2
0
Fork 0
OB-Xd/Modules/juce_audio_plugin_client/Standalone/juce_StandaloneFilterWindow.h

1200 lines
45 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
Agreement and JUCE Privacy Policy.
End User License Agreement: www.juce.com/juce-7-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
#ifndef DOXYGEN
#include "../utility/juce_CreatePluginFilter.h"
#endif
namespace juce
{
//==============================================================================
/**
An object that creates and plays a standalone instance of an AudioProcessor.
The object will create your processor using the same createPluginFilter()
function that the other plugin wrappers use, and will run it through the
computer's audio/MIDI devices using AudioDeviceManager and AudioProcessorPlayer.
@tags{Audio}
*/
class StandalonePluginHolder : private AudioIODeviceCallback,
private Timer,
private Value::Listener
{
public:
//==============================================================================
/** Structure used for the number of inputs and outputs. */
struct PluginInOuts { short numIns, numOuts; };
//==============================================================================
/** Creates an instance of the default plugin.
The settings object can be a PropertySet that the class should use to store its
settings - the takeOwnershipOfSettings indicates whether this object will delete
the settings automatically when no longer needed. The settings can also be nullptr.
A default device name can be passed in.
Preferably a complete setup options object can be used, which takes precedence over
the preferredDefaultDeviceName and allows you to select the input & output device names,
sample rate, buffer size etc.
In all instances, the settingsToUse will take precedence over the "preferred" options if not null.
*/
StandalonePluginHolder (PropertySet* settingsToUse,
bool takeOwnershipOfSettings = true,
const String& preferredDefaultDeviceName = String(),
const AudioDeviceManager::AudioDeviceSetup* preferredSetupOptions = nullptr,
const Array<PluginInOuts>& channels = Array<PluginInOuts>(),
#if JUCE_ANDROID || JUCE_IOS
bool shouldAutoOpenMidiDevices = true
#else
bool shouldAutoOpenMidiDevices = true
#endif
)
: settings (settingsToUse, takeOwnershipOfSettings),
channelConfiguration (channels),
autoOpenMidiDevices (shouldAutoOpenMidiDevices)
{
shouldMuteInput.addListener (this);
shouldMuteInput = ! isInterAppAudioConnected();
createPlugin();
auto inChannels = (channelConfiguration.size() > 0 ? channelConfiguration[0].numIns
: processor->getMainBusNumInputChannels());
if (preferredSetupOptions != nullptr)
options.reset (new AudioDeviceManager::AudioDeviceSetup (*preferredSetupOptions));
auto audioInputRequired = (inChannels > 0);
if (audioInputRequired && RuntimePermissions::isRequired (RuntimePermissions::recordAudio)
&& ! RuntimePermissions::isGranted (RuntimePermissions::recordAudio))
RuntimePermissions::request (RuntimePermissions::recordAudio,
[this, preferredDefaultDeviceName] (bool granted) { init (granted, preferredDefaultDeviceName); });
else
init (audioInputRequired, preferredDefaultDeviceName);
}
void init (bool enableAudioInput, const String& preferredDefaultDeviceName)
{
setupAudioDevices (enableAudioInput, preferredDefaultDeviceName, options.get());
reloadPluginState();
startPlaying();
if (autoOpenMidiDevices)
startTimer (500);
}
~StandalonePluginHolder() override
{
stopTimer();
deletePlugin();
shutDownAudioDevices();
}
//==============================================================================
virtual void createPlugin()
{
processor.reset (createPluginFilterOfType (AudioProcessor::wrapperType_Standalone));
processor->disableNonMainBuses();
processor->setRateAndBufferSizeDetails (44100, 512);
processorHasPotentialFeedbackLoop = (getNumInputChannels() > 0 && getNumOutputChannels() > 0);
}
virtual void deletePlugin()
{
stopPlaying();
processor = nullptr;
}
int getNumInputChannels() const
{
if (processor == nullptr)
