScopedPointer<ToggleButton> vibratoButton2;
ScopedPointer<ToggleButton> sustainButton2;
ScopedPointer<ToggleButton> keyscaleEnvButton2;
ScopedPointer<Label> frequencyLabel4;
ScopedPointer<GroupComponent> groupComponent3;
ScopedPointer<Slider> tremoloSlider;
ScopedPointer<Label> frequencyLabel5;
ScopedPointer<Label> dbLabel5;
ScopedPointer<Slider> vibratoSlider;
ScopedPointer<Label> frequencyLabel6;
ScopedPointer<Label> dbLabel6;
ScopedPointer<Slider> feedbackSlider;
ScopedPointer<Label> frequencyLabel7;
ScopedPointer<ComboBox> velocityComboBox;
ScopedPointer<Label> attenuationLabel3;
ScopedPointer<ComboBox> velocityComboBox2;
ScopedPointer<Label> attenuationLabel4;
ScopedPointer<ImageButton> alternatingsineImageButton;
ScopedPointer<ImageButton> camelsineImageButton;
ScopedPointer<ImageButton> squareImageButton;
ScopedPointer<ImageButton> logsawImageButton;
ScopedPointer<ImageButton> alternatingsineImageButton2;
ScopedPointer<ImageButton> camelsineImageButton2;
ScopedPointer<ImageButton> squareImageButton2;
ScopedPointer<ImageButton> logsawImageButton2;
ScopedPointer<ComboBox> algorithmComboBox;
ScopedPointer<Label> frequencyLabel8;
ScopedPointer<Label> dbLabel4;
ScopedPointer<ComboBox> keyscaleAttenuationComboBox2;
ScopedPointer<ComboBox> keyscaleAttenuationComboBox;
ScopedPointer<GroupComponent> groupComponent4;
ScopedPointer<GroupComponent> groupComponent5;
ScopedPointer<Slider> emulatorSlider;
ScopedPointer<Label> emulatorLabel;
ScopedPointer<Label> emulatorLabel2;
ScopedPointer<ToggleButton> recordButton;
ScopedPointer<ComboBox> percussionComboBox;
ScopedPointer<Label> percussionLabel;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PluginGui)
};
//[EndFile] You can add extra defines here...
//[/EndFile]
#endif // __JUCE_HEADER_450C07F5C14097B8__

View file

@ -1 +0,0 @@
dummy