137 lines
3.4 KiB
C++
137 lines
3.4 KiB
C++
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/*
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==============================================================================
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ScaleComponent.cpp
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Created: 27 Aug 2021 1:26:08pm
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Author: discoDSP
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==============================================================================
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*/
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#include "../PluginProcessor.h"
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#include "ScaleComponent.h"
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//==============================================================================
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ScalableComponent::ScalableComponent(ObxdAudioProcessor* owner_)
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: scaleFactor(0.0f),
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isHighResolutionDisplay(false),
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processor(owner_)
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{
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setScaleFactor(1.0f, false);
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}
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ScalableComponent::~ScalableComponent()
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{
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}
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void ScalableComponent::setScaleFactor(float newScaleFactor, bool newIsHighResolutionDisplay)
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{
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// until we get a freely scalable editor !!!
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jassert(newScaleFactor == 1.0f || newScaleFactor == 1.5f || newScaleFactor == 2.0f);
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if (scaleFactor != newScaleFactor || isHighResolutionDisplay != newIsHighResolutionDisplay)
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{
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scaleFactor = newScaleFactor;
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isHighResolutionDisplay = newIsHighResolutionDisplay;
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scaleFactorChanged();
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}
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}
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float ScalableComponent::getScaleImage(){
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float scale = 1.0;
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if (!isHighResolutionDisplay)
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{
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if (getScaleFactor() == 1.5f)
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{
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scale= 0.75f;
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}
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else if (getScaleFactor() == 2.0f)
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{
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scale= 0.5f;
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}
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} else {
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if (getScaleFactor() == 1.0f) //2x image
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{
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scale= 0.5f;
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}
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else if (getScaleFactor() == 1.5f) //4x images =>150%
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{
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scale= (0.25f + 0.125f);
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}
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else if (getScaleFactor() == 2.0f) //4x images =>200x
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{
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scale= 0.5f;
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}
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}
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return scale;
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};
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float ScalableComponent::getScaleFactor() const
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{
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return scaleFactor;
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}
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bool ScalableComponent::getIsHighResolutionDisplay() const
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{
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return isHighResolutionDisplay;
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}
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int ScalableComponent::getScaleInt(){
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int scaleFactorInt = 1;
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if (scaleFactor == 1.5f)
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scaleFactorInt = 2;
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if (scaleFactor == 2.0f)
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scaleFactorInt = 4;
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if (isHighResolutionDisplay){
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scaleFactorInt *= 2;
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}
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if (scaleFactorInt> 4){
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scaleFactorInt=4;
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}
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return scaleFactorInt;
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}
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Image ScalableComponent::getScaledImageFromCache(const String& imageName,
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float scaleFactor,
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bool isHighResolutionDisplay)
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{
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jassert(scaleFactor == 1.0f || scaleFactor == 1.5f || scaleFactor == 2.0f);
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this->isHighResolutionDisplay = isHighResolutionDisplay;
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int scaleFactorInt = getScaleInt();
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const String resourceName = imageName
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+ String::formatted("_png", scaleFactorInt);
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int size = 0;
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File skin;
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if (processor){
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File f(processor->getCurrentSkinFolder());
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if (f.isDirectory()){
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skin=f;
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}
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}
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const char* data = nullptr;
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String image_file = imageName;
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if (scaleFactorInt ==1)
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image_file += ".png";
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else
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image_file += String::formatted("@%dx.png", scaleFactorInt);
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DBG(" Loaf image: " << image_file);
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File file = skin.getChildFile(image_file);
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if (file.exists()){
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return ImageCache::getFromFile(file);
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} else {
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data = BinaryData::getNamedResource((const char*)resourceName.toUTF8(), size);
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return ImageCache::getFromMemory(data, size);
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}
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}
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void ScalableComponent::scaleFactorChanged()
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{
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}
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