return 0;
return (channelConfiguration.size() > 0 ? channelConfiguration[0].numIns
: processor->getMainBusNumInputChannels());
}
int getNumOutputChannels() const
{
if (processor == nullptr)
return 0;
return (channelConfiguration.size() > 0 ? channelConfiguration[0].numOuts
: processor->getMainBusNumOutputChannels());
}
static String getFilePatterns (const String& fileSuffix)
{
if (fileSuffix.isEmpty())
return {};
return (fileSuffix.startsWithChar ('.') ? "*" : "*.") + fileSuffix;
}
//==============================================================================
Value& getMuteInputValue() { return shouldMuteInput; }
bool getProcessorHasPotentialFeedbackLoop() const { return processorHasPotentialFeedbackLoop; }
void valueChanged (Value& value) override { muteInput = (bool) value.getValue(); }
//==============================================================================
File getLastFile() const
{
File f;
if (settings != nullptr)
f = File (settings->getValue ("lastStateFile"));
if (f == File())
f = File::getSpecialLocation (File::userDocumentsDirectory);
return f;
}
void setLastFile (const FileChooser& fc)
{
if (settings != nullptr)
settings->setValue ("lastStateFile", fc.getResult().getFullPathName());
}
/** Pops up a dialog letting the user save the processor's state to a file. */
void askUserToSaveState (const String& fileSuffix = String())
{
stateFileChooser = std::make_unique<FileChooser> (TRANS("Save current state"),
getLastFile(),
getFilePatterns (fileSuffix));
auto flags = FileBrowserComponent::saveMode
| FileBrowserComponent::canSelectFiles
| FileBrowserComponent::warnAboutOverwriting;
stateFileChooser->launchAsync (flags, [this] (const FileChooser& fc)
{
if (fc.getResult() == File{})
return;
setLastFile (fc);
MemoryBlock data;
processor->getStateInformation (data);
if (! fc.getResult().replaceWithData (data.getData(), data.getSize()))
AlertWindow::showMessageBoxAsync (AlertWindow::WarningIcon,
TRANS("Error whilst saving"),
TRANS("Couldn't write to the specified file!"));
});
}
/** Pops up a dialog letting the user re-load the processor's state from a file. */
void askUserToLoadState (const String& fileSuffix = String())
{
stateFileChooser = std::make_unique<FileChooser> (TRANS("Load a saved state"),
getLastFile(),
getFilePatterns (fileSuffix));
auto flags = FileBrowserComponent::openMode
| FileBrowserComponent::canSelectFiles;
stateFileChooser->launchAsync (flags, [this] (const FileChooser& fc)
{
if (fc.getResult() == File{})
return;
setLastFile (fc);
MemoryBlock data;
if (fc.getResult().loadFileAsData (data))
processor->setStateInformation (data.getData(), (int) data.getSize());
else
AlertWindow::showMessageBoxAsync (AlertWindow::WarningIcon,
TRANS("Error whilst loading"),
TRANS("Couldn't read from the specified file!"));
});
}
//==============================================================================
void startPlaying()
{
player.setProcessor (processor.get());
#if JucePlugin_Enable_IAA && JUCE_IOS
if (auto device = dynamic_cast<iOSAudioIODevice*> (deviceManager.getCurrentAudioDevice()))
{
processor->setPlayHead (device->getAudioPlayHead());
device->setMidiMessageCollector (&player.getMidiMessageCollector());
}
#endif
}
void stopPlaying()
{
player.setProcessor (nullptr);
}
//==============================================================================
/** Shows an audio properties dialog box modally. */
void showAudioSettingsDialog()
{
DialogWindow::LaunchOptions o;
int maxNumInputs = 0, maxNumOutputs = 0;
if (channelConfiguration.size() > 0)
{
auto& defaultConfig = channelConfiguration.getReference (0);
maxNumInputs = jmax (0, (int) defaultConfig.numIns);
maxNumOutputs = jmax (0, (int) defaultConfig.numOuts);
}
// if (auto* bus = processor->getBus (true, 0))
// maxNumInputs = jmax (0, bus->getDefaultLayout().size());
if (auto* bus = processor->getBus (false, 0))
maxNumOutputs = jmax (0, bus->getDefaultLayout().size());
auto content = std::make_unique<SettingsComponent> (*this, deviceManager, maxNumInputs, maxNumOutputs);
