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OB-Xd/Modules/juce_audio_plugin_client/Standalone/juce_StandaloneFilterWindow.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
#ifndef DOXYGEN
#include "../utility/juce_CreatePluginFilter.h"
#endif
namespace juce
{
//==============================================================================
/**
An object that creates and plays a standalone instance of an AudioProcessor.
The object will create your processor using the same createPluginFilter()
function that the other plugin wrappers use, and will run it through the
computer's audio/MIDI devices using AudioDeviceManager and AudioProcessorPlayer.
@tags{Audio}
*/
class StandalonePluginHolder : private AudioIODeviceCallback,
private Timer,
private Value::Listener
{
public:
//==============================================================================
/** Structure used for the number of inputs and outputs. */
struct PluginInOuts { short numIns, numOuts; };
//==============================================================================
/** Creates an instance of the default plugin.
The settings object can be a PropertySet that the class should use to store its
settings - the takeOwnershipOfSettings indicates whether this object will delete
the settings automatically when no longer needed. The settings can also be nullptr.
A default device name can be passed in.
Preferably a complete setup options object can be used, which takes precedence over
the preferredDefaultDeviceName and allows you to select the input & output device names,
sample rate, buffer size etc.
In all instances, the settingsToUse will take precedence over the "preferred" options if not null.
*/
StandalonePluginHolder (PropertySet* settingsToUse,
bool takeOwnershipOfSettings = true,
const String& preferredDefaultDeviceName = String(),
const AudioDeviceManager::AudioDeviceSetup* preferredSetupOptions = nullptr,
const Array<PluginInOuts>& channels = Array<PluginInOuts>(),
#if JUCE_ANDROID || JUCE_IOS
bool shouldAutoOpenMidiDevices = true
#else
bool shouldAutoOpenMidiDevices = true
#endif
)
: settings (settingsToUse, takeOwnershipOfSettings),
channelConfiguration (channels),
autoOpenMidiDevices (shouldAutoOpenMidiDevices)
{
shouldMuteInput.addListener (this);
shouldMuteInput = ! isInterAppAudioConnected();
createPlugin();
auto inChannels = (channelConfiguration.size() > 0 ? channelConfiguration[0].numIns
: processor->getMainBusNumInputChannels());
if (preferredSetupOptions != nullptr)
options.reset (new AudioDeviceManager::AudioDeviceSetup (*preferredSetupOptions));
auto audioInputRequired = (inChannels > 0);
if (audioInputRequired && RuntimePermissions::isRequired (RuntimePermissions::recordAudio)
&& ! RuntimePermissions::isGranted (RuntimePermissions::recordAudio))
RuntimePermissions::request (RuntimePermissions::recordAudio,
[this, preferredDefaultDeviceName] (bool granted) { init (granted, preferredDefaultDeviceName); });
else
init (audioInputRequired, preferredDefaultDeviceName);
}
void init (bool enableAudioInput, const String& preferredDefaultDeviceName)
{
setupAudioDevices (enableAudioInput, preferredDefaultDeviceName, options.get());
reloadPluginState();
startPlaying();
if (autoOpenMidiDevices)
startTimer (500);
}
virtual ~StandalonePluginHolder() override
{
stopTimer();
deletePlugin();
shutDownAudioDevices();
}
//==============================================================================
virtual void createPlugin()
{
processor.reset (createPluginFilterOfType (AudioProcessor::wrapperType_Standalone));
processor->disableNonMainBuses();
processor->setRateAndBufferSizeDetails (44100, 512);
int inChannels = (channelConfiguration.size() > 0 ? channelConfiguration[0].numIns
: processor->getMainBusNumInputChannels());
int outChannels = (channelConfiguration.size() > 0 ? channelConfiguration[0].numOuts
: processor->getMainBusNumOutputChannels());
