/* ============================================================================== This is an automatically generated GUI class created by the Projucer! Be careful when adding custom code to these files, as only the code within the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded and re-saved. Created with Projucer version: 6.0.8 ------------------------------------------------------------------------------ The Projucer is part of the JUCE library. Copyright (c) 2020 - Raw Material Software Limited. ============================================================================== */ #pragma once //[Headers] -- You can add your own extra header files here -- #include //[/Headers] //============================================================================== /** //[Comments] An auto-generated component, created by the Projucer. Describe your class and how it works here! //[/Comments] */ class SetPresetNameWindow : public juce::Component, public juce::Button::Listener { public: //============================================================================== SetPresetNameWindow (); ~SetPresetNameWindow() override; //============================================================================== //[UserMethods] -- You can add your own custom methods in this section. std::function callback; void setText(const String &txt){ nameTextEditor->setText(txt); } void grabTextEditorFocus(); //[/UserMethods] void paint (juce::Graphics& g) override; void resized() override; void buttonClicked (juce::Button* buttonThatWasClicked) override; private: //[UserVariables] -- You can add your own custom variables in this section. //[/UserVariables] //============================================================================== std::unique_ptr nameTextEditor; std::unique_ptr cancel; std::unique_ptr Ok; //============================================================================== JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SetPresetNameWindow) }; //[EndFile] You can add extra defines here... //[/EndFile]