content->setSize (500, 550);
content->setToRecommendedSize();
o.content.setOwned (content.release());
o.dialogTitle = TRANS("Audio/MIDI Settings");
o.dialogBackgroundColour = o.content->getLookAndFeel().findColour (ResizableWindow::backgroundColourId);
o.escapeKeyTriggersCloseButton = true;
o.useNativeTitleBar = true;
o.resizable = false;
o.launchAsync();
}
void saveAudioDeviceState()
{
if (settings != nullptr)
{
auto xml = deviceManager.createStateXml();
settings->setValue ("audioSetup", xml.get());
#if ! (JUCE_IOS || JUCE_ANDROID)
settings->setValue ("shouldMuteInput", (bool) shouldMuteInput.getValue());
#endif
}
}
void reloadAudioDeviceState (bool enableAudioInput,
const String& preferredDefaultDeviceName,
const AudioDeviceManager::AudioDeviceSetup* preferredSetupOptions)
{
std::unique_ptr<XmlElement> savedState;
if (settings != nullptr)
{
savedState = settings->getXmlValue ("audioSetup");
#if ! (JUCE_IOS || JUCE_ANDROID)
shouldMuteInput.setValue (settings->getBoolValue ("shouldMuteInput", true));
#endif
}
auto inputChannels = getNumInputChannels();
auto outputChannels = getNumOutputChannels();
if (inputChannels == 0 && outputChannels == 0 && processor->isMidiEffect())
{
// add a dummy output channel for MIDI effect plug-ins so they can receive audio callbacks
outputChannels = 1;
}
deviceManager.initialise (enableAudioInput ? inputChannels : 0,
outputChannels,
savedState.get(),
true,
preferredDefaultDeviceName,
preferredSetupOptions);
}
//==============================================================================
void savePluginState()
{
if (settings != nullptr && processor != nullptr)
{
MemoryBlock data;
processor->getStateInformation (data);
settings->setValue ("filterState", data.toBase64Encoding());
}
}
void reloadPluginState()
{
if (settings != nullptr)
{
MemoryBlock data;
if (data.fromBase64Encoding (settings->getValue ("filterState")) && data.getSize() > 0)
processor->setStateInformation (data.getData(), (int) data.getSize());
}
}
//==============================================================================
void switchToHostApplication()
{
#if JUCE_IOS
if (auto device = dynamic_cast<iOSAudioIODevice*> (deviceManager.getCurrentAudioDevice()))
device->switchApplication();
#endif
}
bool isInterAppAudioConnected()
{
#if JUCE_IOS
if (auto device = dynamic_cast<iOSAudioIODevice*> (deviceManager.getCurrentAudioDevice()))
return device->isInterAppAudioConnected();
#endif
return false;
}
Image getIAAHostIcon (int size)
{
#if JUCE_IOS && JucePlugin_Enable_IAA
if (auto device = dynamic_cast<iOSAudioIODevice*> (deviceManager.getCurrentAudioDevice()))
return device->getIcon (size);
#else
ignoreUnused (size);
#endif
return {};
}
static StandalonePluginHolder* getInstance();
//==============================================================================
OptionalScopedPointer<PropertySet> settings;
std::unique_ptr<AudioProcessor> processor;
AudioDeviceManager deviceManager;
AudioProcessorPlayer player;
Array<PluginInOuts> channelConfiguration;
// avoid feedback loop by default
bool processorHasPotentialFeedbackLoop = true;
std::atomic<bool> muteInput { true };
Value shouldMuteInput;
AudioBuffer<float> emptyBuffer;
bool autoOpenMidiDevices;
std::unique_ptr<AudioDeviceManager::AudioDeviceSetup> options;
Array<MidiDeviceInfo> lastMidiDevices;
std::unique_ptr<FileChooser> stateFileChooser;
private:
/* This class can be used to ensure that audio callbacks use buffers with a
predictable maximum size.
On some platforms (such as iOS 10), the expected buffer size reported in
audioDeviceAboutToStart may be smaller than the blocks passed to
audioDeviceIOCallback. This can lead to out-of-bounds reads if the render
callback depends on additional buffers which were initialised using the
smaller size.
As a workaround, this class will ensure that the render callback will
only ever be called with a block with a length less than or equal to the
expected block size.
