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OPL/Source/hiopl.cpp

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2013-09-04 13:37:36 +00:00
#include "Hiopl.h"
#include <assert.h>
// A higher level wrapper around the DOSBox OPL emulator.
Hiopl::Hiopl(int buflen) {
adlib = new DBOPL::Handler();
Buf32 = new Bit32s[buflen];
}
void Hiopl::Generate(int length, short* buffer) {
//printf("Generating %d samples\n", length);
adlib->Generate(length, Buf32);
for (int i = 0; i < length; i++) {
buffer[i] = (short)(Buf32[i]);
}
}
void Hiopl::Generate(int length, float* buffer) {
// This would be better done using Juce's built in audio format conversion.
adlib->Generate(length, Buf32);
for (int i = 0; i < length; i++) {
buffer[i] = (float)(Buf32[i])/32768.0f;
}
}
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void Hiopl::SetSampleRate(int hz) {
adlib->Init(hz);
_WriteReg(0x20,0x32); // modulator multiplier 2
_WriteReg(0x23,0x21); // carrier multiplier 1
_WriteReg(0x40,0x1a); // modulator level
_WriteReg(0x43,0x09); // carrier level
_WriteReg(0x60,0x84); // AD
_WriteReg(0x63,0x84); // AD
_WriteReg(0x80,0x29); // SR
_WriteReg(0x83,0x44); // SR
_WriteReg(0xe3,0x00); // wave select
_WriteReg(0xe0,0x02); // wave select
_WriteReg(0xc0,0x06); // carrier self-feedback level
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}
void Hiopl::_WriteReg(Bit32u reg, Bit8u value) {
adlib->WriteReg(reg, value);
regCache[reg] = value;
}
void Hiopl::_ClearRegBits(Bit32u reg, Bit8u mask) {
_WriteReg(reg, regCache[reg] & ~mask);
}
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void Hiopl::SetWaveform(int ch, int osc, Waveform wave) {
assert(_CheckParams(ch, osc));
_WriteReg(0xe0+2*ch+osc, (Bit8u)wave);
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}
Waveform Hiopl::GetWaveform(int ch, int osc) {
assert(_CheckParams(ch, osc));
return static_cast<Waveform>(regCache[0xe0+2*ch+osc]);
}
void Hiopl::KeyOn(int ch, float frqHz) {
unsigned int fnum, block;
_milliHertzToFnum((unsigned int)(frqHz * 1000.0), &fnum, &block);
_WriteReg(0xa0, fnum % 0x100);
_WriteReg(0xb0, 0x20|((block&0x7)<<2)|(0x3&(fnum/0x100)));
//_WriteReg(0xa0, 0x8b);
//_WriteReg(0xb0, 0x26);
}
void Hiopl::KeyOff(int ch) {
_ClearRegBits(0xb0, 0x20);
}
// from libgamemusic, opl-util.cpp
void Hiopl::_milliHertzToFnum(unsigned int milliHertz,
unsigned int *fnum, unsigned int *block, unsigned int conversionFactor)
{
// Special case to avoid divide by zero
if (milliHertz == 0) {
*block = 0; // actually any block will work
*fnum = 0;
return;
}
// Special case for frequencies too high to produce
if (milliHertz > 6208431) {
*block = 7;
*fnum = 1023;
return;
}
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// This is a bit more efficient and doesn't need log2() from math.h
if (milliHertz > 3104215) *block = 7;
else if (milliHertz > 1552107) *block = 6;
else if (milliHertz > 776053) *block = 5;
else if (milliHertz > 388026) *block = 4;
else if (milliHertz > 194013) *block = 3;
else if (milliHertz > 97006) *block = 2;
else if (milliHertz > 48503) *block = 1;
else *block = 0;
// Slightly more efficient version
*fnum = ((unsigned long long)milliHertz << (20 - *block)) / (conversionFactor * 1000.0) + 0.5;
if ((*block == 7) && (*fnum > 1023)) {
// frequency out of range, clipping to maximum value.
*fnum = 1023;
}
assert(*block <= 7);
assert(*fnum < 1024);
return;
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}
Hiopl::~Hiopl() {
delete Buf32;
};
bool Hiopl::_CheckParams(int ch, int osc) {
return ch >= 0 && ch < CHANNELS && osc >= 0 && osc < OSCILLATORS;
}