processorHasPotentialFeedbackLoop = (inChannels > 0 && outChannels > 0);
}
virtual void deletePlugin()
{
stopPlaying();
processor = nullptr;
}
static String getFilePatterns (const String& fileSuffix)
{
if (fileSuffix.isEmpty())
return {};
return (fileSuffix.startsWithChar ('.') ? "*" : "*.") + fileSuffix;
}
//==============================================================================
Value& getMuteInputValue() { return shouldMuteInput; }
bool getProcessorHasPotentialFeedbackLoop() const { return processorHasPotentialFeedbackLoop; }
void valueChanged (Value& value) override { muteInput = (bool) value.getValue(); }
//==============================================================================
File getLastFile() const
{
File f;
if (settings != nullptr)
f = File (settings->getValue ("lastStateFile"));
if (f == File())
f = File::getSpecialLocation (File::userDocumentsDirectory);
return f;
}
void setLastFile (const FileChooser& fc)
{
if (settings != nullptr)
settings->setValue ("lastStateFile", fc.getResult().getFullPathName());
}
/** Pops up a dialog letting the user save the processor's state to a file. */
void askUserToSaveState (const String& fileSuffix = String())
{
#if JUCE_MODAL_LOOPS_PERMITTED
FileChooser fc (TRANS("Save current state"), getLastFile(), getFilePatterns (fileSuffix));
if (fc.browseForFileToSave (true))
{
setLastFile (fc);
MemoryBlock data;
processor->getStateInformation (data);
if (! fc.getResult().replaceWithData (data.getData(), data.getSize()))
AlertWindow::showMessageBoxAsync (AlertWindow::WarningIcon,
TRANS("Error whilst saving"),
TRANS("Couldn't write to the specified file!"));
}
#else
ignoreUnused (fileSuffix);
#endif
}
/** Pops up a dialog letting the user re-load the processor's state from a file. */
void askUserToLoadState (const String& fileSuffix = String())
{
#if JUCE_MODAL_LOOPS_PERMITTED
FileChooser fc (TRANS("Load a saved state"), getLastFile(), getFilePatterns (fileSuffix));
if (fc.browseForFileToOpen())
{
setLastFile (fc);
MemoryBlock data;
if (fc.getResult().loadFileAsData (data))
processor->setStateInformation (data.getData(), (int) data.getSize());
else
AlertWindow::showMessageBoxAsync (AlertWindow::WarningIcon,
TRANS("Error whilst loading"),
TRANS("Couldn't read from the specified file!"));
}
#else
ignoreUnused (fileSuffix);
#endif
}
//==============================================================================
void startPlaying()
{
player.setProcessor (processor.get());
#if JucePlugin_Enable_IAA && JUCE_IOS
if (auto device = dynamic_cast<iOSAudioIODevice*> (deviceManager.getCurrentAudioDevice()))
{
processor->setPlayHead (device->getAudioPlayHead());
device->setMidiMessageCollector (&player.getMidiMessageCollector());
}
#endif
}
void stopPlaying()
{
player.setProcessor (nullptr);
}
//==============================================================================
/** Shows an audio properties dialog box modally. */
void showAudioSettingsDialog()
{
DialogWindow::LaunchOptions o;
int maxNumInputs = 0, maxNumOutputs = 0;
if (channelConfiguration.size() > 0)
{
auto& defaultConfig = channelConfiguration.getReference (0);
maxNumInputs = jmax (0, (int) defaultConfig.numIns);
maxNumOutputs = jmax (0, (int) defaultConfig.numOuts);
}
if (auto* bus = processor->getBus (true, 0))
maxNumInputs = jmax (0, bus->getDefaultLayout().size());
if (auto* bus = processor->getBus (false, 0))
maxNumOutputs = jmax (0, bus->getDefaultLayout().size());
o.content.setOwned (new SettingsComponent (*this, deviceManager, maxNumInputs, maxNumOutputs));
LookAndFeel_V4 *lfv4 = dynamic_cast<LookAndFeel_V4*>(&o.content->getLookAndFeel());
if (lfv4) {
lfv4->setColour(ResizableWindow::backgroundColourId, Colour::fromHSV (0.0f, 0.0f, 0.1f, 1.0f));
}
o.content->setSize (500, 400);
o.dialogTitle = TRANS("Audio/MIDI Settings");