*/
class CallbackMaxSizeEnforcer : public AudioIODeviceCallback
{
public:
explicit CallbackMaxSizeEnforcer (AudioIODeviceCallback& callbackIn)
: inner (callbackIn) {}
void audioDeviceAboutToStart (AudioIODevice* device) override
{
maximumSize = device->getCurrentBufferSizeSamples();
storedInputChannels .resize ((size_t) device->getActiveInputChannels() .countNumberOfSetBits());
storedOutputChannels.resize ((size_t) device->getActiveOutputChannels().countNumberOfSetBits());
inner.audioDeviceAboutToStart (device);
}
void audioDeviceIOCallbackWithContext (const float** inputChannelData,
int numInputChannels,
float** outputChannelData,
int numOutputChannels,
int numSamples,
const AudioIODeviceCallbackContext& context) override
{
jassertquiet ((int) storedInputChannels.size() == numInputChannels);
jassertquiet ((int) storedOutputChannels.size() == numOutputChannels);
int position = 0;
while (position < numSamples)
{
const auto blockLength = jmin (maximumSize, numSamples - position);
initChannelPointers (inputChannelData, storedInputChannels, position);
initChannelPointers (outputChannelData, storedOutputChannels, position);
inner.audioDeviceIOCallbackWithContext (storedInputChannels.data(),
(int) storedInputChannels.size(),
storedOutputChannels.data(),
(int) storedOutputChannels.size(),
blockLength,
context);
position += blockLength;
}
}
void audioDeviceStopped() override
{
inner.audioDeviceStopped();
}
private:
struct GetChannelWithOffset
{
int offset;
template <typename Ptr>
auto operator() (Ptr ptr) const noexcept -> Ptr { return ptr + offset; }
};
template <typename Ptr, typename Vector>
void initChannelPointers (Ptr&& source, Vector&& target, int offset)
{
std::transform (source, source + target.size(), target.begin(), GetChannelWithOffset { offset });
}
AudioIODeviceCallback& inner;
int maximumSize = 0;
std::vector<const float*> storedInputChannels;
std::vector<float*> storedOutputChannels;
};
CallbackMaxSizeEnforcer maxSizeEnforcer { *this };
//==============================================================================
class SettingsComponent : public Component
{
public:
SettingsComponent (StandalonePluginHolder& pluginHolder,
AudioDeviceManager& deviceManagerToUse,
int maxAudioInputChannels,
int maxAudioOutputChannels)
: owner (pluginHolder),
deviceSelector (deviceManagerToUse,
0, maxAudioInputChannels,
0, maxAudioOutputChannels,
true,
(pluginHolder.processor.get() != nullptr && pluginHolder.processor->producesMidi()),
true, false),
shouldMuteLabel ("Feedback Loop:", "Feedback Loop:"),
shouldMuteButton ("Mute audio input")
{
setOpaque (true);
shouldMuteButton.setClickingTogglesState (true);
shouldMuteButton.getToggleStateValue().referTo (owner.shouldMuteInput);
addAndMakeVisible (deviceSelector);
if (owner.getProcessorHasPotentialFeedbackLoop())
{
addAndMakeVisible (shouldMuteButton);
addAndMakeVisible (shouldMuteLabel);
shouldMuteLabel.attachToComponent (&shouldMuteButton, true);
}
}
void paint (Graphics& g) override
{
g.fillAll (getLookAndFeel().findColour (ResizableWindow::backgroundColourId));
}
void resized() override
{
const ScopedValueSetter<bool> scope (isResizing, true);
auto r = getLocalBounds();
if (owner.getProcessorHasPotentialFeedbackLoop())
{
auto itemHeight = deviceSelector.getItemHeight();
auto extra = r.removeFromTop (itemHeight);
auto seperatorHeight = (itemHeight >> 1);
shouldMuteButton.setBounds (Rectangle<int> (extra.proportionOfWidth (0.35f), seperatorHeight,
extra.proportionOfWidth (0.60f), deviceSelector.getItemHeight()));
r.removeFromTop (seperatorHeight);
}
deviceSelector.setBounds (r);
}
void childBoundsChanged (Component* childComp) override
{
if (! isResizing && childComp == &deviceSelector)
setToRecommendedSize();
}
void setToRecommendedSize()
{
