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OB-Xd/Modules/gin/utilities/valuetreeobject.cpp

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2020-05-21 07:14:57 +00:00
/*==============================================================================
Copyright 2018 by Roland Rabien
For more information visit www.rabiensoftware.com
==============================================================================*/
std::function<ValueTreeObject* (const Identifier&, const ValueTree&)> ValueTreeObject::factory;
ValueTreeObject::ValueTreeObject (const ValueTree& state_)
: state (state_)
{
for (auto c : state)
{
if (auto* newObj = factory (c.getType(), c))
{
newObj->parent = this;
children.add (newObj);
}
else
{
jassertfalse; // type missing in factory
}
}
state.addListener (this);
}
void ValueTreeObject::valueTreePropertyChanged (ValueTree& p, const Identifier& i)
{
ignoreUnused (p, i);
}
void ValueTreeObject::valueTreeChildAdded (ValueTree& p, ValueTree& c)
{
if (p == state)
{
if (auto* newObj = factory (c.getType(), c))
{
newObj->parent = this;
children.insert (p.indexOf (c), newObj);
}
else
{
jassertfalse; // type missing in factory
}
}
}
void ValueTreeObject::valueTreeChildRemoved (ValueTree& p, ValueTree& c, int i)
{
ignoreUnused (c);
if (p == state)
children.remove (i);
}
void ValueTreeObject::valueTreeChildOrderChanged (ValueTree& p, int oldIndex, int newIndex)
{
if (p == state)
children.move (oldIndex, newIndex);
}
void ValueTreeObject::valueTreeParentChanged (ValueTree&)
{
}
void ValueTreeObject::valueTreeRedirected (ValueTree&)
{
}