o.dialogBackgroundColour = o.content->getLookAndFeel().findColour (ResizableWindow::backgroundColourId);
o.escapeKeyTriggersCloseButton = true;
o.useNativeTitleBar = true;
o.resizable = false;
o.launchAsync();
}
void saveAudioDeviceState()
{
if (settings != nullptr)
{
auto xml = deviceManager.createStateXml();
settings->setValue ("audioSetup", xml.get());
#if ! (JUCE_IOS || JUCE_ANDROID)
settings->setValue ("shouldMuteInput", (bool) shouldMuteInput.getValue());
#endif
}
}
void reloadAudioDeviceState (bool enableAudioInput,
const String& preferredDefaultDeviceName,
const AudioDeviceManager::AudioDeviceSetup* preferredSetupOptions)
{
std::unique_ptr<XmlElement> savedState;
if (settings != nullptr)
{
savedState = settings->getXmlValue ("audioSetup");
#if ! (JUCE_IOS || JUCE_ANDROID)
shouldMuteInput.setValue (settings->getBoolValue ("shouldMuteInput", true));
#endif
}
auto totalInChannels = processor->getMainBusNumInputChannels();
auto totalOutChannels = processor->getMainBusNumOutputChannels();
if (channelConfiguration.size() > 0)
{
auto defaultConfig = channelConfiguration.getReference (0);
totalInChannels = defaultConfig.numIns;
totalOutChannels = defaultConfig.numOuts;
}
deviceManager.initialise (enableAudioInput ? totalInChannels : 0,
totalOutChannels,
savedState.get(),
true,
preferredDefaultDeviceName,
preferredSetupOptions);
}
//==============================================================================
void savePluginState()
{
if (settings != nullptr && processor != nullptr)
{
MemoryBlock data;
processor->getStateInformation (data);
settings->setValue ("filterState", data.toBase64Encoding());
}
}
void reloadPluginState()
{
if (settings != nullptr)
{
MemoryBlock data;
if (data.fromBase64Encoding (settings->getValue ("filterState")) && data.getSize() > 0)
processor->setStateInformation (data.getData(), (int) data.getSize());
}
}
//==============================================================================
void switchToHostApplication()
{
#if JUCE_IOS
if (auto device = dynamic_cast<iOSAudioIODevice*> (deviceManager.getCurrentAudioDevice()))
device->switchApplication();
#endif
}
bool isInterAppAudioConnected()
{
#if JUCE_IOS
if (auto device = dynamic_cast<iOSAudioIODevice*> (deviceManager.getCurrentAudioDevice()))
return device->isInterAppAudioConnected();
#endif
return false;
}
Image getIAAHostIcon (int size)
{
#if JUCE_IOS && JucePlugin_Enable_IAA
if (auto device = dynamic_cast<iOSAudioIODevice*> (deviceManager.getCurrentAudioDevice()))
return device->getIcon (size);
#else
ignoreUnused (size);
#endif
return {};
}
static StandalonePluginHolder* getInstance();
//==============================================================================
OptionalScopedPointer<PropertySet> settings;
std::unique_ptr<AudioProcessor> processor;
AudioDeviceManager deviceManager;
AudioProcessorPlayer player;
Array<PluginInOuts> channelConfiguration;
// avoid feedback loop by default
bool processorHasPotentialFeedbackLoop = true;
std::atomic<bool> muteInput { true };
Value shouldMuteInput;
AudioBuffer<float> emptyBuffer;
bool autoOpenMidiDevices;
std::unique_ptr<AudioDeviceManager::AudioDeviceSetup> options;
Array<MidiDeviceInfo> lastMidiDevices;
private:
//==============================================================================
class SettingsComponent : public Component
{
public:
SettingsComponent (StandalonePluginHolder& pluginHolder,
AudioDeviceManager& deviceManagerToUse,
int maxAudioInputChannels,
int maxAudioOutputChannels)
: owner (pluginHolder),
deviceSelector (deviceManagerToUse,
0, 0, // maxAudioInputChannels, // force zero to fully disable input selection
0, maxAudioOutputChannels,
true,
(pluginHolder.processor.get() != nullptr && pluginHolder.processor->producesMidi()),
true, false),
shouldMuteLabel ("Feedback Loop:", "Feedback Loop:"),
shouldMuteButton ("Mute audio input")
{
setOpaque (true);
shouldMuteButton.setClickingTogglesState (true);