const auto extraHeight = [&]
{
if (! owner.getProcessorHasPotentialFeedbackLoop())
return 0;
const auto itemHeight = deviceSelector.getItemHeight();
const auto separatorHeight = (itemHeight >> 1);
return itemHeight + separatorHeight;
}();
setSize (getWidth(), deviceSelector.getHeight() + extraHeight);
}
private:
//==============================================================================
StandalonePluginHolder& owner;
AudioDeviceSelectorComponent deviceSelector;
Label shouldMuteLabel;
ToggleButton shouldMuteButton;
bool isResizing = false;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SettingsComponent)
};
//==============================================================================
void audioDeviceIOCallbackWithContext (const float** inputChannelData,
int numInputChannels,
float** outputChannelData,
int numOutputChannels,
int numSamples,
const AudioIODeviceCallbackContext& context) override
{
if (muteInput)
{
emptyBuffer.clear();
inputChannelData = emptyBuffer.getArrayOfReadPointers();
}
player.audioDeviceIOCallbackWithContext (inputChannelData,
numInputChannels,
outputChannelData,
numOutputChannels,
numSamples,
context);
}
void audioDeviceAboutToStart (AudioIODevice* device) override
{
emptyBuffer.setSize (device->getActiveInputChannels().countNumberOfSetBits(), device->getCurrentBufferSizeSamples());
emptyBuffer.clear();
player.audioDeviceAboutToStart (device);
player.setMidiOutput (deviceManager.getDefaultMidiOutput());
}
void audioDeviceStopped() override
{
player.setMidiOutput (nullptr);
player.audioDeviceStopped();
emptyBuffer.setSize (0, 0);
}
//==============================================================================
void setupAudioDevices (bool enableAudioInput,
const String& preferredDefaultDeviceName,
const AudioDeviceManager::AudioDeviceSetup* preferredSetupOptions)
{
deviceManager.addAudioCallback (&maxSizeEnforcer);
deviceManager.addMidiInputDeviceCallback ({}, &player);
reloadAudioDeviceState (enableAudioInput, preferredDefaultDeviceName, preferredSetupOptions);
}
void shutDownAudioDevices()
{
saveAudioDeviceState();
deviceManager.removeMidiInputDeviceCallback ({}, &player);
deviceManager.removeAudioCallback (&maxSizeEnforcer);
}
void timerCallback() override
{
auto newMidiDevices = MidiInput::getAvailableDevices();
if (newMidiDevices != lastMidiDevices)
{
for (auto& oldDevice : lastMidiDevices)
if (! newMidiDevices.contains (oldDevice))
deviceManager.setMidiInputDeviceEnabled (oldDevice.identifier, false);
for (auto& newDevice : newMidiDevices)
if (! lastMidiDevices.contains (newDevice))
deviceManager.setMidiInputDeviceEnabled (newDevice.identifier, true);
lastMidiDevices = newMidiDevices;
}
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (StandalonePluginHolder)
};
//==============================================================================
/**
A class that can be used to run a simple standalone application containing your filter.
Just create one of these objects in your JUCEApplicationBase::initialise() method, and
let it do its work. It will create your filter object using the same createPluginFilter() function
that the other plugin wrappers use.
@tags{Audio}
*/
class StandaloneFilterWindow : public DocumentWindow,
private Button::Listener,
public MenuBarModel
{
public:
//==============================================================================
typedef StandalonePluginHolder::PluginInOuts PluginInOuts;
//==============================================================================
/** Creates a window with a given title and colour.
The settings object can be a PropertySet that the class should use to
store its settings (it can also be null). If takeOwnershipOfSettings is
true, then the settings object will be owned and deleted by this object.
