d1d6a8a200
Parameter code refactor. Fixed macOS Standalone window code. Updated jucer project.
95 lines
2.8 KiB
C++
Executable file
95 lines
2.8 KiB
C++
Executable file
/*
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==============================================================================
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This file is part of Obxd synthesizer.
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Copyright <20> 2013-2014 Filatov Vadim
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Contact author via email :
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justdat_@_e1.ru
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This file may be licensed under the terms of of the
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GNU General Public License Version 2 (the ``GPL'').
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Software distributed under the License is distributed
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on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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express or implied. See the GPL for the specific language
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governing rights and limitations.
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You should have received a copy of the GPL along with this
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program. If not, go to http://www.gnu.org/licenses/gpl.html
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or write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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==============================================================================
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*/
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#pragma once
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#include "../Source/Engine/SynthEngine.h"
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class ButtonList : public ComboBox
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{
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public:
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ButtonList (Image k, int fh) : ComboBox("cb")
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{
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kni = k;
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count = 0;
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h2 = fh;
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w2 = k.getWidth();
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}
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//int addItem
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// Source: https://git.iem.at/audioplugins/IEMPluginSuite/-/blob/master/resources/customComponents/ReverseSlider.h
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public:
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class ButtonListAttachment : public juce::AudioProcessorValueTreeState::ComboBoxAttachment
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{
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public:
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ButtonListAttachment (juce::AudioProcessorValueTreeState& stateToControl,
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const juce::String& parameterID,
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ButtonList& buttonListToControl) : AudioProcessorValueTreeState::ComboBoxAttachment (stateToControl, parameterID, buttonListToControl)
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{
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buttonListToControl.setParameter (stateToControl.getParameter (parameterID));
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}
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ButtonListAttachment (juce::AudioProcessorValueTreeState& stateToControl,
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const juce::String& parameterID,
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ComboBox& buttonListToControl) : AudioProcessorValueTreeState::ComboBoxAttachment (stateToControl, parameterID, buttonListToControl)
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{
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}
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virtual ~ButtonListAttachment() = default;
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};
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void setParameter (const AudioProcessorParameter* p)
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{
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if (parameter == p)
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return;
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parameter = p;
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repaint();
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}
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void addChoice (String name)
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{
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addItem (name, ++count);
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}
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float getValue()
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{
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return ((getSelectedId() - 1) / (float) (count - 1));
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}
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void setValue (float val, NotificationType notify)
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{
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setSelectedId ((int) (val * (count - 1) + 1), notify);
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}
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void paintOverChildren (Graphics& g) override
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{
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int ofs = getSelectedId() - 1;
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g.drawImage(kni, 0, 0, getWidth(), getHeight(), 0, h2 * ofs, w2, h2);
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}
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private:
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int count;
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Image kni;
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int w2, h2;
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const AudioProcessorParameter* parameter {nullptr};
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};
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