shouldMuteButton.getToggleStateValue().referTo (owner.shouldMuteInput);
addAndMakeVisible (deviceSelector);
if (owner.getProcessorHasPotentialFeedbackLoop())
{
addAndMakeVisible (shouldMuteButton);
addAndMakeVisible (shouldMuteLabel);
shouldMuteLabel.attachToComponent (&shouldMuteButton, true);
}
for (int i =0; i < deviceSelector.getNumChildComponents(); i ++){
LookAndFeel_V4 *lfv4 = dynamic_cast<LookAndFeel_V4*>(&deviceSelector.getChildComponent(i) ->getLookAndFeel());
if (lfv4) {
lfv4->setColour(ComboBox::ColourIds::backgroundColourId, Colour::fromHSV (0.0f, 0.0f, 0.2f, 1.0f));
lfv4->setColour(ListBox::ColourIds::backgroundColourId, Colour::fromHSV (0.0f, 0.0f, 0.2f, 1.0f));
lfv4->setColour(TextButton::ColourIds::buttonColourId, Colour::fromHSV (0.0f, 0.0f, 0.1f, 1.0f));
}
}
}
void paint (Graphics& g) override
{
g.fillAll (getLookAndFeel().findColour (ResizableWindow::backgroundColourId));
}
void resized() override
{
auto r = getLocalBounds();
if (owner.getProcessorHasPotentialFeedbackLoop())
{
auto itemHeight = deviceSelector.getItemHeight();
auto extra = r.removeFromTop (itemHeight);
auto seperatorHeight = (itemHeight >> 1);
shouldMuteButton.setBounds (Rectangle<int> (extra.proportionOfWidth (0.35f), seperatorHeight,
extra.proportionOfWidth (0.60f), deviceSelector.getItemHeight()));
r.removeFromTop (seperatorHeight);
}
deviceSelector.setBounds (r);
}
private:
//==============================================================================
StandalonePluginHolder& owner;
AudioDeviceSelectorComponent deviceSelector;
Label shouldMuteLabel;
ToggleButton shouldMuteButton;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SettingsComponent)
};
//==============================================================================
void audioDeviceIOCallback (const float** inputChannelData,
int numInputChannels,
float** outputChannelData,
int numOutputChannels,
int numSamples) override
{
if (muteInput)
{
emptyBuffer.clear();
inputChannelData = emptyBuffer.getArrayOfReadPointers();
}
player.audioDeviceIOCallback (inputChannelData, numInputChannels,
outputChannelData, numOutputChannels, numSamples);
}
void audioDeviceAboutToStart (AudioIODevice* device) override
{
emptyBuffer.setSize (device->getActiveInputChannels().countNumberOfSetBits(), device->getCurrentBufferSizeSamples());
emptyBuffer.clear();
player.audioDeviceAboutToStart (device);
player.setMidiOutput (deviceManager.getDefaultMidiOutput());
}
void audioDeviceStopped() override
{
player.setMidiOutput (nullptr);
player.audioDeviceStopped();
emptyBuffer.setSize (0, 0);
}
//==============================================================================
void setupAudioDevices (bool enableAudioInput,
const String& preferredDefaultDeviceName,
const AudioDeviceManager::AudioDeviceSetup* preferredSetupOptions)
{
deviceManager.addAudioCallback (this);
deviceManager.addMidiInputDeviceCallback ({}, &player);
reloadAudioDeviceState (enableAudioInput, preferredDefaultDeviceName, preferredSetupOptions);
}
void shutDownAudioDevices()
{
saveAudioDeviceState();
deviceManager.removeMidiInputDeviceCallback ({}, &player);
deviceManager.removeAudioCallback (this);
}
void timerCallback() override
{
auto newMidiDevices = MidiInput::getAvailableDevices();
if (newMidiDevices != lastMidiDevices)
{
for (auto& oldDevice : lastMidiDevices)
if (! newMidiDevices.contains (oldDevice))
deviceManager.setMidiInputDeviceEnabled (oldDevice.identifier, false);
for (auto& newDevice : newMidiDevices)
if (! lastMidiDevices.contains (newDevice))
deviceManager.setMidiInputDeviceEnabled (newDevice.identifier, true);
lastMidiDevices = newMidiDevices;
}
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (StandalonePluginHolder)
};
//==============================================================================
/**
A class that can be used to run a simple standalone application containing your filter.