*/
StandaloneFilterWindow (const String& title,
Colour backgroundColour,
PropertySet* settingsToUse,
bool takeOwnershipOfSettings,
const String& preferredDefaultDeviceName = String(),
const AudioDeviceManager::AudioDeviceSetup* preferredSetupOptions = nullptr,
const Array<PluginInOuts>& constrainToConfiguration = {},
#if JUCE_ANDROID || JUCE_IOS
bool autoOpenMidiDevices = true
#else
bool autoOpenMidiDevices = true
#endif
)
#if JUCE_MAC
: DocumentWindow("", backgroundColour, DocumentWindow::minimiseButton | DocumentWindow::closeButton),
#endif
#if ! JUCE_MAC
: DocumentWindow(title, juce::Colours::black, DocumentWindow::minimiseButton | DocumentWindow::closeButton),
#endif
menuBar(this)
#if ! JUCE_MAC
, optionsButton("Settings")
#endif
{
#if JUCE_IOS || JUCE_ANDROID
setTitleBarHeight(0);
#else
LookAndFeel_V4* lfv4 = dynamic_cast<LookAndFeel_V4*>(&getLookAndFeel());
if (lfv4) {
lfv4->getCurrentColourScheme().setUIColour(LookAndFeel_V4::ColourScheme::widgetBackground, Colour::fromHSV(0.0f, 0.0f, 0.1f, 1.0f));
}
setTitleBarButtonsRequired(DocumentWindow::minimiseButton | DocumentWindow::closeButton, false);
#if JUCE_MAC
setUsingNativeTitleBar(true);
menu.addItem(1, TRANS("Audio/MIDI Settings..."));
MenuBarModel::setMacMainMenu(this, &menu);
#else
Component::addAndMakeVisible(optionsButton);
optionsButton.addListener(this);
optionsButton.setTriggeredOnMouseDown(true);
#endif
#endif
pluginHolder.reset (new StandalonePluginHolder (settingsToUse, takeOwnershipOfSettings,
preferredDefaultDeviceName, preferredSetupOptions,
constrainToConfiguration, autoOpenMidiDevices));
#if JUCE_IOS || JUCE_ANDROID
setFullScreen (true);
updateContent();
#else
updateContent();
const auto windowScreenBounds = [this]() -> Rectangle<int>
{
const auto width = getWidth();
const auto height = getHeight();
const auto& displays = Desktop::getInstance().getDisplays();
if (auto* props = pluginHolder->settings.get())
{
constexpr int defaultValue = -100;
const auto x = props->getIntValue ("windowX", defaultValue);
const auto y = props->getIntValue ("windowY", defaultValue);
if (x != defaultValue && y != defaultValue)
{
const auto screenLimits = displays.getDisplayForRect ({ x, y, width, height })->userArea;
return { jlimit (screenLimits.getX(), jmax (screenLimits.getX(), screenLimits.getRight() - width), x),
jlimit (screenLimits.getY(), jmax (screenLimits.getY(), screenLimits.getBottom() - height), y),
width, height };
}
}
const auto displayArea = displays.getPrimaryDisplay()->userArea;
return { displayArea.getCentreX() - width / 2,
displayArea.getCentreY() - height / 2,
width, height };
}();
setBoundsConstrained (windowScreenBounds);
if (auto* processor = getAudioProcessor())
if (auto* editor = processor->getActiveEditor())
setResizable (editor->isResizable(), false);
#endif
}
~StandaloneFilterWindow() override
{
#if JUCE_MAC
MenuBarModel::setMacMainMenu(nullptr);
#endif
#if (! JUCE_IOS) && (! JUCE_ANDROID)
if (auto* props = pluginHolder->settings.get())
{
props->setValue ("windowX", getX());
props->setValue ("windowY", getY());
}
#endif
pluginHolder->stopPlaying();
clearContentComponent();
pluginHolder = nullptr;
}
//==============================================================================
AudioProcessor* getAudioProcessor() const noexcept { return pluginHolder->processor.get(); }
AudioDeviceManager& getDeviceManager() const noexcept { return pluginHolder->deviceManager; }
/** Deletes and re-creates the plugin, resetting it to its default state. */
void resetToDefaultState()
{
pluginHolder->stopPlaying();
clearContentComponent();
pluginHolder->deletePlugin();
if (auto* props = pluginHolder->settings.get())
props->removeValue ("filterState");
pluginHolder->createPlugin();
updateContent();
pluginHolder->startPlaying();
}
//==============================================================================
void closeButtonPressed() override
{
pluginHolder->savePluginState();
JUCEApplicationBase::quit();
}
StringArray getMenuBarNames() override
