2
0
Fork 0
Public archive of github.com/reales/OB-Xd
Find a file
2021-09-17 15:38:54 +02:00
Documents/discoDSP/OB-Xd Update OB-Xd Manual.pdf 2021-09-11 12:12:50 +02:00
Modules/juce_audio_plugin_client/Standalone Update juce_StandaloneFilterWindow.h 2021-05-13 19:05:50 +02:00
Source Fixed font issues 2021-09-17 14:16:21 +02:00
.gitignore Update .gitignore 2020-05-21 09:14:32 +02:00
license.txt First commit 2017-01-23 11:15:08 +01:00
OB-Xd.jucer Fixes 2021-09-04 22:16:50 +02:00
README.md Update README.md 2021-09-17 15:38:54 +02:00

discoDSP OB-Xd

About

OB-Xd is based on the Oberheim OB-X. It attempts to recreate its sound and behavior, but as the original was very limited in some important ways a number of things were added or altered to the original design. OB-Xd was designed to sound as good and as rich as the original. It implements micro random detuning which is a big part of that sound.

While not copying originals, some of the features were taken to a better point. Continuous blendable multimode filter (HP-Notch(BP)-HP in 12 dB mode and 4-1 pole in 24 dB mode). Also, like many synths of the OB-X's generation, the OB-Xd has no internal effects so its sounds and textures can be greatly enhanced by the use of additional processing like chorus, reverb, delay, etc.

Thanks to 2Dat for the original OB-Xd and Soshi Studio for giving the rights to continue this wonderful product. Also thanks to KVR artists for creating some amazing skins!

Binaries

Latest binaries can be downloaded at https://www.discodsp.com/obxd/

Building

Source code can be compiled with JUCE 6.0.5 and VST3 SDK.