Just create one of these objects in your JUCEApplicationBase::initialise() method, and
let it do its work. It will create your filter object using the same createPluginFilter() function
that the other plugin wrappers use.
@tags{Audio}
*/
class StandaloneFilterWindow : public DocumentWindow,
public Button::Listener,
public MenuBarModel
{
public:
//==============================================================================
typedef StandalonePluginHolder::PluginInOuts PluginInOuts;
//==============================================================================
/** Creates a window with a given title and colour.
The settings object can be a PropertySet that the class should use to
store its settings (it can also be null). If takeOwnershipOfSettings is
true, then the settings object will be owned and deleted by this object.
*/
StandaloneFilterWindow (const String& title,
Colour backgroundColour,
PropertySet* settingsToUse,
bool takeOwnershipOfSettings,
const String& preferredDefaultDeviceName = String(),
const AudioDeviceManager::AudioDeviceSetup* preferredSetupOptions = nullptr,
const Array<PluginInOuts>& constrainToConfiguration = {},
#if JUCE_ANDROID || JUCE_IOS
bool autoOpenMidiDevices = true
#else
bool autoOpenMidiDevices = false
#endif
)
#if JUCE_MAC
: DocumentWindow ("", backgroundColour, DocumentWindow::minimiseButton | DocumentWindow::closeButton),
#endif
#if ! JUCE_MAC
: DocumentWindow (title, Colour::fromHSV (0.0f, 0.0f, 0.1f, 0.5f), DocumentWindow::minimiseButton | DocumentWindow::closeButton),
#endif
menuBar(this)
#if ! JUCE_MAC
, optionsButton ("Settings")
#endif
{
#if JUCE_IOS || JUCE_ANDROID
setTitleBarHeight (0);
#else
LookAndFeel_V4 *lfv4 = dynamic_cast<LookAndFeel_V4*>(&getLookAndFeel());
if (lfv4) {
lfv4->getCurrentColourScheme().setUIColour (LookAndFeel_V4::ColourScheme::widgetBackground, Colour::fromHSV (0.0f, 0.0f, 0.1f, 1.0f));
}
setTitleBarButtonsRequired (DocumentWindow::minimiseButton | DocumentWindow::closeButton, false);
#if JUCE_MAC
setUsingNativeTitleBar(true);
menu.addItem (1, TRANS("Audio/MIDI Settings..."));
MenuBarModel::setMacMainMenu (this, &menu);
#else
Component::addAndMakeVisible (optionsButton);
optionsButton.addListener (this);
optionsButton.setTriggeredOnMouseDown (true);
#endif
#endif
pluginHolder.reset (new StandalonePluginHolder (settingsToUse, takeOwnershipOfSettings,
preferredDefaultDeviceName, preferredSetupOptions,
constrainToConfiguration, autoOpenMidiDevices));
#if JUCE_IOS || JUCE_ANDROID
setFullScreen (true);
setContentOwned (new MainContentComponent (*this), false);
#else
setContentOwned (new MainContentComponent (*this), true);
if (auto* props = pluginHolder->settings.get())
{
const int x = props->getIntValue ("windowX", -100);
const int y = props->getIntValue ("windowY", -100);
if (x != -100 && y != -100)
setBoundsConstrained ({ x, y, getWidth(), getHeight() });
else
centreWithSize (getWidth(), getHeight());
}
else
{
centreWithSize (getWidth(), getHeight());
}
#endif
}
~StandaloneFilterWindow() override
{
#if JUCE_MAC
setMacMainMenu(nullptr);
#endif
#if (! JUCE_IOS) && (! JUCE_ANDROID)
if (auto* props = pluginHolder->settings.get())
{
props->setValue ("windowX", getX());
props->setValue ("windowY", getY());
}
#endif
pluginHolder->stopPlaying();
clearContentComponent();
pluginHolder = nullptr;
}
//==============================================================================
AudioProcessor* getAudioProcessor() const noexcept { return pluginHolder->processor.get(); }