{
const char* menuNames[] = { 0 };
return StringArray(menuNames);
}
PopupMenu getMenuForIndex(int topLevelMenuIndex, const String& menuName) override
{
PopupMenu m;
return m;
}
void menuItemSelected(int menuItemID, int topLevelMenuIndex) override
{
handleMenuResult(menuItemID);
}
void menuBarActivated(bool isActive) override {};
void handleMenuResult (int result)
{
switch (result)
{
case 1: pluginHolder->showAudioSettingsDialog(); break;
case 2: pluginHolder->askUserToSaveState(); break;
case 3: pluginHolder->askUserToLoadState(); break;
case 4: resetToDefaultState(); break;
default: break;
}
}
static void menuCallback (int result, StandaloneFilterWindow* button)
{
if (button != nullptr && result != 0)
button->handleMenuResult (result);
}
void resized() override
{
DocumentWindow::resized();
optionsButton.setBounds (8, 6, 60, getTitleBarHeight() - 8);
}
virtual StandalonePluginHolder* getPluginHolder() { return pluginHolder.get(); }
std::unique_ptr<StandalonePluginHolder> pluginHolder;
MenuBarComponent menuBar;
PopupMenu menu;
private:
void updateContent()
{
auto* content = new MainContentComponent (*this);
decoratorConstrainer.setMainContentComponent (content);
#if JUCE_IOS || JUCE_ANDROID
constexpr auto resizeAutomatically = false;
#else
constexpr auto resizeAutomatically = true;
#endif
setContentOwned (content, resizeAutomatically);
}
void buttonClicked (Button*) override
{
pluginHolder->showAudioSettingsDialog();
}
//==============================================================================
class MainContentComponent : public Component,
private Value::Listener,
private Button::Listener,
private ComponentListener
{
public:
MainContentComponent (StandaloneFilterWindow& filterWindow)
: owner (filterWindow), notification (this),
editor (owner.getAudioProcessor()->hasEditor() ? owner.getAudioProcessor()->createEditorIfNeeded()
: new GenericAudioProcessorEditor (*owner.getAudioProcessor()))
{
inputMutedValue.referTo (owner.pluginHolder->getMuteInputValue());
if (editor != nullptr)
{
editor->addComponentListener (this);
componentMovedOrResized (*editor, false, true);
addAndMakeVisible (editor.get());
}
addChildComponent (notification);
if (owner.pluginHolder->getProcessorHasPotentialFeedbackLoop())
{
inputMutedValue.addListener (this);
shouldShowNotification = inputMutedValue.getValue();
}
inputMutedChanged (shouldShowNotification);
}
~MainContentComponent() override
{
if (editor != nullptr)
{
editor->removeComponentListener (this);
owner.pluginHolder->processor->editorBeingDeleted (editor.get());
editor = nullptr;
}
}
void resized() override
{
auto r = getLocalBounds();
if (shouldShowNotification)
notification.setBounds (r.removeFromTop (NotificationArea::height));
if (editor != nullptr)
{
const auto newPos = r.getTopLeft().toFloat().transformedBy (editor->getTransform().inverted());
if (preventResizingEditor)
editor->setTopLeftPosition (newPos.roundToInt());
else
editor->setBoundsConstrained (editor->getLocalArea (this, r.toFloat()).withPosition (newPos).toNearestInt());
}
}
ComponentBoundsConstrainer* getEditorConstrainer() const
{
if (auto* e = editor.get())
return e->getConstrainer();
return nullptr;
}
BorderSize<int> computeBorder() const
{
const auto nativeFrame = [&]() -> BorderSize<int>
{
if (auto* peer = owner.getPeer())
if (const auto frameSize = peer->getFrameSizeIfPresent())
return *frameSize;
return {};
}();
return nativeFrame.addedTo (owner.getContentComponentBorder())
.addedTo (BorderSize<int> { shouldShowNotification ? NotificationArea::height : 0, 0, 0, 0 });
}
private:
//==============================================================================
class NotificationArea : public Component
{
public:
enum { height = 30 };
NotificationArea (Button::Listener* settingsButtonListener)
: notification ("notification", "Audio input is muted to avoid feedback loop"),
#if JUCE_IOS || JUCE_ANDROID
settingsButton ("Unmute Input")
#else
settingsButton ("Settings...")
