2
0
Fork 0

Update README.md

This commit is contained in:
George Reales 2020-07-21 09:39:30 +02:00
parent 7cf812a9bd
commit ec3f9987d9

View file

@ -3,22 +3,16 @@
# About # About
OB-Xd is based on the Oberheim OB-X. It attempts to recreate its sound and behavior, but as the original was very limited in some important ways a number of things were added or altered to the original design. It was designed to sound as good and as rich as the original. It implements micro random detuning which is a big part of that sound. However, it was not designed as a self-contained completely independent soft-synth. It needs to be contained within a VST framework where things like transposition, automation, layering, arpeggiation, etc., are available. OB-Xd is based on the [Oberheim OB-X!](https://wikipedia.org/wiki/Oberheim_OB-X). It attempts to recreate its sound and behavior, but as the original was very limited in some important ways a number of things were added or altered to the original design. OB-Xd was designed to sound as good and as rich as the original. It implements micro random detuning which is a big part of that sound.
While not copying originals, some of the features were taken to a better point. Continuous blendable multimode filter (HP-Notch(BP)-HP in 12 dB mode and 4-1 pole in 24 dB mode). Also, like many synths of the OB-X's generation, the OB-Xd has no internal effects so its sounds and textures can be greatly enhanced by the use of additional processing like chorus, reverb, delay, etc. While not copying originals, some of the features were taken to a better point. Continuous blendable multimode filter (HP-Notch(BP)-HP in 12 dB mode and 4-1 pole in 24 dB mode). Also, like many synths of the OB-X's generation, the OB-Xd has no internal effects so its sounds and textures can be greatly enhanced by the use of additional processing like chorus, reverb, delay, etc.
Thanks to 2Dat for the original OB-Xd and Soshi Studio for giving the rights to continue this wonderful product. Also thanks to [KVR artists for creating some amazing skins!](https://www.kvraudio.com/forum/viewtopic.php?f=1&t=471926) Thanks to [2Dat!](https://github.com/2DaT/Obxd) for the original OB-Xd and Soshi Studio for giving the rights to continue this wonderful product. Also thanks to [KVR artists for creating some amazing skins!](https://www.kvraudio.com/forum/viewtopic.php?f=1&t=471926)
# Binaries # Binaries
**Release** https://www.discodsp.com/obxd/ **Release** https://www.discodsp.com/obxd/
**Nightly** https://www.discodsp.net/obxd-nightly/
# Building # Building
Source is compiled with [JUCE 5.4.3](https://github.com/juce-framework/JUCE/archive/5.4.3.zip) and VST3 SDK. Source code can be compiled with [JUCE 5.4.7](https://github.com/juce-framework/JUCE/archive/5.4.7.zip) and VST3 SDK.
[Gin JUCE module](https://github.com/FigBug/Gin) Copyright © Roland Rabien https://www.rabien.com
[AVIR image resizing](https://github.com/avaneev/avir) Copyright © Aleksey Vaneev https://www.voxengo.com