AudioDeviceManager& getDeviceManager() const noexcept { return pluginHolder->deviceManager; }
/** Deletes and re-creates the plugin, resetting it to its default state. */
void resetToDefaultState()
{
pluginHolder->stopPlaying();
clearContentComponent();
pluginHolder->deletePlugin();
if (auto* props = pluginHolder->settings.get())
props->removeValue ("filterState");
pluginHolder->createPlugin();
setContentOwned (new MainContentComponent (*this), true);
pluginHolder->startPlaying();
}
//==============================================================================
void closeButtonPressed() override
{
pluginHolder->savePluginState();
JUCEApplicationBase::quit();
}
StringArray getMenuBarNames() override
{
// StringArray menuBarNames;
// menuBarNames.add("Options");
// return menuBarNames;
const char *menuNames[] = { 0 };
return StringArray (menuNames);
}
PopupMenu getMenuForIndex (int topLevelMenuIndex, const String& menuName) override
{
PopupMenu m;
// m.addItem (1, TRANS("Audio Settings..."));
// m.addSeparator();
return m;
}
void menuItemSelected (int menuItemID, int topLevelMenuIndex) override
{
handleMenuResult(menuItemID);
}
void menuBarActivated (bool isActive) override {};
void handleMenuResult (int result)
{
switch (result)
{
case 1: pluginHolder->showAudioSettingsDialog(); break;
case 2: pluginHolder->askUserToSaveState(); break;
case 3: pluginHolder->askUserToLoadState(); break;
case 4: resetToDefaultState(); break;
default: break;
}
}
static void menuCallback (int result, StandaloneFilterWindow* button)
{
if (button != nullptr && result != 0)
button->handleMenuResult (result);
}
void resized() override
{
DocumentWindow::resized();
#if ! JUCE_MAC
optionsButton.setBounds (8, 6, 60, getTitleBarHeight() - 8);
#endif
}
virtual StandalonePluginHolder* getPluginHolder() { return pluginHolder.get(); }
std::unique_ptr<StandalonePluginHolder> pluginHolder;
MenuBarComponent menuBar;
PopupMenu menu;
private:
void buttonClicked (Button*) override
{
pluginHolder->showAudioSettingsDialog();
//PopupMenu m;
//m.addItem (1, TRANS("Audio/MIDI Settings..."));
//m.addSeparator();
//m.addItem (2, TRANS("Save current state..."));
//m.addItem (3, TRANS("Load a saved state..."));
//m.addSeparator();
//m.addItem (4, TRANS("Reset to default state"));
//m.showMenuAsync (PopupMenu::Options(),
// ModalCallbackFunction::forComponent (menuCallback, this));
}
//==============================================================================
class MainContentComponent : public Component,
private Value::Listener,
private Button::Listener,
private ComponentListener
{
public:
MainContentComponent (StandaloneFilterWindow& filterWindow)
: owner (filterWindow), notification (this),
editor (owner.getAudioProcessor()->hasEditor() ? owner.getAudioProcessor()->createEditorIfNeeded()
: new GenericAudioProcessorEditor (*owner.getAudioProcessor()))
{
Value& inputMutedValue = owner.pluginHolder->getMuteInputValue();
if (editor != nullptr)
{
editor->addComponentListener (this);
componentMovedOrResized (*editor, false, true);
addAndMakeVisible (editor.get());
}
addChildComponent (notification);
if (owner.pluginHolder->getProcessorHasPotentialFeedbackLoop())
{
inputMutedValue.addListener (this);
shouldShowNotification = inputMutedValue.getValue();
}
inputMutedChanged (shouldShowNotification);
}
~MainContentComponent() override
{
if (editor != nullptr)
{
editor->removeComponentListener (this);
owner.pluginHolder->processor->editorBeingDeleted (editor.get());
editor = nullptr;
}
}
void resized() override
{
auto r = getLocalBounds();