#endif
{
setOpaque (true);
notification.setColour (Label::textColourId, Colours::black);
settingsButton.addListener (settingsButtonListener);
addAndMakeVisible (notification);
addAndMakeVisible (settingsButton);
}
void paint (Graphics& g) override
{
auto r = getLocalBounds();
g.setColour (Colours::darkgoldenrod);
g.fillRect (r.removeFromBottom (1));
g.setColour (Colours::lightgoldenrodyellow);
g.fillRect (r);
}
void resized() override
{
auto r = getLocalBounds().reduced (5);
settingsButton.setBounds (r.removeFromRight (70));
notification.setBounds (r);
}
private:
Label notification;
TextButton settingsButton;
};
//==============================================================================
void inputMutedChanged (bool newInputMutedValue)
{
shouldShowNotification = newInputMutedValue;
notification.setVisible (shouldShowNotification);
#if JUCE_IOS || JUCE_ANDROID
resized();
#else
if (editor != nullptr)
{
const int extraHeight = shouldShowNotification ? NotificationArea::height : 0;
const auto rect = getSizeToContainEditor();
setSize (rect.getWidth(), rect.getHeight() + extraHeight);
}
#endif
}
void valueChanged (Value& value) override { inputMutedChanged (value.getValue()); }
void buttonClicked (Button*) override
{
#if JUCE_IOS || JUCE_ANDROID
owner.pluginHolder->getMuteInputValue().setValue (false);
#else
owner.pluginHolder->showAudioSettingsDialog();
#endif
}
//==============================================================================
void componentMovedOrResized (Component&, bool, bool) override
{
const ScopedValueSetter<bool> scope (preventResizingEditor, true);
if (editor != nullptr)
{
auto rect = getSizeToContainEditor();
setSize (rect.getWidth(),
rect.getHeight() + (shouldShowNotification ? NotificationArea::height : 0));
}
}
Rectangle<int> getSizeToContainEditor() const
{
if (editor != nullptr)
return getLocalArea (editor.get(), editor->getLocalBounds());
return {};
}
//==============================================================================
StandaloneFilterWindow& owner;
NotificationArea notification;
std::unique_ptr<AudioProcessorEditor> editor;
Value inputMutedValue;
bool shouldShowNotification = false;
bool preventResizingEditor = false;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainContentComponent)
};
/* This custom constrainer checks with the AudioProcessorEditor (which might itself be
constrained) to ensure that any size we choose for the standalone window will be suitable
for the editor too.
Without this constrainer, attempting to resize the standalone window may set bounds on the
peer that are unsupported by the inner editor. In this scenario, the peer will be set to a
'bad' size, then the inner editor will be resized. The editor will check the new bounds with
its own constrainer, and may set itself to a more suitable size. After that, the resizable
window will see that its content component has changed size, and set the bounds of the peer
accordingly. The end result is that the peer is resized twice in a row to different sizes,
which can appear glitchy/flickery to the user.
*/
struct DecoratorConstrainer : public ComponentBoundsConstrainer
{
void checkBounds (Rectangle<int>& bounds,
const Rectangle<int>& previousBounds,
const Rectangle<int>& limits,
bool isStretchingTop,
bool isStretchingLeft,
bool isStretchingBottom,
bool isStretchingRight) override
{
auto* decorated = contentComponent != nullptr ? contentComponent->getEditorConstrainer()
: nullptr;
if (decorated != nullptr)
{
const auto border = contentComponent->computeBorder();
const auto requestedBounds = bounds;
border.subtractFrom (bounds);
decorated->checkBounds (bounds,
border.subtractedFrom (previousBounds),
limits,
isStretchingTop,
isStretchingLeft,
isStretchingBottom,
isStretchingRight);
border.addTo (bounds);
bounds = bounds.withPosition (requestedBounds.getPosition());
if (isStretchingTop && ! isStretchingBottom)
bounds = bounds.withBottomY (previousBounds.getBottom());
if (! isStretchingTop && isStretchingBottom)
bounds = bounds.withY (previousBounds.getY());
if (isStretchingLeft && ! isStretchingRight)
bounds = bounds.withRightX (previousBounds.getRight());
if (! isStretchingLeft && isStretchingRight)
bounds = bounds.withX (previousBounds.getX());
}
else
{
ComponentBoundsConstrainer::checkBounds (bounds,
previousBounds,
limits,
isStretchingTop,
isStretchingLeft,
isStretchingBottom,
isStretchingRight);
}
}
void setMainContentComponent (MainContentComponent* in) { contentComponent = in; }
private:
MainContentComponent* contentComponent = nullptr;
};
//==============================================================================
TextButton optionsButton;
DecoratorConstrainer decoratorConstrainer;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (StandaloneFilterWindow)
};
inline StandalonePluginHolder* StandalonePluginHolder::getInstance()
{
#if JucePlugin_Enable_IAA || JucePlugin_Build_Standalone
if (PluginHostType::getPluginLoadedAs() == AudioProcessor::wrapperType_Standalone)
{
auto& desktop = Desktop::getInstance();
const int numTopLevelWindows = desktop.getNumComponents();
for (int i = 0; i < numTopLevelWindows; ++i)
if (auto window = dynamic_cast<StandaloneFilterWindow*> (desktop.getComponent (i)))
return window->getPluginHolder();
}
#endif
return nullptr;
}
} // namespace juce