if (shouldShowNotification)
notification.setBounds (r.removeFromTop (NotificationArea::height));
if (editor != nullptr)
editor->setBounds (editor->getLocalArea (this, r.toFloat())
.withPosition (r.getTopLeft().toFloat().transformedBy (editor->getTransform().inverted()))
.toNearestInt());
}
private:
//==============================================================================
class NotificationArea : public Component
{
public:
enum { height = 30 };
NotificationArea (Button::Listener* settingsButtonListener)
: notification ("notification", "Audio input is muted to avoid feedback loop"),
#if JUCE_IOS || JUCE_ANDROID
settingsButton ("Unmute Input")
#else
settingsButton ("Settings")
#endif
{
setOpaque (true);
notification.setColour (Label::textColourId, Colours::black);
settingsButton.addListener (settingsButtonListener);
addAndMakeVisible (notification);
addAndMakeVisible (settingsButton);
}
void paint (Graphics& g) override
{
auto r = getLocalBounds();
g.setColour (Colours::darkgoldenrod);
g.fillRect (r.removeFromBottom (1));
g.setColour (Colours::lightgoldenrodyellow);
g.fillRect (r);
}
void resized() override
{
auto r = getLocalBounds().reduced (5);
settingsButton.setBounds (r.removeFromRight (70));
notification.setBounds (r);
}
private:
Label notification;
TextButton settingsButton;
};
//==============================================================================
void inputMutedChanged (bool newInputMutedValue)
{
shouldShowNotification = newInputMutedValue;
notification.setVisible (shouldShowNotification);
#if JUCE_IOS || JUCE_ANDROID
resized();
#else
if (editor != nullptr)
{
auto rect = getSizeToContainEditor();
setSize (rect.getWidth(),
rect.getHeight() + (shouldShowNotification ? NotificationArea::height : 0));
}
#endif
}
void valueChanged (Value& value) override { inputMutedChanged (value.getValue()); }
void buttonClicked (Button*) override
{
#if JUCE_IOS || JUCE_ANDROID
owner.pluginHolder->getMuteInputValue().setValue (false);
#else
owner.pluginHolder->showAudioSettingsDialog();
#endif
}
//==============================================================================
void componentMovedOrResized (Component&, bool, bool) override
{
if (editor != nullptr)
{
auto rect = getSizeToContainEditor();
setSize (rect.getWidth(),
rect.getHeight() + (shouldShowNotification ? NotificationArea::height : 0));
}
}
Rectangle<int> getSizeToContainEditor() const
{
if (editor != nullptr)
return getLocalArea (editor.get(), editor->getLocalBounds());
return {};
}
//==============================================================================
StandaloneFilterWindow& owner;
NotificationArea notification;
std::unique_ptr<AudioProcessorEditor> editor;
bool shouldShowNotification = false;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainContentComponent)
};
//==============================================================================
#if ! JUCE_MAC
TextButton optionsButton;
#endif
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (StandaloneFilterWindow)
};
inline StandalonePluginHolder* StandalonePluginHolder::getInstance()
{
#if JucePlugin_Enable_IAA || JucePlugin_Build_Standalone
if (PluginHostType::getPluginLoadedAs() == AudioProcessor::wrapperType_Standalone)
{
auto& desktop = Desktop::getInstance();
const int numTopLevelWindows = desktop.getNumComponents();
for (int i = 0; i < numTopLevelWindows; ++i)
if (auto window = dynamic_cast<StandaloneFilterWindow*> (desktop.getComponent (i)))
return window->getPluginHolder();
}
#endif
return nullptr;
}
} // namespace juce